Main
DL.3 Digital Light with Collage Software
User Manual
Contacting High End Syst ems
Patents
Declaration of Conformity
iv DL.3 Digital Light User Manual
Product Modification Warning
FCC Information
Important Safety Information
Symbols
Fog Machine Warning
Packaged Media Notice:
vi DL.3 Digital Light User Manual
Warranty Information
DL.3 Digital Light User Manual vii
What You Should Know About Copyright
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Table of Contents
Chapter 1: Product Overview
Chapter 2: Setup and Configuration
Chapter 3: The Digital Light Menu System
Chapter 4: DMX Programming Basics and Quick Start
Chapter 5: Tutorials
Chapter 6: Graphics Engine Overview
Chapter 7: Graphic Functions: Defining Content
Chapter 8: Graphic Functions: Rotation, Position, Scale
Chapter 9: Graphic Functions: Opacity and Effects
Chapter 10: Graphic Functions: Synchronizing Content
Chapter 11: Global Functions
Chapter 12: Global Functions: Collage Generator Effect................... 123
Chapter 13: Effect Mode Options Descriptions
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Chapter 14: Fixture Motion Functions
Chapter 15: Live Video Input and Control
Chapter 16: Content Management Application (CMA)
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Chapter 17: Maintenance and Troubleshooting
Chapter 18: Restoring the System
Appendix A: DMX Protocol Appendix B: MSpeed Conversion Table Appendix C: Custom User Content
Appendix D: DL.3 Specifications
Appendix E: Safety Information
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Chapter 1: Product Overview
Features
System
Graphics Engine
Content Management Application
Hardware
Related Products and Accessories
Chapter 2: Setup and Configuration
Hardware Setup
Unpacking the Fixture
Hardware Components
Connection Ports
Pan and Tilt Locking
Pan Lock Tilt Position Options
Note: Disengage Pan and Tilt locks before operating the fixture.
Attaching a Power Cord Cap
Installing a Line Cord Cap - U.K. Only
Vatic Fitter Heads Information - Danmark
Mounting the Fixture
1.4 m
Fog Machine Warning
Note: Failure to follow these guidelines and carry out regular maintenance will void the warranty.
Mounting the Fixture Upright
Truss Mounting
Bracket screw holes
Safety cable loop
Linking DL.3 Fixtures
Setting up a Standard DMX Link
Setting up an Ethernet Fixture Link
Linking Configurations
Powering On the Fixture
Homing the Fixture
The DL.3 Menu Display Panel
Software Setup
Installing and Launching the Content Management Application (CMA)
Verifying and Upgrading Fixture and CMA Software
Configuring DL.3 Fixtures
Setup Configuration Using the Menu System
Setup Configuration Using the CMA
DMX Control Setup
Patching the DL.3 Fixture to a Wholehog Console
Viewing Output
Shutting Down the Fixture
Recommended Shutdown Options
Pan Lock
Placing Fixture in Road Case
Note: This is the only pan position that locks.
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Chapter 3: The Digital Light Menu System
Menu Panel Components
LCD Display Adjustment Buttons
LCD Display Power Button
Display Adjustment Buttons
Note: The LCD Power button doesnt affect power to the fixture or the internal projector.
LCD Display Menu Options and Selection
Navigating the Menu
Menu Options
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Menu Screen Descriptions
DMX Tab
DMX_Control Screen
DMX_Protocol Tab
DMX_Protocol_Motion Screen
DMX_Protocol _Global Screen
DMX_Protocol _Obj Screens
DMX_Raw Screen
Set Tab
Set_Fixture Screen
Movement Option Fields
Timeout Option
Display Options
Set_Projector Screen
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File Tab
Test Tab
Test_ Hom e Sc ree n
Test_ Sel f Tes t Sc ree n
Info Tab
Info_Hours
Info_Version Screen
Info_Status Tab
Reset Screen
Chapter 4: DMX Programming Basics and Quick Start
DMX Programming Overview
DMX512 Links
8-bit vs. 16-bit DMX Parameters
Determining a DMX Start Channel
Protocol Levels
DL.3 and DL.2 Protocol Levels
Axon Protocol Levels
Lighting Console Tips
Fixture Libraries:
Patching Digital Light Fixtures and Axon Media Servers
DMX Output Displays
Wholehog III Programming Notes
Play Speed
Mask Strobe
Play Modes (Opacity)
CMY
Quick Start with a Wholehog Console
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Chapter 5: Tut or ia ls
Fixture Set-up (DL.3 and DL.2 Media Servers)
Lesson 1: Cross Fading Between Graphic Objects
Add the DL.2 logo as Graphic Object 2
Graphic Object 3
Create Crossfade Cues
Graphic Object 1
Lesson 2 - Working with Multiple Graphic Objects
Apply Transparency Effects
Lesson 3 - Girt, the Fire Breathing Lizard
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Lesson 4: 3-D Objects, Rotation, Wobbulation, and Glow.
Adjust this effect with the Modifier parameters.
Lesson 5: Viewpoint
Apply a Global Solarize Effect
Adjust Global Vie wpoint Mode
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Chapter 6: Graphics Engine Overview
Protocol Options
Image Optimizing Controls
Graphics Control Hierarchy
Graphics Engine Function Flow
Graphics Engine Functions
Object Graphic Functions
Global Functions
Making Graphics Effect Choices
Chapter 7: Graphic Functions: Defining Content
Selecting Content
Windows OS
How Content is Organized
Selecting Content
Content Selection Parameters
Object
Media Folder
NOTE: Media folders with DMX Values of 27-35 are only available as stock content on DL.3 fixtures
Media Folder Descriptions.
Media File
Defining a Media File Segment
In Frame and Out Frame Parameters
Segment Selection Examples
Defining Playback
Playback Mode
Playback Speed
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Chapter 8: Graphic Functions: Rotation, Position, Scale
Rotating a 3-D Object
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Rotation Parameters
X Rotation
Original Object 1 and Object 2 X-axis Rotation Applied to Object 2
Y Rotation
Original Object 1 and Object 2 Y-axis rotation applied to Object 2
Z Rotation
Original Object 1 and Object 2 Z-axis Rotation Applied to Object 2
Scaling the Object
X Scale
Y Scale
Z Scale
Changing Object Position
X Position
Y Position
Z Position
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Chapter 9: Graphic Functions: Opacity and Effects
Graphic Object 2 Intensity DMX = 179 (70%)
Opacity
Visual Mode
Visual Mode Option Adjustments
Value Name Description Modifier 1 Modifier 2
Visual Mode Option Adjustments
Value Name Description Modifier 1 Modifier 2
Visual Mode Options
Color to B/W
Content Optimization
Chroma Shift
Drop Shadow
Exposure Control
Faux LED
Faux Tile
Film Roll
Fire Gradient
Original Content Visual Mode Parameter DMX value = 8 Visual Mode Modifier
Fuzzifier
Gray maker 1
Gray maker 2
Invert Black and White, Keep Color
Negative Art
Pan and Scan
Pixelate
Posterizer
Push to Red
Push to Sepia
ShakeNBake
Texture Mixing
Zoom Blur
Original Content Visual Mode Parameter DMX value = 20
Visual Mode Modifier 1 DMX value = 158 Visual Mode Modifier 2 DMX value = 168
Effect 1 Mode and Effect 2 Mode
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Chapter 10: Graphic Functions: Synchronizing Content
Synchronization Overview
Fixture Identification
Playback Timing
Synchronization Parameters
Sync To
Sync Mode
Chapter 11: Global Functions
Global Intensity
Graphic Object 1 Intensity DMX = 255 (100%) Graphic Object 2 Intensity DMX = 255 (100%)
Global Effect Mode 1 and Effect Mode 2
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Global Control
Shutdown and Reset Options
Four-in-One Control Option
On-Screen Frame Statistics
Masking Control
Mask Shape Select and Strobing
Mask Shapes
Strobing Mask Shape s
Mask Size
Mask Edge Fade
Image Edge Fade
Keystone Correction Para meters
X Ratio
Y Ratio
Y Ratio DMX value = 255 (100%)
Original media file X Ratio DMX value = 255 (100%)
Global Viewpoint Mode
Perspective View, Spherical Coordinates
Perspective View, Cartesian Coordinates
Orthogonal View, Cartesian Coordinates
Viewpoint Position X
Viewpoint Position Y
Viewpoint Position Z (Zoom)
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Panorama Collage Configurations
Computing Collage Specifications
Example
Central Panorama Collage Specifications
Note: All Central Panorama Collages will have the 4:3 aspect ratio.
Horizontal Panorama Collage Specifications
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Vertical Panoramas Collage Specifications
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Configuring the Collage Generator
Adjusting the Collage Array
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Collage Setup Example
Mapping a Collage to a Spherical Surface
Spherical Mapping Setup Guide
Before You Begin
Mapping Two Outputs to a Sphere
TIP: Before you begin other adjustment, physically view
Spherical Mapping Tips
Creating Custom Content for the Collage Generator Effect
Collages Using Live S-Video Input
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Chapter 13: Effect Mode Options Descriptions
Effect Mode Color Options
All or Nothing
Background Color
Background Color Cycle
Chromakey
Chromakey, Inverse
Chromakey Coarse, Inverse
Chromakey Fine, Inverse
Chromakey Medium, Inverse
Modifier Parameters
CMY
CMY Add All Pixels
CMY Add Non-black Pixels
Color Cycle
Color DeConverge
Colorize Gray Scale
Color to Alpha
Color to Alpha, Inverted
c
DotP and Resample
Edge Fade Color
Glow
Glow Color Cycle
Intensity Key
Mask Color
Mask Color and Edge Fade Color
RGB Add, All Pixels
RGB Add2, All Pixels
RGB Add to Non-black Pixels
RGB Invert
RGB Invert and Swap to BRG
RGB Invert and Swap to GBR
RGB Scale
RGB Swap to BGR
RGB Swap to BRG
RGB Swap to GBR
RGB Swap to GRB
RGB Swap to RBG
Scan Line
Solarize
Solarize 1
Solarize 2
Solarize 3
Solarize 4
Geometric Effect Options
Cartoon Edge
Collage Generator
Chroma Shift
Curved Surface Support
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Downward Vertical Streaks
Drop Shadow
Edge Detect Black and White
Edge Detect Color
Faux LED
Faux Tile
Film Roll
Framing
Framing Shutter Emulation
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Fuzzifier
Gaussian Blur
Horizontal Mirror
Image Scale and Rotate
Magnifying Lens
Magnifying Lens 2
Mattes
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Pan and Scan
Picture in Picture
Pixelate
Pixel Twist
Raindrop
ShakeNBake
Sinewave, Circular
Sinewave, Circular w/X-axis Wobbulation
Sinewave, Circular w/Y-axis Wobbulation
Sinewave, Circular w/Z-axis Wobbulation
Sinewave, Horizontal
Sinewave, Horizontal w/X-axis Wobbulation
Sinewave, Horizontal w/Y-axis Wobbulation
Sinewave, Horizontal w/Z-axis Wobbulation
Sinewave, Vertical
Slats
Vertical Slats
Horizontal Slats
Spherical Mapping
Spherical Mapping, Outside
Spherical Mapping, Inside
Modifier Parameter Adjustments
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Texture Mixing
Graphic Object 1 media file content
Graphic Object 2 media file content
TIP:Use the following steps create a modified Trails effect with the Texture Mixing option:
Effect Mode parameter DMX value = 51 Modifier 1 = 1, Modifier 2 = 0, Modifier 3 = 12
Texture Ripple, Asymmetrical Circular
Texture Ripple, Circular
Texture Ripple, Horizontal
Texture Ripple, Vertical
Tiling
Transparent Wipes
Zoom Blur
Chapter 14: Fixture Motion Functions
Pan and Tilt
Dimmer
Focus
Zoom
MSpeed (Motor Speed)
Control Function Options
Fixture Operations
DMX Value Range Control Option Description
Projector Control
Control Parameter Projector Options
parameter to 0.
be activated until you set the Dimmer
Control Option Description
Using the Internal Projectors Menu
Chapter 15: Live Video Input and Control
Live Video Sources
Fixture Front
Internal Camera
Other Video Sources
Live Video Connection Options
Configuring the Video Input Source
S-Video
Serial Device Interface (SDI)
Sending the Camera Feed to S-Video Camera Out
Controlling the Internal Camera Input
Camera Zoom
Camera Focus
IR Illuminator
Camera Shutter
White Balance Mode
Orientation
Chapter 16: Content Management Application (CMA)
DMX 512 Data Cabling Ethernet Cabling
Launching the CMA
Installing the CMA on Your Computer
Launching the CMA on Axon
Auto Discovery
Fixture Identification
The Management Client Window
Viewing Server Identification Information
NOTE: Clicking in a column heading sorts the table according to the values in that column.
Client Window Content Organization
Preloaded Stock Content
Custom User Content
Windows OS Mac OS
Media Files
3D Object Files
Viewing Server Configuration Data
Viewing Content
NOTE: Clicking on a column heading sorts the table according to the values in that column.
Viewing Folders
Viewing Files
Managing User Content
Naming and Deleting User Content Files and Folders
NOTE: You cannot Delete a movie if the media server is playing it.
Assigning DMX Values to User Content
Assigning DMX Values Automatically
Editing User Content DMX Values
Valid DM X Value s
Moving User Content Files and Folders
Downloading Content from a Media Server to Your Local Drive
Uploading Content from Your Local Drive to a Media Server
Moving Files Between Fixtures
Archiving User Content
Using Local Archives to Prepare Content Offline
Creating a Local Archive
For CMA Running Windows XP
For CMA Running Mac OS 10.4
Creating Content Backup Archive
Deploying a Content Archive
Cloning User Content
Deleting Content
DMX Summary
Upgrading Software
Verifying Software Versions
Upgrading the CMA Software
Upgrading Server Software
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Viewing Server Configuration
Viewing Current Configuration of All Servers
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DL.3 and DL.2 Media Server Configuration Options
Server Tab
DMX Settings
Fixture Info
Versio n Inf o Misc
Fixture Tab
Projector Settings
Display Settings
Fixture Settings
Projector Diagnostics
Lamp Tab
Self Tests
Test/Reset Tab
Home/Reset
Axon Media Server Configuration Options
Server Tab
DMX Settings
Fixture Info
Version Info Misc
Display Settings Tab
Graphics Output Display Settings Local CMA Display Settings Self Tests
Configuration Example
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Chapter 17: Maintenance and Troubleshooting
Pan and Tilt Locking
Tilt Lock Position Options Pan Lock
Maintaining the Filtering System
Filter Warnings
Cleaning and Replacing Filters
Cleaning the Base Housing Filter
Replacing the Fixture Filter
Place HEPA filter with gasket against plenum
Gasket
Replacing the Lamp
Removing the Projector
Replacing the Lens
Note: Tighten screws once they are all in the projector.
Replacing the Fuse
Fuse
Cleaning or Replacing the Front Window
Replacing Motor Driver Boards
Fixture Head Driver Board
Replacing Fixture Base Driver Board
Trou ble sho oti ng
Button Shortcut Commands
Status Message Menu Display
FILTER SERVICE WARNING
Button Action
Inactivity Timer
Supported Error/Warning Messages
System State LEDs
Board LED States
General Troubleshooting Suggestions
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Frequently Asked Questions
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Chapter 18: Restoring the System
Hardware Requirements
Performing the System Restor e
NOTE: Pressing Tab on the keyboard when booting the fixture displays the mother-board information.
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Appendix A: DMX Protocol
Media Server Software Version 1.4
Motion and Camera Control
Movement Functions (DL.2 fixtures only)
Active Commands
Internal Camera Functions (DL.2 fixtures only)
Global Functions
Global Effects
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Global Mask
Global Image Edge Fade
Global Keystone Correction
Global Viewpoint
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Graphic 1 Functions
Graphic 1 Content Definition
Graphic 1 Synchronization
Graphic 1 Effects
Channel # Function Description Val ue Default
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Graphic 1 Rotation
Graphic 1 Scaling
Graphic 1 Position
Graphic 2 Functions (Standard, Dual)
Graphic 2 Content Definition
Graphic 2 Synchronization
Graphic 2 Effects
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Graphic 2 Rotation
Graphic 2 Scaling
Graphic 2 Position
Graphic 3 Function (Standard Protocol)
Graphic 3 Content Definition
Graphic 3 Synchronization
Graphic 3 Effects
Channel # Function Description Val ue Default
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Graphic 3 Rotation
Graphic 3 Scaling
Graphic 3 Position
A
ppendix
B:
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Appendix C: Custom User Content
Preparing Custom Content
Encoder Selection
Note: TMPGEncoder includes filters that let you light optimize in the encoder.
Creating 3-D Objects
Managing Custom Content
Appendix D: DL.3 Specifications
Mechanical
238mm 9.3in
Electrical
Computer
Projector
Environmental
Camera Module
Cables and Connectors
Video Connectors:
Peripheral/Network Connectors:
Male XLR Connector Female XLR Connector
Appendix E: Safety Information
Appendice E: Importantes Informations Sur La Scurit
Anhang E: Wichtige Hinweise Fr Ihre Sicherheit
Apndice E: Informacin Importante De Seguridad
Appendice E: Importanti Informazioni Di Sicurezza
Vigtig Sikkerhedsinformation