HP sv6 manual Hardware Configurations, Three or Four 3D Pipes Per Channel

Models: sv6

1 120
Download 120 pages 51.62 Kb
Page 33
Image 33

 

 

 

 

installation and user information

 

 

 

 

product overview

Table 2-1

Hardware Configurations

 

 

 

 

 

 

 

 

 

 

 

Number of Display Channels

 

 

 

 

 

 

 

 

 

3D pipes

1 channel

2 channel

3 channel

 

 

/channel

 

 

 

 

 

 

 

 

 

 

 

 

 

3**

4 workstations

NA

NA

 

 

4

5 workstations

10 workstations

15 workstations

 

 

 

 

 

 

 

 

7 **

8 workstations

NA

NA

 

 

8

9 workstations

18 workstations

27 workstations

 

 

 

 

 

 

 

 

16

17 workstations

34 workstations

51 workstations

 

 

 

 

 

 

 

**Mini-sv6 configurations have slightly lower performance because their second master node doubles as a 3D render node using its 2D HP fx10 graphics card.

Given enough 3D pipelines, both acceleration and image quality can be achieved. With 16 systems, the screen can be split into four screen rectangles. Four workstations can be assigned for each quadrant to produce four samples per pixel from full scenes jittered by sub-pixel values. The digital compositor can both average these values into a single value and recombine the four quadrants into a single image. The possible configurations include:

Table 2-2

Three or Four 3D Pipes Per Channel

 

 

 

 

 

 

 

Screen Rectangles

Pixel Samples*

 

Mode

 

 

 

 

 

 

1

4

 

Accumulate (fastest)

 

 

 

 

 

 

4

1

 

Accelerate (best image)

 

 

 

 

 

Table 2-3

Seven or Eight 3D Pipes Per Channel

 

 

 

 

 

 

 

Screen rectangles

Pixel Samples*

 

Mode

 

 

 

 

 

 

1

8

 

Accumulate (fastest)

 

 

 

 

 

 

2

4

 

Mixed

 

 

 

 

 

 

8

1

 

Accelerate (best image)

 

 

 

 

 

Chapter 2

33

Page 33
Image 33
HP sv6 manual Hardware Configurations, Three or Four 3D Pipes Per Channel, Seven or Eight 3D Pipes Per Channel