Sony BKDF- 702, DFS-700P, BKDF-712, BKDF-711 Inserting Characters and Graphics 2 Downstream Key

Page 44

DFS-700/700P

Inserting Characters and Graphics (2) — Downstream Key

Procedure

To insert a downstream key, use the following procedure.

For details of key source and key fill signal connections, see the section “Key

Signal Connections” (page 6-3).

2 3 4

3 Select the downstream key fill signal.

1)Press the PAGE button, and switch to page 1 of the downstream key menu.

DSK

Clip

Gain

INVERT

FILL

Densty

1/2

0-100

0-100

OFF

VIDEO

0-100

PAGE

F1

F2

F3

F4

F5

2) Press the F4(FILL) button, to select the signal used as the key fill

signal.

VIDEO: Use the signal specified as “DSK FILL” in the delegation

section. When you select this, press the DSK FILL button in the

delegation section, turning it on, then select the desired bus with

Chapter 3 Basic Operation

 

1 TITLE 2

DSK

EDGE

 

 

 

 

 

 

EDITOR

LUM

LUM

LUM

TRAIL

 

 

 

 

 

 

 

 

 

 

SHADOW

 

 

 

 

 

 

GPI

CRK

CRK

BORDER

BEVELD

 

 

 

 

 

 

 

 

 

 

EDGE

INITIAL

 

 

 

 

 

SET UP

MASK

MASK

MASK

SOFT

 

 

 

 

 

 

SHIFT

CCR

LIGHTING MATTES

BORDER

PATTERN

PAGE

F1

F2

F3

F4

 

 

 

 

 

ADJ

 

 

 

 

 

 

 

 

 

 

 

EFFECT

 

 

 

 

 

 

 

TRANS RATE

 

 

DSK

FTB SET

 

 

CCR

TITLE 1

TITLE 2

DSK

SUPER BG FRGD 2

MEMORY

FRAME

FREEZ

MIX EFFECT

AUXILIARY

 

 

SOURCE

SOURCE

FILL

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

TITLE

BACKGROUND

 

 

 

 

 

 

 

 

VIDEO

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

CUT

VIDEO

FOREGROUND

 

 

 

 

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

AUTO

VIDEO

TRANS

USER PGM

SNAP SHOT

 

 

 

STATUS EDIT

 

 

 

 

 

EDIT

LEARN

 

 

 

 

 

RECALL

 

 

 

 

 

HOLD

 

LOCATION

 

 

INPUT

 

 

 

 

PATTERN NUMBER

 

 

 

 

 

 

 

 

SET

 

 

N/R

REV

DIRECT

DIRECT

DSK PVW

 

 

 

RECALL PATTERN

 

 

 

 

 

LAST X

FADE

 

7

8

9

 

TO

 

INS

BLACK

 

4

5

6

DEL

 

 

 

 

 

P IN P

DSK

 

1

2

3

RST

 

DOWN UP ENTER

0

PATTERN/KEY PAD

1

5

1

the AUXILIARY buttons.

DSKMAT: Use an internal DSK matte signal.

NONE: Do not use a key fill signal (applying the border only).

Note

When you select “NONE”, DSK border automatically goes on. If you

Chapter

now forcibly turn the DSK border off, the downstream key will not

appear.

3

 

4 Set the downstream key transition time (the time taken to insert the

Basic

key).

Operation

For an instantaneous insert, set the transition time to zero.

 

For details of the setting, see the section “Setting the Transition Time” (page

 

1-37

3-46Chapter 3 Basic Operation

1 First create the image into which the downstream key is to be inserted.

1)Select the background and foreground images.

2)Select the effect, and create the desired composite image.

2 Select the key source signal for the downstream key.

1)In the DSK section of the menu control section, press the LUM button, turning it on, and display page 2 of the downstream key (DSK) menu.

DSK SOURCE

2/2EXT

PAGE F1

2)Press the F1(Source) button, and select the signal to be used as the key signal.

EXT: Use the signal input to the DSK KEY IN connector (external key mode).

SELF: Use the signal specified as “DSK FILL” in the delegation section (self-keying mode).

3-51).

5 Press the DSK button to insert the downstream key.

When the downstream key has been inserted, the DSK button lights

red.

During the transition, the DSK button lights amber.

Note

Downstream keys are always delayed by 6H.

Deleting the downstream key

When the DSK button is lit red, press it, turning it off.

Adjusting the outline of the downstream key

If the outline of the inserted text or graphics is not sharp, in page 1 of the

downstream key menu, adjust the F1(Clip) and F2(Gain) knobs as follows.

To adjust the degree to which the key is cut out, turn the F1(Clip) knob

to adjust the clip level.

To adjust the sharpness of outline of the key, turn the F2(Gain) knob to

adjust the key gain.

Chapter 3 Basic Operation 3-47

Image 44
Contents DFS-700 DFS-700P Table of Contents Self-diagnosis DFS-700/700P Page Manual Structure Page Operating Instructions DFS-700/700PTable of Contents Table of Contents Inserting Characters and Graphics 1 Title KeyInserting Characters and Graphics Freezing an Input Image Frame MemoryFeatures of This System Support for wide range of input/output signal formatsAdvanced special effects Comprehensive title key functionsFeatures of This System Option BoardsControl Panel Numbers shown in parenthesis for more detailsPrimary cross-point bus section Control PanelDelegation section Effect transition section Pattern/numeric keypadMenu control section Editor and GPI buttonsFade-to-black and DSK section SET UP button DSK downstream keyer sectionLUM luminance button Press this to display a Edge sectionSnapshot section Effect control sectionUser program section Qs 25-pin connector rear panel Processor UnitFront Panel Rear PanelProcessor Unit COMPONENT/COMPOSITE Option 5 to 8 BNC-typeSDI Input 1 to 4, Option 5 to 8 BNC-type Video Option 5 to 8 4-pinDME Switcher Introduction Sequence of OperationsBasic operations to be Always carried out Carried out as requiredDME Switcher Introduction Example Operation 1 Wipe Setting itemsProcedure Program outputBorder on DME Switcher IntroductionExample Operation 2 Picture-in-Picture Foreground bus button 1 light red Move the fader lever to the opposite endBoth the Background bus INT Video button DME Switcher Introduction Demonstration To end the demonstrationTo start the demonstration Demonstration with user-registered snapshotsDME Switcher Introduction Using the Menus Accessing a menuChanging settings To change the menuSelecting the background image and foreground image 20Selecting ImagesBackground Image and Foreground Image Selecting Images Previewing the image after an effect is executedSelecting an Effect Types of EffectTransition effects and animation effects Modifications to effectsSelecting an Effect Example Effects Foreground image appears from the right, and slides overBackground image to the left Foreground fills the screenTwo-channel DME effects Selecting an EffectNonlinear effects Selection in Direct Pattern Selection Mode 3D mapping effectsPress the SET button, turning it on Adjusting the number before confirmingIf you enter a wrong number When effect parameters are already adjusted Beveled Edge, and CropTo blur the image boundary To remove unwanted portions of the imageChanging the Pattern Position and Size Location XYZ Indications in the Edge menu with square bracketsProcedure Using knobs and buttons F1 to F5, set the parametersModifying the Pattern User Modifiable Effects Changing the Pattern Position and Size Location XYZInserting Characters and Graphics 1 Title Key Modifying the Pattern User Modifiable EffectsLuminance Key Example of user modifiable effect parametersTo remove the luminance key Inserting Characters and Graphics 1 Title KeyNecessary Auto chroma keying Auto chroma keyingManual chroma keying Two-channel chroma keyingMaking fine adjustments to the composite image Cursor adjustment Control knobMenu changes to the auto chroma key menu T1ACR If there are variations in the background colorUse the same procedure as for an auto chroma key see 34Inserting Characters and Graphics 1 Title KeyManual chroma key Parameter to onWatching the composite image on the program monitor, turn Adjusting the hue range for chroma keying the angle settingAngle setting Example using a blue background color Mask menu, press the F5INVERT button, setting it to on Inserting Characters and Graphics 2 Downstream KeyRemoving the mask Press the Mask button lit in , turning it offInserting Characters and Graphics 2 Downstream Key To remove the border To invert the downstream key source signalApplying a border to a downstream key Setting Up a Transition Setting the Transition TimeTo set the transition time, use the following procedure To mask a part of the downstream keySetting Up a Transition Setting the Transition DirectionOperation of transition effects Operation of animation effectsUsing the Auto Trans button Using the fader leverUsing the fader lever and Auto Trans button together Executing an EffectAdjusting Color Mattes Executing an EffectTo copy a matte color Adjusting Image Colors Color CorrectionAdjusting Color Mattes Adjusting Image Colors Color Correction F5Gamma adjust the gamma value of the luminance signalFreezing an Input Image Frame Memory Function F4HueRot set the hueFade-to-Black Freezing an Input Image Frame Memory FunctionPress the SET button Changing Direct Pattern AssignmentsTo change the direct pattern assignment Constructing a User Program Effect User Program EffectsChanging Direct Pattern Assignments Effect type Pattern number User Program Effects Types of User Program EffectModification Parameters User Program Effects Resetting the parameters to their initial values Setting the type of interpolationDisplaying parameter values About the key frame durationButton once more User Program Effects Creating New User Program EffectsSequence of key frame maximum eight User Program Effects Editing User Program Effects To recall a user program effectTo change the key frame parameters User program effectAdding a key frame Deleting a key frameTo recall a key frame Copying a key frameTo save key frame data User Program Effects Executing User Program Effects Deleting All User Program EffectsWith buttons 0 to 9 and press Enter EffectSaving a Snapshot To cancel the snapshot saving operationSnapshots Snapshots Recalling a Snapshot Snapshot DemonstrationControl using PVE-500 control signals Downstream key control using GPI signalsControl From the PVE-500 Snapshots Reinitializing the SnapshotsSignal flow Control From the PVE-500 PreparationsRoll Editing Cut EditingOn the BVE-600 Control From the BVE-600Control From the PVE-500 Timing of the trigger T1/T2 signals Control From the BVE-600 Roll EditingControl using editor control signals Control From the BVE-900/2000 SeriesConnectable editing control units On the BKE-900/910Control Using GPI Signals Editing point delayControl From the BVE-900/2000 Series Executing effects in the reverse directionControl Using GPI Signals Timing of the GPI signalFlow of signals in A/B roll editing is as follows Turning a Downstream Key On and OffSettings for preread editing Preread EditingPreparations on the DFS-700/700P Preparations on a BVE-2000 earlier than VerKey Signal Connections 66Basic System ConnectionsConnections for an A/B Roll Editing System When using GPI signalsSystem Connections for Preread Editing Setup Menu Settings Setup Menu OrganizationSystem Setup page 1/8 When using the BVE-2000Input Video Setup page 3/8 Output Video Setup page 4/8Setup Menu Settings System Information Display page 2/8 Primary inputs and signal formats70Setup Menu Settings Control Panel Setup page 5/8 Initializing User Settings page 6/8Loading User Settings From Memory page 7/8 Saving User Settings in Memory page 8/8Configuration Installed Effect Type ListFollowing warning messages are displayed DisplayF6 to F10 Menu Effect Control Parameter ListEffect Type List Effect Control Parameter List BTML/BOTTOM/BTMRLINE1/LINE2/PIXEL1/P1XEL2 BOTTOM/HORZ/VERT 2700 3D page turn 2701 F1 Direction of turn Angle = 0 to 14Appendixes 16Appendixes 18Appendixes Pattern No Direction type CharacteristicsEffect Motion Types Option Options Lighting LightingTrail Trail Effect Pattern Variant Forms and Decorations Edge Crop Locate Lighting Trail Option711 711 712Effect Pattern Image List FG FGEffect Pattern Image List 1021 1023 1025 1027 Appendixes Spotlight DFS-700/700P 38Appendixes Appendixes A-39 BG FG FG FG FG BG Album turn 1850 1852 1851 1853 Flip, Tumble 2201 2203 2210 Effect Pattern Image List 48Appendixes Appendixes A-49 Effect Pattern Image List 52Appendixes Appendixes A-53 2ch picture-in-picture 2500 2501 2520 Split page turn 2560 Effect Pattern Image List 100Effect Pattern Image List To Exchange the Button Labels Effect Pattern Image ListSpecifiSpecificationsations GlossaryGlossary Index 105 Index106

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