APPENDIX A
DMX Protocol
262 DL.3 Digital Light User Manual
76 55 Effect
Mode 2
Off, no effects selection 0
NA 0 0
CMY simulates CMY by subtracting RGB (reduces
color values)
Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 1
CMY Add to All Pixels increases color values.
Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 2
CMY Add to Non-black Pixels increases color
values. Mod1 = cyan, Mod2 = magenta,
Mod3 = yellow 3
RGB Add All Pixels.
Mod1 = red, Mod2 = green, Mod3 = blue 4
RGB Add 2 All Pixels.
Mod1 = red, Mod2 = green, Mod3 = blue 5
RGB Add, non-black pixels.
Mod1 = red, Mod2 = green, Mod3 = blue 6
RGB Swap to BRG
Mod1 = red, Mod2 = green, Mod3 = blue. 7
RGB Swap to GRB
Mod1 = red, Mod2 = green, Mod3 = blue. 8
Solarize 1 (if color value < DMX value, invert color)
Mod1 = red, Mod2 = green, Mod3 = blue. 9
Solarize 2 (if color value > DMX, invert color)
Mod1 = red, Mod2 = green, Mod3 = blue. 10
Solarize (if color value < DMX, set color to 0)
Mod1 = red, Mod2 = green, Mod3 = blue. 11
Solarize 4 (if color value > DMX, set color to 0)
Mod1 = red, Mod2 = green, Mod3 = blue. 12
DotP and Resample
Mod1, Mod2 and Mod3 control resampling. 13
Color Cycle (DMX value controls cycle speed)
Mod1 = red, Mod2 = green, Mod3 = blue. 14
All or Nothing (Color value greater than Mod
value, color = 255, else color = 0)
Mod1 = red, Mod2 = green, Mod3 = blue. 15
Solid Color RGB
Mod1 = red, Mod2 = green, Mod3 = blue. 16
RGB Invert
Mod1 = red to inverted red, Mod2 = green to
inverted green, Mod3 = blue to inverted blue 17
RGB Invert & Swap to GBR
Mod1 = red to inverted green, Mod2 = green to
inverted blue, Mod3 = blue to inverted red 18
RGB Invert & Swap to BRG
Mod1 = red to inverted blue, Mod2 = green to
inverted red, Mod3 = blue to inverted green 19
Edge Detect Color. Mod1=horizontal size, Mod2=
vertical search size, Mod3=comparison threshold 20
Channel # Function Description Value Default
DL.3
DL.2 Axon dec. %dec. %