Sony DFS-700P, BKDF- 702, BKDF-712 Effect Control Parameter List, Effect Type List, F6 to F10 Menu

Page 79

1-72

 

Effect Type List

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Pattern No.

Types of effects

The number of available patterns

 

Reference

 

 

 

 

Varieties in

Varieties with

Varieties with

Varieties with

page no.

 

 

 

 

 

 

 

 

 

standard

BKDF-711

BKDF-712

BKDF-711

 

 

 

 

 

configuration

installed

installed

and 712

 

 

 

 

 

 

 

 

installed

 

 

Appendixes

2300-2307

Two-picture slide

0

8

0

8

A-47

 

2320-2329

Two-picture slide,

0

10

0

10

A-47

 

 

 

2D rotation

 

 

 

 

 

 

 

2340-2357

Two-picture rotation +

0

18

0

18

A-48

 

 

 

Compress + Slide

 

 

 

 

 

 

 

2360-2375

Two-picture intersect

0

12

0

12

A-49

 

 

2380-2395

Two-picture box

0

16

0

16

A-50

 

 

2400-2419

Two-picture brick

0

18

0

18

A-51

 

 

2420-2437

Two-picture brick (flip type)

0

18

0

18

A-52

 

 

2470-2473

Split 3D rotation

0

4

0

4

A-52

 

 

2480-2499

Masked flip

0

20

0

20

A-53

 

 

2500-2519

2ch picture-in-picture

0

20

0

20

A-54

 

 

2520-2534

2ch picture-in-picture

0

13

0

13

A-55

 

 

2550-2554

Two-picture page turn

0

5

0

5

A-55

 

 

2560-2564

Split page turn

0

5

0

5

A-56

 

 

2600-2625

3D split

0

0

10

10

A-56

 

 

2630-2633

3D split flip

0

0

4

4

A-57

 

 

2640-2651

Multi-cube

0

0

9

9

A-57

 

 

2660, 2661

Three-picture multi-cube

0

0

0

2

A-57

 

 

2690-2692

Special wipe

0

0

3

3

A-58

 

 

2700-2715

3D page turn

0

0

12

12

A-58

 

 

2720-2724

3D twist

0

0

5

5

A-58

 

 

2730-2739

3D box twist

0

0

10

10

A-59

 

 

2740-2752

3D modeling effect

0

0

4

4

A-59

 

 

2800-2805

3D beveled edge,

0

0

6

6

A-60

 

 

 

Picture-in-picture

 

 

 

 

 

 

 

2810-2813

3D modeled edge,

0

0

4

4

A-60

 

 

 

Picture-in-picture

 

 

 

 

 

 

 

2820-2827

3D cube, 3D brick

0

0

8

8

A-60

 

 

2830-2833

3D cube

0

0

0

4

A-60

 

 

2840-2845

3D cylinder, Sphere, Heart

0

0

6

6

A-61

 

 

2850-2857

3D wave, 3D flag

0

0

8

8

A-61

 

 

2860, 2861

Kaleidoscope

0

0

2

2

A-61

 

 

2865, 2866

3D crystal, Mirror cube

0

0

2

2

A-61

 

 

2870-2881

3D object effect

0

0

9

9

A-62

 

 

9000-9009

Linear user program

10

10

10

10

4-4

 

 

 

(transition)

 

 

 

 

 

 

 

9100-9109

Linear user program

10

10

10

10

4-4

 

 

 

(animation)

 

 

 

 

 

 

 

9200-9209

Nonlinear user program

10

10

10

10

4-4

 

 

 

(transition)

 

 

 

 

 

 

 

9300-9309

Nonlinear user program

10

10

10

10

4-4

DFS-700/700P

 

 

(animation)

 

 

 

 

 

 

A-4Appendixes

 

 

 

 

 

 

 

 

 

 

 

 

Effect Control Parameter List

You can change effect pattern parameters by using the

F1 to F5: Menu page 1

pattern adjustment knobs, joystick, and Z-knob on the

F6 to F10: Menu page 2

control panel.

F11 to F15: Menu page 3

 

X/Y: Joystick

 

Z: Z-knob

 

Effect control parameters

Appendixes

Pattern

Effect type and adjustable parameters

No.

 

 

 

0017

Wipe

 

0018 F2: Rotation angle (Angle = 0 to 99)

 

 

F3: Rotation speed (Rot = 0 to 100)

 

 

F4: Auto center (CENTER = AUTO/FIX)

 

0021

Wipe

 

to

F1: Pattern aspect ratio (Aspect = Taller to wider)

 

0029

 

F2: Rotation angle (Angle = 0 to 99)

 

0034

 

F3: Rotation speed (Rot = 0 to 100)

 

to

 

0039

F4: Auto center (CENTER = AUTO/FIX)

 

 

 

1010

User mosaic

 

1011

F1: Size of a mosaic cell (Size = 0 to 100)

 

 

 

 

F2: Aspect ratio of a mosaic cell (Aspect = Wider to taller)

 

 

F3: Softness (Soft = 0 to 100)

 

 

F5 : Type of cell (TYPE = FLAT, GLASS 1 to GLASS 4)

 

1015

Pattern mosaic

 

to

F1: Size of a mosaic cell (Size = 0 to 100)

 

1018

 

F2: Aspect ratio of a mosaic cell (Aspect = Wider to taller)

 

 

 

 

F3: Softness (Soft = 0 to 100)

 

 

F4: Aspect ratio of the mask area (MskAsp = Wider to taller)

 

 

F5: Type of cell (TYPE = FLAT, GLASS 1 to GLASS 4)

 

1040

Y&C modify

 

1043

F1: Degree of luminance masking (PstSol = OFF, LEVEL 1 to LEVEL 7)

 

1046

 

 

 

1050

Y&C modify

 

 

F1: Degree of luminance masking (Poster = OFF, LEVEL 1 to LEVEL 7)

 

 

F2: Positive/negative selection (VIDEO = NORMAL/NEGA/MONO/

 

 

MN+NEG)

 

 

F3: Softness (Soft = 0 to 100)

 

1055

Y&C modify

 

to

 

 

1058

F1: Degree of luminance masking (Poster = OFF, LEVEL 1 to LEVEL 7

F2: Positive/negative selection (VIDEO = NORMAL/NEGA/MONO/

 

 

MN+NEG)

 

F3: Softness (Soft = 0 to 100)

 

F4: Aspect ratio of the mask area (MskAsp = Wider to taller)

(continued)

Appendixes A-5

Image 79
Contents DFS-700 DFS-700P Table of Contents Self-diagnosis DFS-700/700P Page Manual Structure Page DFS-700/700P Operating InstructionsTable of Contents Freezing an Input Image Frame Memory Table of ContentsInserting Characters and Graphics 1 Title Key Inserting Characters and GraphicsComprehensive title key functions Features of This SystemSupport for wide range of input/output signal formats Advanced special effectsOption Boards Features of This SystemNumbers shown in parenthesis for more details Control PanelDelegation section Control PanelPrimary cross-point bus section Pattern/numeric keypad Effect transition sectionFade-to-black and DSK section Editor and GPI buttonsMenu control section Edge section SET UP buttonDSK downstream keyer section LUM luminance button Press this to display aUser program section Effect control sectionSnapshot section Rear Panel Qs 25-pin connector rear panelProcessor Unit Front PanelVideo Option 5 to 8 4-pin Processor UnitCOMPONENT/COMPOSITE Option 5 to 8 BNC-type SDI Input 1 to 4, Option 5 to 8 BNC-typeAlways carried out Carried out as required DME Switcher IntroductionSequence of Operations Basic operations to beProgram output DME Switcher Introduction Example Operation 1 WipeSetting items ProcedureExample Operation 2 Picture-in-Picture DME Switcher IntroductionBorder on Both the Background bus INT Video button Move the fader lever to the opposite endForeground bus button 1 light red Demonstration with user-registered snapshots DME Switcher Introduction DemonstrationTo end the demonstration To start the demonstrationTo change the menu DME Switcher Introduction Using the MenusAccessing a menu Changing settingsBackground Image and Foreground Image 20Selecting ImagesSelecting the background image and foreground image Previewing the image after an effect is executed Selecting ImagesModifications to effects Selecting an EffectTypes of Effect Transition effects and animation effectsForeground fills the screen Selecting an Effect Example EffectsForeground image appears from the right, and slides over Background image to the leftNonlinear effects Selecting an EffectTwo-channel DME effects 3D mapping effects Selection in Direct Pattern Selection ModeIf you enter a wrong number Adjusting the number before confirmingPress the SET button, turning it on To remove unwanted portions of the image When effect parameters are already adjustedBeveled Edge, and Crop To blur the image boundaryIndications in the Edge menu with square brackets Changing the Pattern Position and Size Location XYZChanging the Pattern Position and Size Location XYZ ProcedureUsing knobs and buttons F1 to F5, set the parameters Modifying the Pattern User Modifiable EffectsExample of user modifiable effect parameters Inserting Characters and Graphics 1 Title KeyModifying the Pattern User Modifiable Effects Luminance KeyNecessary Inserting Characters and Graphics 1 Title KeyTo remove the luminance key Two-channel chroma keying Auto chroma keyingAuto chroma keying Manual chroma keyingIf there are variations in the background color Making fine adjustments to the composite imageCursor adjustment Control knob Menu changes to the auto chroma key menu T1ACRParameter to on Use the same procedure as for an auto chroma key see34Inserting Characters and Graphics 1 Title Key Manual chroma keyAngle setting Example using a blue background color Adjusting the hue range for chroma keying the angle settingWatching the composite image on the program monitor, turn Press the Mask button lit in , turning it off Mask menu, press the F5INVERT button, setting it to onInserting Characters and Graphics 2 Downstream Key Removing the maskInserting Characters and Graphics 2 Downstream Key Applying a border to a downstream key To invert the downstream key source signalTo remove the border To mask a part of the downstream key Setting Up a TransitionSetting the Transition Time To set the transition time, use the following procedureOperation of animation effects Setting Up a TransitionSetting the Transition Direction Operation of transition effectsExecuting an Effect Using the Auto Trans buttonUsing the fader lever Using the fader lever and Auto Trans button togetherExecuting an Effect Adjusting Color MattesAdjusting Color Mattes Adjusting Image Colors Color CorrectionTo copy a matte color F4HueRot set the hue Adjusting Image Colors Color CorrectionF5Gamma adjust the gamma value of the luminance signal Freezing an Input Image Frame Memory FunctionFreezing an Input Image Frame Memory Function Fade-to-BlackTo change the direct pattern assignment Changing Direct Pattern AssignmentsPress the SET button Changing Direct Pattern Assignments User Program EffectsConstructing a User Program Effect Modification Parameters User Program Effects Types of User Program EffectEffect type Pattern number User Program Effects About the key frame duration Resetting the parameters to their initial valuesSetting the type of interpolation Displaying parameter valuesSequence of key frame maximum eight User Program Effects Creating New User Program EffectsButton once more User program effect User Program Effects Editing User Program EffectsTo recall a user program effect To change the key frame parametersDeleting a key frame Adding a key frameTo save key frame data Copying a key frameTo recall a key frame Effect User Program Effects Executing User Program EffectsDeleting All User Program Effects With buttons 0 to 9 and press EnterSnapshots To cancel the snapshot saving operationSaving a Snapshot Snapshot Demonstration Snapshots Recalling a SnapshotSnapshots Reinitializing the Snapshots Control using PVE-500 control signalsDownstream key control using GPI signals Control From the PVE-500Cut Editing Signal flowControl From the PVE-500 Preparations Roll EditingControl From the PVE-500 Control From the BVE-600On the BVE-600 Control From the BVE-600 Roll Editing Timing of the trigger T1/T2 signalsOn the BKE-900/910 Control using editor control signalsControl From the BVE-900/2000 Series Connectable editing control unitsExecuting effects in the reverse direction Control Using GPI SignalsEditing point delay Control From the BVE-900/2000 SeriesTurning a Downstream Key On and Off Control Using GPI SignalsTiming of the GPI signal Flow of signals in A/B roll editing is as followsPreparations on a BVE-2000 earlier than Ver Settings for preread editingPreread Editing Preparations on the DFS-700/700P66Basic System Connections Key Signal ConnectionsSystem Connections for Preread Editing When using GPI signalsConnections for an A/B Roll Editing System When using the BVE-2000 Setup Menu SettingsSetup Menu Organization System Setup page 1/8Primary inputs and signal formats Input Video Setup page 3/8Output Video Setup page 4/8 Setup Menu Settings System Information Display page 2/8Saving User Settings in Memory page 8/8 70Setup Menu Settings Control Panel Setup page 5/8Initializing User Settings page 6/8 Loading User Settings From Memory page 7/8Display Configuration InstalledEffect Type List Following warning messages are displayedEffect Type List Effect Control Parameter ListF6 to F10 Menu BTML/BOTTOM/BTMR Effect Control Parameter ListLINE1/LINE2/PIXEL1/P1XEL2 BOTTOM/HORZ/VERT 2700 3D page turn 2701 F1 Direction of turn Angle = 0 to 14Appendixes 16Appendixes 18Appendixes Effect Motion Types Direction type CharacteristicsPattern No Trail Trail Lighting LightingOption Options Edge Crop Locate Lighting Trail Option Effect Pattern Variant Forms and Decorations711 712 711FG FG Effect Pattern Image ListEffect Pattern Image List 1021 1023 1025 1027 Appendixes Spotlight DFS-700/700P 38Appendixes Appendixes A-39 BG FG FG FG FG BG Album turn 1850 1852 1851 1853 Flip, Tumble 2201 2203 2210 Effect Pattern Image List 48Appendixes Appendixes A-49 Effect Pattern Image List 52Appendixes Appendixes A-53 2ch picture-in-picture 2500 2501 2520 Split page turn 2560 Effect Pattern Image List 100Effect Pattern Image List Effect Pattern Image List To Exchange the Button LabelsSpecifiSpecificationsations GlossaryGlossary Index Index 105106

702P, BKDF-711, BKDF-712, BKDF- 702, DFS-700P specifications

Sony, a leader in professional video technology, has developed a range of advanced digital field studio (DFS) products that cater to various broadcasting and production needs. The Sony DFS-700 series is particularly known for its high-quality imaging and robust features, making it a popular choice among professionals.

The Sony DFS-700 is a versatile digital signal processor designed for both field and studio use. It features high-definition video processing capabilities, supporting multiple video formats, including 1080i and 720p. This model is equipped with advanced digital signal processing technology, which ensures superior image quality through enhanced noise reduction and color correction. The DFS-700 also supports various input formats, allowing seamless integration with existing broadcast systems.

Alongside the DFS-700, the BKDF-712, BKDF-711, BKDF-702, and BKDF-702P are essential components in the Sony ecosystem. The BKDF-712 is designed for high-definition video capture and processing, featuring dual-channel capabilities that allow for simultaneous input and output. With support for both SDI and HDMI interfaces, this module provides flexibility in connecting to various video sources.

The BKDF-711 focuses on audio processing, providing high-quality audio capture and mixing capabilities. It supports a range of audio formats, ensuring compatibility with different production environments. The built-in audio delay feature is particularly useful for live broadcasts, helping synchronize audio and video seamlessly.

Next in line, the BKDF-702 is known for its advanced encoding capabilities. It features real-time encoding for different streaming formats, making it ideal for live broadcasts and on-demand streaming. The BKDF-702P, a professional version of the BKDF-702, offers enhanced features such as lower latency and higher compression efficiency, catering to the needs of high-performance streaming.

Each of these modules is designed with modularity in mind, allowing easy upgrades and customization based on specific production requirements. Together, they form a comprehensive solution for professional video and audio processing, embodying Sony's commitment to innovation and quality in the broadcasting industry.

Overall, the Sony DFS-700 and its associated modules represent a blend of technology, flexibility, and high performance, making them indispensable tools for professionals in the ever-evolving landscape of video production. With their cutting-edge features, these products continue to set benchmarks in the world of broadcasting and live event production.