Sony Comprehensive Guide to BKDF Stereo System Basic Operations and Adjustments

Page 42

DFS-700/700P

Chapter 3 Basic Operation

1-35

Inserting Characters and Graphics (1) — Title Key

Adjusting the hue range for chroma keying (the “angle” setting)

If there are fluctuations in the background color in the foreground image, it may not be immediately possible to key the background image into the whole of the desired background. In this case, you can correct this by increasing the range of hues (the “angle” setting) used for chroma keying. (This means using a wider-angled sector of the hue circle.)

Angle setting (Example: using a blue background color)

Increasing the angle increases the range of hues replaced by the background image, including shades of cyan and magenta.

Decreasing the angle decreases the range of hues replaced by the background image, restricting it to closely-matching blues.

Note

If the foreground image includes a color close to the “background” color in a position not intended to be replaced by the background image, then if you make the hue range too wide this part will also be filled by the background image (key fill).

Eliminating bleeding of colors into the edge of the inserted image (color cancel function)

In a chroma key composite image, on the boundary of the inserted image, the “background” keying color in the foreground image (usually blue) tends to bleed into the boundary with the background image. In this case, by replacing the keying color in the composite image by another color (for example gray), the boundary is made to stand out less. This function is called “color cancel”.

To use the color cancel function, use the following procedure.

1 In the TITLE section of the menu control section, press the CRK button, turning it on, and display page 2 of the chroma key menu.

The following example appears when the CRK button in column 1 is lit.

T1CRK

COLCAN

Sat

Hue

FILL

Densty

2/3

ON

0-100

0-99

VIDEO

0-100

PAGE

F1

F2

F3

F4

F5

2 In the effect transition section, press the TITLE button, turning it on, then press the CUT button.

A composite of the foreground and background images appears in the program monitor.

3 Press the F1(COLCAN) button, setting the parameter to “ON”.

3-42Chapter 3 Basic Operation

4 Watching the composite image on the program monitor, turn the F3(Hue) and F2(Sat) knobs, until the boundary between the background image and foreground image provides a natural match of hue and saturation.

Creating a composite image with a semi-transparent foreground image (density function)

You can make the inserted image semi-transparent, and insert it into the background image.

Use the following procedure.

1 In the TITLE section of the menu control section, press the CRK

 

button, turning it on, to display page 2 of the chroma key menu.

 

 

The following example appears when the CRK button in column 1 is

 

 

lit.

 

 

 

 

 

Chapter3

 

T1CRK

COLCAN

Sat

Hue

FILL

Densty

 

 

 

2/3

ON

0-100

0-99

VIDEO

0-100

Basic

 

PAGE

F1

F2

F3

F4

F5

2

F5(Densty) knob, to adjust the transparency of the inserted image.

Operation

Watching the composite image on the program monitor, turn the

 

Chapter 3 Basic Operation 3-43

Image 42
Contents DFS-700 DFS-700P Table of Contents Self-diagnosis DFS-700/700P Page Manual Structure Page Operating Instructions DFS-700/700PTable of Contents Inserting Characters and Graphics Table of ContentsInserting Characters and Graphics 1 Title Key Freezing an Input Image Frame MemoryAdvanced special effects Features of This SystemSupport for wide range of input/output signal formats Comprehensive title key functionsFeatures of This System Option BoardsControl Panel Numbers shown in parenthesis for more detailsControl Panel Delegation sectionPrimary cross-point bus section Effect transition section Pattern/numeric keypadEditor and GPI buttons Fade-to-black and DSK sectionMenu control section LUM luminance button Press this to display a SET UP buttonDSK downstream keyer section Edge sectionEffect control section User program sectionSnapshot section Front Panel Qs 25-pin connector rear panelProcessor Unit Rear PanelSDI Input 1 to 4, Option 5 to 8 BNC-type Processor UnitCOMPONENT/COMPOSITE Option 5 to 8 BNC-type Video Option 5 to 8 4-pinBasic operations to be DME Switcher IntroductionSequence of Operations Always carried out Carried out as requiredProcedure DME Switcher Introduction Example Operation 1 WipeSetting items Program outputDME Switcher Introduction Example Operation 2 Picture-in-PictureBorder on Move the fader lever to the opposite end Both the Background bus INT Video buttonForeground bus button 1 light red To start the demonstration DME Switcher Introduction DemonstrationTo end the demonstration Demonstration with user-registered snapshotsChanging settings DME Switcher Introduction Using the MenusAccessing a menu To change the menu20Selecting Images Background Image and Foreground ImageSelecting the background image and foreground image Selecting Images Previewing the image after an effect is executedTransition effects and animation effects Selecting an EffectTypes of Effect Modifications to effectsBackground image to the left Selecting an Effect Example EffectsForeground image appears from the right, and slides over Foreground fills the screenSelecting an Effect Nonlinear effectsTwo-channel DME effects Selection in Direct Pattern Selection Mode 3D mapping effectsAdjusting the number before confirming If you enter a wrong numberPress the SET button, turning it on To blur the image boundary When effect parameters are already adjustedBeveled Edge, and Crop To remove unwanted portions of the imageChanging the Pattern Position and Size Location XYZ Indications in the Edge menu with square bracketsModifying the Pattern User Modifiable Effects ProcedureUsing knobs and buttons F1 to F5, set the parameters Changing the Pattern Position and Size Location XYZLuminance Key Inserting Characters and Graphics 1 Title KeyModifying the Pattern User Modifiable Effects Example of user modifiable effect parametersInserting Characters and Graphics 1 Title Key NecessaryTo remove the luminance key Manual chroma keying Auto chroma keyingAuto chroma keying Two-channel chroma keyingMenu changes to the auto chroma key menu T1ACR Making fine adjustments to the composite imageCursor adjustment Control knob If there are variations in the background colorManual chroma key Use the same procedure as for an auto chroma key see34Inserting Characters and Graphics 1 Title Key Parameter to onAdjusting the hue range for chroma keying the angle setting Angle setting Example using a blue background colorWatching the composite image on the program monitor, turn Removing the mask Mask menu, press the F5INVERT button, setting it to onInserting Characters and Graphics 2 Downstream Key Press the Mask button lit in , turning it offInserting Characters and Graphics 2 Downstream Key To invert the downstream key source signal Applying a border to a downstream keyTo remove the border To set the transition time, use the following procedure Setting Up a TransitionSetting the Transition Time To mask a part of the downstream keyOperation of transition effects Setting Up a TransitionSetting the Transition Direction Operation of animation effectsUsing the fader lever and Auto Trans button together Using the Auto Trans buttonUsing the fader lever Executing an EffectAdjusting Color Mattes Executing an EffectAdjusting Image Colors Color Correction Adjusting Color MattesTo copy a matte color Freezing an Input Image Frame Memory Function Adjusting Image Colors Color CorrectionF5Gamma adjust the gamma value of the luminance signal F4HueRot set the hueFade-to-Black Freezing an Input Image Frame Memory FunctionChanging Direct Pattern Assignments To change the direct pattern assignmentPress the SET button User Program Effects Changing Direct Pattern AssignmentsConstructing a User Program Effect User Program Effects Types of User Program Effect Modification ParametersEffect type Pattern number User Program Effects Displaying parameter values Resetting the parameters to their initial valuesSetting the type of interpolation About the key frame durationUser Program Effects Creating New User Program Effects Sequence of key frame maximum eightButton once more To change the key frame parameters User Program Effects Editing User Program EffectsTo recall a user program effect User program effectAdding a key frame Deleting a key frameCopying a key frame To save key frame dataTo recall a key frame With buttons 0 to 9 and press Enter User Program Effects Executing User Program EffectsDeleting All User Program Effects EffectTo cancel the snapshot saving operation SnapshotsSaving a Snapshot Snapshots Recalling a Snapshot Snapshot DemonstrationControl From the PVE-500 Control using PVE-500 control signalsDownstream key control using GPI signals Snapshots Reinitializing the SnapshotsRoll Editing Signal flowControl From the PVE-500 Preparations Cut EditingControl From the BVE-600 Control From the PVE-500On the BVE-600 Timing of the trigger T1/T2 signals Control From the BVE-600 Roll EditingConnectable editing control units Control using editor control signalsControl From the BVE-900/2000 Series On the BKE-900/910Control From the BVE-900/2000 Series Control Using GPI SignalsEditing point delay Executing effects in the reverse directionFlow of signals in A/B roll editing is as follows Control Using GPI SignalsTiming of the GPI signal Turning a Downstream Key On and OffPreparations on the DFS-700/700P Settings for preread editingPreread Editing Preparations on a BVE-2000 earlier than VerKey Signal Connections 66Basic System ConnectionsWhen using GPI signals System Connections for Preread EditingConnections for an A/B Roll Editing System System Setup page 1/8 Setup Menu SettingsSetup Menu Organization When using the BVE-2000Setup Menu Settings System Information Display page 2/8 Input Video Setup page 3/8Output Video Setup page 4/8 Primary inputs and signal formatsLoading User Settings From Memory page 7/8 70Setup Menu Settings Control Panel Setup page 5/8Initializing User Settings page 6/8 Saving User Settings in Memory page 8/8Following warning messages are displayed Configuration InstalledEffect Type List DisplayEffect Control Parameter List Effect Type ListF6 to F10 Menu Effect Control Parameter List BTML/BOTTOM/BTMRLINE1/LINE2/PIXEL1/P1XEL2 BOTTOM/HORZ/VERT 2700 3D page turn 2701 F1 Direction of turn Angle = 0 to 14Appendixes 16Appendixes 18Appendixes Direction type Characteristics Effect Motion TypesPattern No Lighting Lighting Trail TrailOption Options Effect Pattern Variant Forms and Decorations Edge Crop Locate Lighting Trail Option711 711 712Effect Pattern Image List FG FGEffect Pattern Image List 1021 1023 1025 1027 Appendixes Spotlight DFS-700/700P 38Appendixes Appendixes A-39 BG FG FG FG FG BG Album turn 1850 1852 1851 1853 Flip, Tumble 2201 2203 2210 Effect Pattern Image List 48Appendixes Appendixes A-49 Effect Pattern Image List 52Appendixes Appendixes A-53 2ch picture-in-picture 2500 2501 2520 Split page turn 2560 Effect Pattern Image List 100Effect Pattern Image List To Exchange the Button Labels Effect Pattern Image ListSpecifiSpecificationsations GlossaryGlossary Index 105 Index106

702P, BKDF-711, BKDF-712, BKDF- 702, DFS-700P specifications

Sony, a leader in professional video technology, has developed a range of advanced digital field studio (DFS) products that cater to various broadcasting and production needs. The Sony DFS-700 series is particularly known for its high-quality imaging and robust features, making it a popular choice among professionals.

The Sony DFS-700 is a versatile digital signal processor designed for both field and studio use. It features high-definition video processing capabilities, supporting multiple video formats, including 1080i and 720p. This model is equipped with advanced digital signal processing technology, which ensures superior image quality through enhanced noise reduction and color correction. The DFS-700 also supports various input formats, allowing seamless integration with existing broadcast systems.

Alongside the DFS-700, the BKDF-712, BKDF-711, BKDF-702, and BKDF-702P are essential components in the Sony ecosystem. The BKDF-712 is designed for high-definition video capture and processing, featuring dual-channel capabilities that allow for simultaneous input and output. With support for both SDI and HDMI interfaces, this module provides flexibility in connecting to various video sources.

The BKDF-711 focuses on audio processing, providing high-quality audio capture and mixing capabilities. It supports a range of audio formats, ensuring compatibility with different production environments. The built-in audio delay feature is particularly useful for live broadcasts, helping synchronize audio and video seamlessly.

Next in line, the BKDF-702 is known for its advanced encoding capabilities. It features real-time encoding for different streaming formats, making it ideal for live broadcasts and on-demand streaming. The BKDF-702P, a professional version of the BKDF-702, offers enhanced features such as lower latency and higher compression efficiency, catering to the needs of high-performance streaming.

Each of these modules is designed with modularity in mind, allowing easy upgrades and customization based on specific production requirements. Together, they form a comprehensive solution for professional video and audio processing, embodying Sony's commitment to innovation and quality in the broadcasting industry.

Overall, the Sony DFS-700 and its associated modules represent a blend of technology, flexibility, and high performance, making them indispensable tools for professionals in the ever-evolving landscape of video production. With their cutting-edge features, these products continue to set benchmarks in the world of broadcasting and live event production.