Sony BKDF-711, DFS-700P, BKDF- 702, 702P Setting Up a Transition, Setting the Transition Time

Page 46

DFS-700/700P

Inserting Characters and Graphics (2) — Downstream Key

To mask a part of the downstream key

You can mask out unwanted portions of a downstream key (text or graphics).

To use the mask function, use the following procedure.

1 2

Setting Up a Transition

This section describes how to set the transition time and transition direction.

Setting the Transition Time

The transition time measures the duration of an effect in frames (1/30 second (NTSC) or 1/25 second (PAL)), ranging from 0 to 999 frames. In this system, you can set the transition time for a downstream key or

 

1 TITLE 2

DSK

EDGE

 

 

 

 

 

 

 

 

 

EDITOR

LUM

LUM

LUM

TRAIL

 

 

 

 

 

 

 

 

 

 

 

 

 

SHADOW

 

 

 

 

 

 

 

 

 

GPI

CRK

CRK

BORDER

BEVELD

 

 

 

 

 

 

 

 

 

 

 

 

 

EDGE

 

INITIAL

 

 

 

 

 

 

 

SET UP

MASK

MASK

MASK

SOFT

 

 

 

 

 

 

 

 

 

SHIFT

CCR

LIGHTING MATTES

BORDER

 

PATTERN

PAGE

F1

 

F2

F3

F4

F5

 

 

 

 

 

 

ADJ

 

 

 

 

 

 

 

 

 

 

 

 

 

 

EFFECT

 

 

 

 

 

 

 

 

 

TRANS RATE

 

 

DSK

 

 

 

 

 

 

 

 

 

 

 

 

 

FTB

SET

 

 

CCR

TITLE 1

TITLE 2

DSK

SUPER BG FRGD 2

MEMORY

FRAME

FREEZ

MIX

EFFECT

 

AUXILIARY

 

SOURCE

SOURCE

FILL

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

 

TITLE

 

BACKGROUND

 

 

 

 

 

 

 

 

VIDEO

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

USER PGM

SNAP SHOT

 

 

 

STATUS EDIT

 

 

 

 

 

EDIT

LEARN

 

 

 

 

 

RECALL

 

 

 

 

 

HOLD

 

LOCATION

 

 

INPUT

 

 

 

 

PATTERN NUMBER

 

 

 

 

 

 

 

 

SET

 

 

N/R

REV

DIRECT

DIRECT

DSK PVW

 

 

 

RECALL PATTERN

 

 

 

 

 

LAST X

FADE

 

7

8

9

 

TO

 

INS

BLACK

 

4

5

6

DEL

 

fade-to-black independently of the transition time for an effect.

Procedure

To set the transition time, use the following procedure.

Chapter 3 Basic

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

CUT

VIDEO

FOREGROUND

 

 

 

 

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

AUTO

VIDEO

TRANS

 

 

P IN P

1

2

DSK

3 RST

DOWN UP ENTER

0

PATTERN/KEY PAD

 

1 TITLE 2

DSK

EDGE

 

 

 

 

 

 

 

EDITOR

LUM

LUM

LUM

TRAIL

 

 

 

 

 

 

 

 

 

 

 

SHADOW

 

 

 

 

 

 

 

GPI

CRK

CRK

BORDER

BEVELD

 

 

 

 

 

 

 

 

 

 

 

EDGE

INITIAL

 

 

 

 

 

 

SET UP

MASK

MASK

MASK

SOFT

 

 

 

 

 

 

 

SHIFT

CCR

LIGHTING MATTES

BORDER

PATTERN

PAGE

F1

F2

F3

F4

F5

 

 

 

 

 

ADJ

 

USER PGM

SNAP SHOT

 

STATUS EDIT

 

 

EDIT

LEARN

 

 

RECALL

 

 

HOLD

LOCATION

Chapter 3 Basic

Operation

1 In the DSK section of the menu control section, press the MASK button, turning it on.

The mask menu (DKMSK) appears in the menu display.

DKMSK

Left

Right

Top

Bottom

INVERT

1/1

–400-400

–400-400

–300-300

–300-300

OFF

PAGE

F1

F2

F3

F4

F5

 

 

 

 

 

 

 

 

 

 

 

EFFECT

 

 

 

 

 

 

 

 

 

TRANS RATE

 

DSK

 

 

 

 

 

 

 

 

 

 

 

 

FTB

SET

 

 

CCR

TITLE 1

TITLE 2

DSK

SUPER BG FRGD 2

MEMORY

FRAME

FREEZ

MIX EFFECT

 

AUXILIARY

 

 

SOURCE

SOURCE

FILL

 

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

TITLE

 

BACKGROUND

 

 

 

 

 

 

 

 

VIDEO

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

CUT

 

VIDEO

 

FOREGROUND

 

 

 

 

 

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

AUTO

 

VIDEO

TRANS

 

INPUT

 

 

 

 

PATTERN NUMBER

 

 

 

 

 

 

 

SET

 

N/R

REV

DIRECT

DIRECT

DSK PVW

 

 

RECALL PATTERN

 

 

 

 

LAST X

FADE

7

8

9

 

TO

INS

BLACK

4

5

6

DEL

 

 

 

 

P IN P

DSK

1

2

3

RST

 

DOWN UP ENTER

0

PATTERN/KEY PAD

1

2

3

Operation

1-39

3-50Chapter 3 Basic Operation

2 Turn the F1(Left), F2(Right), F3(Top), and F4(Bottom) knobs to set the mask region.

Removing the mask

Press the MASK button lit in step 1, turning it off.

To invert the mask

In the mask menu, press the F5(INVERT) button, setting the parameter to “ON”.

1 Press the SET button in the effect transition section until the appropriate display window mode indicator (EFFECT, DSK, or FTB) is lit.

EFFECT: for setting the effect transition time

DSK: for setting the downstream key transition time

FTB: for setting the fade-to-black transition time

Note

If the EDIT button in the user program section is lit, it is not possible to set the transition time. Press the EDIT button, turning it off.

2 With buttons 0 to 9 in the pattern/numeric keypad, enter the desired transition time (0 to 999 frames).

The value entered appears in the TRANS RATE display window, and dots appear to the lower right of the digits. You can use the UP and DOWN buttons to adjust the value.

(continued)

Chapter 3 Basic Operation 3-51

Image 46
Contents DFS-700 DFS-700P Table of Contents Self-diagnosis DFS-700/700P Page Manual Structure Page Operating Instructions DFS-700/700PTable of Contents Inserting Characters and Graphics Table of ContentsInserting Characters and Graphics 1 Title Key Freezing an Input Image Frame MemoryAdvanced special effects Features of This SystemSupport for wide range of input/output signal formats Comprehensive title key functionsFeatures of This System Option BoardsControl Panel Numbers shown in parenthesis for more detailsDelegation section Control PanelPrimary cross-point bus section Effect transition section Pattern/numeric keypadFade-to-black and DSK section Editor and GPI buttonsMenu control section LUM luminance button Press this to display a SET UP buttonDSK downstream keyer section Edge sectionUser program section Effect control sectionSnapshot section Front Panel Qs 25-pin connector rear panelProcessor Unit Rear PanelSDI Input 1 to 4, Option 5 to 8 BNC-type Processor UnitCOMPONENT/COMPOSITE Option 5 to 8 BNC-type Video Option 5 to 8 4-pinBasic operations to be DME Switcher IntroductionSequence of Operations Always carried out Carried out as requiredProcedure DME Switcher Introduction Example Operation 1 WipeSetting items Program outputExample Operation 2 Picture-in-Picture DME Switcher IntroductionBorder on Both the Background bus INT Video button Move the fader lever to the opposite endForeground bus button 1 light red To start the demonstration DME Switcher Introduction DemonstrationTo end the demonstration Demonstration with user-registered snapshotsChanging settings DME Switcher Introduction Using the MenusAccessing a menu To change the menuBackground Image and Foreground Image 20Selecting ImagesSelecting the background image and foreground image Selecting Images Previewing the image after an effect is executedTransition effects and animation effects Selecting an EffectTypes of Effect Modifications to effectsBackground image to the left Selecting an Effect Example EffectsForeground image appears from the right, and slides over Foreground fills the screenNonlinear effects Selecting an EffectTwo-channel DME effects Selection in Direct Pattern Selection Mode 3D mapping effectsIf you enter a wrong number Adjusting the number before confirmingPress the SET button, turning it on To blur the image boundary When effect parameters are already adjustedBeveled Edge, and Crop To remove unwanted portions of the imageChanging the Pattern Position and Size Location XYZ Indications in the Edge menu with square bracketsModifying the Pattern User Modifiable Effects ProcedureUsing knobs and buttons F1 to F5, set the parameters Changing the Pattern Position and Size Location XYZLuminance Key Inserting Characters and Graphics 1 Title KeyModifying the Pattern User Modifiable Effects Example of user modifiable effect parametersNecessary Inserting Characters and Graphics 1 Title KeyTo remove the luminance key Manual chroma keying Auto chroma keyingAuto chroma keying Two-channel chroma keyingMenu changes to the auto chroma key menu T1ACR Making fine adjustments to the composite imageCursor adjustment Control knob If there are variations in the background colorManual chroma key Use the same procedure as for an auto chroma key see34Inserting Characters and Graphics 1 Title Key Parameter to onAngle setting Example using a blue background color Adjusting the hue range for chroma keying the angle settingWatching the composite image on the program monitor, turn Removing the mask Mask menu, press the F5INVERT button, setting it to onInserting Characters and Graphics 2 Downstream Key Press the Mask button lit in , turning it offInserting Characters and Graphics 2 Downstream Key Applying a border to a downstream key To invert the downstream key source signalTo remove the border To set the transition time, use the following procedure Setting Up a TransitionSetting the Transition Time To mask a part of the downstream keyOperation of transition effects Setting Up a TransitionSetting the Transition Direction Operation of animation effectsUsing the fader lever and Auto Trans button together Using the Auto Trans buttonUsing the fader lever Executing an EffectAdjusting Color Mattes Executing an EffectAdjusting Color Mattes Adjusting Image Colors Color CorrectionTo copy a matte color Freezing an Input Image Frame Memory Function Adjusting Image Colors Color CorrectionF5Gamma adjust the gamma value of the luminance signal F4HueRot set the hueFade-to-Black Freezing an Input Image Frame Memory FunctionTo change the direct pattern assignment Changing Direct Pattern AssignmentsPress the SET button Changing Direct Pattern Assignments User Program EffectsConstructing a User Program Effect Modification Parameters User Program Effects Types of User Program EffectEffect type Pattern number User Program Effects Displaying parameter values Resetting the parameters to their initial valuesSetting the type of interpolation About the key frame durationSequence of key frame maximum eight User Program Effects Creating New User Program EffectsButton once more To change the key frame parameters User Program Effects Editing User Program EffectsTo recall a user program effect User program effectAdding a key frame Deleting a key frameTo save key frame data Copying a key frameTo recall a key frame With buttons 0 to 9 and press Enter User Program Effects Executing User Program EffectsDeleting All User Program Effects EffectSnapshots To cancel the snapshot saving operationSaving a Snapshot Snapshots Recalling a Snapshot Snapshot DemonstrationControl From the PVE-500 Control using PVE-500 control signalsDownstream key control using GPI signals Snapshots Reinitializing the SnapshotsRoll Editing Signal flowControl From the PVE-500 Preparations Cut EditingControl From the PVE-500 Control From the BVE-600On the BVE-600 Timing of the trigger T1/T2 signals Control From the BVE-600 Roll EditingConnectable editing control units Control using editor control signalsControl From the BVE-900/2000 Series On the BKE-900/910Control From the BVE-900/2000 Series Control Using GPI SignalsEditing point delay Executing effects in the reverse directionFlow of signals in A/B roll editing is as follows Control Using GPI SignalsTiming of the GPI signal Turning a Downstream Key On and OffPreparations on the DFS-700/700P Settings for preread editingPreread Editing Preparations on a BVE-2000 earlier than VerKey Signal Connections 66Basic System ConnectionsSystem Connections for Preread Editing When using GPI signalsConnections for an A/B Roll Editing System System Setup page 1/8 Setup Menu SettingsSetup Menu Organization When using the BVE-2000Setup Menu Settings System Information Display page 2/8 Input Video Setup page 3/8Output Video Setup page 4/8 Primary inputs and signal formatsLoading User Settings From Memory page 7/8 70Setup Menu Settings Control Panel Setup page 5/8Initializing User Settings page 6/8 Saving User Settings in Memory page 8/8Following warning messages are displayed Configuration InstalledEffect Type List DisplayEffect Type List Effect Control Parameter ListF6 to F10 Menu Effect Control Parameter List BTML/BOTTOM/BTMRLINE1/LINE2/PIXEL1/P1XEL2 BOTTOM/HORZ/VERT 2700 3D page turn 2701 F1 Direction of turn Angle = 0 to 14Appendixes 16Appendixes 18Appendixes Effect Motion Types Direction type CharacteristicsPattern No Trail Trail Lighting LightingOption Options Effect Pattern Variant Forms and Decorations Edge Crop Locate Lighting Trail Option711 711 712Effect Pattern Image List FG FGEffect Pattern Image List 1021 1023 1025 1027 Appendixes Spotlight DFS-700/700P 38Appendixes Appendixes A-39 BG FG FG FG FG BG Album turn 1850 1852 1851 1853 Flip, Tumble 2201 2203 2210 Effect Pattern Image List 48Appendixes Appendixes A-49 Effect Pattern Image List 52Appendixes Appendixes A-53 2ch picture-in-picture 2500 2501 2520 Split page turn 2560 Effect Pattern Image List 100Effect Pattern Image List To Exchange the Button Labels Effect Pattern Image ListSpecifiSpecificationsations GlossaryGlossary Index 105 Index106

702P, BKDF-711, BKDF-712, BKDF- 702, DFS-700P specifications

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