Sony BKDF- 702, DFS-700P, BKDF-712, BKDF-711, 702P service manual GlossaryGlossary

Page 110

DFS-700/700P

Appendixes

1-103

GlossaryGlossary

A-roll edit

An edit using one player and one recorder for basic cut editing.

A/B roll edit

An edit using two players and one recorder, to permit special effects such as mix and wipe.

B–Y signal

A color difference signal. The blue signal minus the Y signal.

Background picture

In animation effects, the picture into which the foreground picture is inserted. In transition effects, the picture that is replaced as the effect progresses (FROM picture). The picture selected with the BACKGROUND bus buttons.

Background through mode In the DFS-700/700P, an output mode in which the video input of the background bus and the video input of the foreground bus are mixed for output. Normally the two pictures are delayed by 1 frame, but in pre-read editing the background bus picture is delayed by 4 lines. Pre-read editing is enabled by inserting the input of the background bus into the output of the recorder VTR. In this state, the foreground bus input delay becomes 1 frame + 4 lines. Therefore, the VTR output that is inserted into the foreground bus must be read ahead by 1 frame.

Black burst

A sync signal composed of composite sync and burst signals.

Bus

An internal signal path. Signals selected for input to the bus are passed on to the next process.

Chroma

In colors, hue and saturation.

A-66Appendixes

Chroma key

Key effect in which a particular color (usually a highly saturated blue) is used to cut holes in a background picture.

Color bar

A test signal displayed on a monitor screen as vertical stripes of different colors, used to adjust hue and saturation.

Color matte

An internally generated color signal with adjustable hue, saturation, and luminance.

Component signal

Video signal containing separate luminance (Y) and color difference (R–Y, B–Y) video components.

Composite signal

Video signal containing video, color burst, and sync signals.

Cross-point

An electronic switch where video signal lines cross. When the switch is closed, usually by pressing a button, multiple input signals and one or more output signals are allowed to pass.

Cut

An instantaneous switch from one picture to another, or the instantaneous insertion or deletion of a key signal.

Downstream key (DSK) Effect used to superimpose characters or graphics over output signals. Called downstream key because superimposing takes place in the final stages of processing after other effects have been applied. Requires a key source signal to define the outlines of the characters or graphics, and a key fill signal to fill the outlines. See also “title key”.

Editing control unit

A video editor with functions for remote control of VTRs, video switchers, audio switchers, and other video editing equipment.

Field

In the NTSC color television system, 262.5 horizontal scanning lines. Odd lines are scanned for the first field before returning to the top of the screen to scan even lines. A frame is composed of two fields: the odd and even fields.

Foreground picture

In animation effects, the picture inserted into the background picture. In transition effects, the picture left on the screen after the effect finishes (TO picture). The picture selected with the FOREGROUND bus buttons.

Frame

Two fields, containing all the information in a complete picture.

Frame synchronizer

A device used to bring the timing of unsynchronized video into conformance with a local reference signal.

Gen-lock

To synchronize output signals to an external sync signal.

GPI

Abbreviation of general purpose interface. An interface used to carry out remote control from editing control units lacking a formal interface.

Hue

The attribute of colors that allows them to be classified as red, green, blue, and so on. Red and pink have the same hue, but different saturations.

Key clip

In luminance keys, to specify a reference luminance level. The part of the signal above the reference level is used as the key source signal. See also “key source”.

Key fill

A signal used to fill the hole cut with the key source signal.

Key frame

User program effect data which defines the effect at a specific point. User program effects are made up of sequentially executed key frames.

Key gain

The sensitivity of circuits, which can be adjusted with the switcher’s key gain control. This is done to obtain the desired blurring of key edges.

Key invert

In luminance key, to reverse the polarity of a key source signal so that the hole is cut with the darker part of the signal.

Key mask

To hide part of a title key or downstream key signal so that only the desired part is used.

Key source

A signal used to cut a hole in a background picture for insertion of a key fill signal.

Luminance key

Key effect in which a luminance signal is used to define the outlines of characters or graphics.

Luminance signal

The part of a video signal that carries brightness information. Also called the Y signal.

Mix

Effect in which one signal fades in while another fades out. Also called dissolve.

Pre-read editing

A/B roll editing using the output (playback) of the recorder VTR and a player VTR.

Preroll

Running a videotape a certain distance before the edit IN point in order to bring the tape to a steady speed and synchronize it with other tapes.

Postroll

Running a videotape a certain distance past the edit OUT point in order to monitor the video that follows.

R–Y signal

A color difference signal. The red signal minus the Y signal.

RGB signal

A signal format in which red, green, and blue signals are transmitted separately. A separate sync signal may be sent, or the sync signal can be added to the green signal. The DFS-700/700P uses the latter method.

Saturation

The extent to which a color has been diluted by white. Pure red is fully saturated, while pink is diluted.

SDI

A serial component digital signal.

S-video signal

A video signal with separate luminance (Y) and chrominance

(C)components. As opposed to composite video, S-video provides higher quality by eliminating interference between the Y and C signals.

Snapshot

 

Data containing the settings of

 

specific controls on the control

 

panel. Snapshots can be saved and

 

recalled to restore the control panel

Appendixes

Subcarrier (SC)

to a desired state.

 

The part of a video signal that

 

carries color information. The

 

amplitude represents saturation,

 

and the relative phase against the

 

color burst signal represents hue.

 

Also called the color subcarrier.

 

Title key

 

Effect used to superimpose

 

foreground characters or graphics

 

on a background. Requires a key

 

source signal to define the outlines

 

of the characters or graphics, and a

 

key fill signal to fill the outlines.

 

See also “downstream key”.

 

Transition

 

A period during which one picture

 

is replaced by another, or a period

 

during which a key is inserted or

 

deleted.

 

Wipe

 

A transition effect in which one

 

picture moves in to replace

 

another. Often the new picture

 

appears as a geometrical shape

 

such as a circle or star.

 

YUV signal

 

An analog component signal,

 

consisting of a luminance (Y)

 

signal, a color difference signal U

 

(B–Y) and a color difference signal

 

V (R–Y).

 

Appendixes A-67

Image 110
Contents DFS-700 DFS-700P Table of Contents Self-diagnosis DFS-700/700P Page Manual Structure Page Operating Instructions DFS-700/700PTable of Contents Inserting Characters and Graphics Table of ContentsInserting Characters and Graphics 1 Title Key Freezing an Input Image Frame MemoryAdvanced special effects Features of This SystemSupport for wide range of input/output signal formats Comprehensive title key functionsFeatures of This System Option BoardsControl Panel Numbers shown in parenthesis for more detailsPrimary cross-point bus section Control PanelDelegation section Effect transition section Pattern/numeric keypadMenu control section Editor and GPI buttonsFade-to-black and DSK section LUM luminance button Press this to display a SET UP buttonDSK downstream keyer section Edge sectionSnapshot section Effect control sectionUser program section Front Panel Qs 25-pin connector rear panelProcessor Unit Rear PanelSDI Input 1 to 4, Option 5 to 8 BNC-type Processor UnitCOMPONENT/COMPOSITE Option 5 to 8 BNC-type Video Option 5 to 8 4-pinBasic operations to be DME Switcher IntroductionSequence of Operations Always carried out Carried out as requiredProcedure DME Switcher Introduction Example Operation 1 WipeSetting items Program outputBorder on DME Switcher IntroductionExample Operation 2 Picture-in-Picture Foreground bus button 1 light red Move the fader lever to the opposite endBoth the Background bus INT Video button To start the demonstration DME Switcher Introduction DemonstrationTo end the demonstration Demonstration with user-registered snapshotsChanging settings DME Switcher Introduction Using the MenusAccessing a menu To change the menuSelecting the background image and foreground image 20Selecting ImagesBackground Image and Foreground Image Selecting Images Previewing the image after an effect is executedTransition effects and animation effects Selecting an EffectTypes of Effect Modifications to effectsBackground image to the left Selecting an Effect Example EffectsForeground image appears from the right, and slides over Foreground fills the screenTwo-channel DME effects Selecting an EffectNonlinear effects Selection in Direct Pattern Selection Mode 3D mapping effectsPress the SET button, turning it on Adjusting the number before confirmingIf you enter a wrong number To blur the image boundary When effect parameters are already adjustedBeveled Edge, and Crop To remove unwanted portions of the imageChanging the Pattern Position and Size Location XYZ Indications in the Edge menu with square bracketsModifying the Pattern User Modifiable Effects ProcedureUsing knobs and buttons F1 to F5, set the parameters Changing the Pattern Position and Size Location XYZLuminance Key Inserting Characters and Graphics 1 Title KeyModifying the Pattern User Modifiable Effects Example of user modifiable effect parametersTo remove the luminance key Inserting Characters and Graphics 1 Title KeyNecessary Manual chroma keying Auto chroma keyingAuto chroma keying Two-channel chroma keyingMenu changes to the auto chroma key menu T1ACR Making fine adjustments to the composite imageCursor adjustment Control knob If there are variations in the background colorManual chroma key Use the same procedure as for an auto chroma key see34Inserting Characters and Graphics 1 Title Key Parameter to onWatching the composite image on the program monitor, turn Adjusting the hue range for chroma keying the angle settingAngle setting Example using a blue background color Removing the mask Mask menu, press the F5INVERT button, setting it to onInserting Characters and Graphics 2 Downstream Key Press the Mask button lit in , turning it offInserting Characters and Graphics 2 Downstream Key To remove the border To invert the downstream key source signalApplying a border to a downstream key To set the transition time, use the following procedure Setting Up a TransitionSetting the Transition Time To mask a part of the downstream keyOperation of transition effects Setting Up a TransitionSetting the Transition Direction Operation of animation effectsUsing the fader lever and Auto Trans button together Using the Auto Trans buttonUsing the fader lever Executing an EffectAdjusting Color Mattes Executing an EffectTo copy a matte color Adjusting Image Colors Color CorrectionAdjusting Color Mattes Freezing an Input Image Frame Memory Function Adjusting Image Colors Color CorrectionF5Gamma adjust the gamma value of the luminance signal F4HueRot set the hueFade-to-Black Freezing an Input Image Frame Memory FunctionPress the SET button Changing Direct Pattern AssignmentsTo change the direct pattern assignment Constructing a User Program Effect User Program EffectsChanging Direct Pattern Assignments Effect type Pattern number User Program Effects Types of User Program EffectModification Parameters User Program Effects Displaying parameter values Resetting the parameters to their initial valuesSetting the type of interpolation About the key frame durationButton once more User Program Effects Creating New User Program EffectsSequence of key frame maximum eight To change the key frame parameters User Program Effects Editing User Program EffectsTo recall a user program effect User program effectAdding a key frame Deleting a key frameTo recall a key frame Copying a key frameTo save key frame data With buttons 0 to 9 and press Enter User Program Effects Executing User Program EffectsDeleting All User Program Effects EffectSaving a Snapshot To cancel the snapshot saving operationSnapshots Snapshots Recalling a Snapshot Snapshot DemonstrationControl From the PVE-500 Control using PVE-500 control signalsDownstream key control using GPI signals Snapshots Reinitializing the SnapshotsRoll Editing Signal flowControl From the PVE-500 Preparations Cut EditingOn the BVE-600 Control From the BVE-600Control From the PVE-500 Timing of the trigger T1/T2 signals Control From the BVE-600 Roll EditingConnectable editing control units Control using editor control signalsControl From the BVE-900/2000 Series On the BKE-900/910Control From the BVE-900/2000 Series Control Using GPI SignalsEditing point delay Executing effects in the reverse directionFlow of signals in A/B roll editing is as follows Control Using GPI SignalsTiming of the GPI signal Turning a Downstream Key On and OffPreparations on the DFS-700/700P Settings for preread editingPreread Editing Preparations on a BVE-2000 earlier than VerKey Signal Connections 66Basic System ConnectionsConnections for an A/B Roll Editing System When using GPI signalsSystem Connections for Preread Editing System Setup page 1/8 Setup Menu SettingsSetup Menu Organization When using the BVE-2000Setup Menu Settings System Information Display page 2/8 Input Video Setup page 3/8Output Video Setup page 4/8 Primary inputs and signal formatsLoading User Settings From Memory page 7/8 70Setup Menu Settings Control Panel Setup page 5/8Initializing User Settings page 6/8 Saving User Settings in Memory page 8/8Following warning messages are displayed Configuration InstalledEffect Type List DisplayF6 to F10 Menu Effect Control Parameter ListEffect Type List Effect Control Parameter List BTML/BOTTOM/BTMRLINE1/LINE2/PIXEL1/P1XEL2 BOTTOM/HORZ/VERT 2700 3D page turn 2701 F1 Direction of turn Angle = 0 to 14Appendixes 16Appendixes 18Appendixes Pattern No Direction type CharacteristicsEffect Motion Types Option Options Lighting LightingTrail Trail Effect Pattern Variant Forms and Decorations Edge Crop Locate Lighting Trail Option711 711 712Effect Pattern Image List FG FGEffect Pattern Image List 1021 1023 1025 1027 Appendixes Spotlight DFS-700/700P 38Appendixes Appendixes A-39 BG FG FG FG FG BG Album turn 1850 1852 1851 1853 Flip, Tumble 2201 2203 2210 Effect Pattern Image List 48Appendixes Appendixes A-49 Effect Pattern Image List 52Appendixes Appendixes A-53 2ch picture-in-picture 2500 2501 2520 Split page turn 2560 Effect Pattern Image List 100Effect Pattern Image List To Exchange the Button Labels Effect Pattern Image ListSpecifiSpecificationsations GlossaryGlossary Index 105 Index106

702P, BKDF-711, BKDF-712, BKDF- 702, DFS-700P specifications

Sony, a leader in professional video technology, has developed a range of advanced digital field studio (DFS) products that cater to various broadcasting and production needs. The Sony DFS-700 series is particularly known for its high-quality imaging and robust features, making it a popular choice among professionals.

The Sony DFS-700 is a versatile digital signal processor designed for both field and studio use. It features high-definition video processing capabilities, supporting multiple video formats, including 1080i and 720p. This model is equipped with advanced digital signal processing technology, which ensures superior image quality through enhanced noise reduction and color correction. The DFS-700 also supports various input formats, allowing seamless integration with existing broadcast systems.

Alongside the DFS-700, the BKDF-712, BKDF-711, BKDF-702, and BKDF-702P are essential components in the Sony ecosystem. The BKDF-712 is designed for high-definition video capture and processing, featuring dual-channel capabilities that allow for simultaneous input and output. With support for both SDI and HDMI interfaces, this module provides flexibility in connecting to various video sources.

The BKDF-711 focuses on audio processing, providing high-quality audio capture and mixing capabilities. It supports a range of audio formats, ensuring compatibility with different production environments. The built-in audio delay feature is particularly useful for live broadcasts, helping synchronize audio and video seamlessly.

Next in line, the BKDF-702 is known for its advanced encoding capabilities. It features real-time encoding for different streaming formats, making it ideal for live broadcasts and on-demand streaming. The BKDF-702P, a professional version of the BKDF-702, offers enhanced features such as lower latency and higher compression efficiency, catering to the needs of high-performance streaming.

Each of these modules is designed with modularity in mind, allowing easy upgrades and customization based on specific production requirements. Together, they form a comprehensive solution for professional video and audio processing, embodying Sony's commitment to innovation and quality in the broadcasting industry.

Overall, the Sony DFS-700 and its associated modules represent a blend of technology, flexibility, and high performance, making them indispensable tools for professionals in the ever-evolving landscape of video production. With their cutting-edge features, these products continue to set benchmarks in the world of broadcasting and live event production.