Sony DFS-700P, BKDF- 702, BKDF-712, BKDF-711, 702P Adjusting Color Mattes, Executing an Effect

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Executing an Effect

Checking the direction and state of progress of the transition

Whether you are carrying out the effect manually or automatically, the transition indicator on the left of the fader lever (20 LEDs) shows the state of progress of the transition.

When you start the transition, the indicator lights progressively in the direction of the transition, and goes off when the transition completes.

If you pause the transition, the indicator remains on in the corresponding position.

Adjusting Color Mattes

You can adjust the color of each color matte individually, and also copy parameters from other color mattes.

Procedure

To adjust a color matte, use the following procedure.

You can always complete a paused transition by moving the fader lever in the direction of the unlit indicator segments.

Chapter 3

Direction of progress of

Direction of moving

transition

fader lever

 

 

Basic Operation

 

 

 

 

1

 

 

 

2

 

 

3

 

 

1 TITLE 2

DSK

EDGE

 

 

 

 

 

 

 

 

 

EDITOR

LUM

LUM

LUM

TRAIL

 

 

 

 

 

 

 

 

 

 

 

 

 

SHADOW

 

 

 

 

 

 

 

 

 

GPI

CRK

CRK

BORDER

BEVELD

 

 

 

 

 

 

 

 

 

 

 

 

 

EDGE

 

INITIAL

 

 

 

 

 

 

 

SET UP

MASK

MASK

MASK

SOFT

 

 

 

 

 

 

 

 

 

SHIFT

CCR

LIGHTING MATTES

BORDER

 

PATTERN

PAGE

F1

 

F2

F3

F4

F5

 

 

 

 

 

 

ADJ

 

 

 

 

 

 

 

 

 

 

 

 

 

 

EFFECT

 

 

 

 

 

 

 

 

 

TRANS RATE

 

 

DSK

 

 

 

 

 

 

 

 

 

 

 

 

 

FTB

SET

 

 

CCR

TITLE 1

TITLE 2

DSK

SUPER BG FRGD 2

MEMORY

FRAME

FREEZ

MIX

EFFECT

 

AUXILIARY

 

SOURCE

SOURCE

FILL

 

 

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

 

TITLE

 

BACKGROUND

 

 

 

 

 

 

 

 

VIDEO

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

CUT

 

VIDEO

 

FOREGROUND

 

 

 

 

 

 

 

 

 

 

 

 

BLACK

1

2

3

4

5

6

7

8

MEMORY

INT

AUTO

 

VIDEO

TRANS

 

USER PGM

SNAP SHOT

 

 

 

STATUS EDIT

 

 

 

 

 

EDIT

LEARN

 

 

 

 

 

RECALL

 

 

 

 

 

HOLD

 

LOCATION

 

 

INPUT

 

 

 

 

PATTERN NUMBER

 

 

 

 

 

 

 

 

SET

 

 

N/R

REV

DIRECT

DIRECT

DSK PVW

 

 

 

RECALL PATTERN

 

 

 

 

 

LAST X

FADE

 

7

8

9

 

TO

 

INS

BLACK

 

4

5

6

DEL

 

 

 

 

 

P IN P

DSK

 

1

2

3

RST

 

 

DOWN UP ENTER

0

PATTERN/KEY PAD

Chapter 3 Basic Operation

Transition indicator

Of the 20 LEDs, ten are lit, showing that the transition is one-half completed.

DFS-700/700P

3-56Chapter 3 Basic Operation

 

1 Press the MATTES button in the menu control section, to display page 1 of the MATTE menu.

MATTE

SELECT

Lum

Sat

Hue

CH2BRD

1/2

INT V

0-100

0-100

0-99

BRDMAT

PAGE

F1

F2

F3

F4

F5

2 Press the F1(SELECT) button, to select the color matte to adjust.

INT V (internal video): color matte used for foreground and background images

BORD (border): color matte used to fill the border applied to an effect pattern, and as key fill for a title key

EFFECT: general-purpose color matte for use in effects

SHADOW: color matte used for shadows around an input image (fill)

DSKFL (DSK fill): color matte used as key fill for a downstream key

DSKBD (DSK border): color matte used for a downstream key border

FTB: color matte used in place of black in the fade-to-black function

3 Turn the F2(Lum), F3(Sat), and F4(Hue) knobs, to adjust the luminance, saturation, and hue.

Note

If you vary the luminance of a color matte signal with high saturation, the saturation is automatically adjusted so as not to go outside the signal specifications.

Chapter 3 Basic Operation 3-57

Image 49
Contents DFS-700 DFS-700P Table of Contents Self-diagnosis DFS-700/700P Page Manual Structure Page DFS-700/700P Operating InstructionsTable of Contents Inserting Characters and Graphics 1 Title Key Table of ContentsInserting Characters and Graphics Freezing an Input Image Frame MemorySupport for wide range of input/output signal formats Features of This SystemAdvanced special effects Comprehensive title key functionsOption Boards Features of This SystemNumbers shown in parenthesis for more details Control PanelDelegation section Control PanelPrimary cross-point bus section Pattern/numeric keypad Effect transition sectionFade-to-black and DSK section Editor and GPI buttonsMenu control section DSK downstream keyer section SET UP buttonLUM luminance button Press this to display a Edge sectionUser program section Effect control sectionSnapshot section Processor Unit Qs 25-pin connector rear panelFront Panel Rear PanelCOMPONENT/COMPOSITE Option 5 to 8 BNC-type Processor UnitSDI Input 1 to 4, Option 5 to 8 BNC-type Video Option 5 to 8 4-pinSequence of Operations DME Switcher IntroductionBasic operations to be Always carried out Carried out as requiredSetting items DME Switcher Introduction Example Operation 1 WipeProcedure Program outputExample Operation 2 Picture-in-Picture DME Switcher IntroductionBorder on Both the Background bus INT Video button Move the fader lever to the opposite endForeground bus button 1 light red To end the demonstration DME Switcher Introduction DemonstrationTo start the demonstration Demonstration with user-registered snapshotsAccessing a menu DME Switcher Introduction Using the MenusChanging settings To change the menuBackground Image and Foreground Image 20Selecting ImagesSelecting the background image and foreground image Previewing the image after an effect is executed Selecting ImagesTypes of Effect Selecting an EffectTransition effects and animation effects Modifications to effectsForeground image appears from the right, and slides over Selecting an Effect Example EffectsBackground image to the left Foreground fills the screenNonlinear effects Selecting an EffectTwo-channel DME effects 3D mapping effects Selection in Direct Pattern Selection ModeIf you enter a wrong number Adjusting the number before confirmingPress the SET button, turning it on Beveled Edge, and Crop When effect parameters are already adjustedTo blur the image boundary To remove unwanted portions of the imageIndications in the Edge menu with square brackets Changing the Pattern Position and Size Location XYZUsing knobs and buttons F1 to F5, set the parameters ProcedureModifying the Pattern User Modifiable Effects Changing the Pattern Position and Size Location XYZModifying the Pattern User Modifiable Effects Inserting Characters and Graphics 1 Title KeyLuminance Key Example of user modifiable effect parametersNecessary Inserting Characters and Graphics 1 Title KeyTo remove the luminance key Auto chroma keying Auto chroma keyingManual chroma keying Two-channel chroma keyingCursor adjustment Control knob Making fine adjustments to the composite imageMenu changes to the auto chroma key menu T1ACR If there are variations in the background color34Inserting Characters and Graphics 1 Title Key Use the same procedure as for an auto chroma key seeManual chroma key Parameter to onAngle setting Example using a blue background color Adjusting the hue range for chroma keying the angle settingWatching the composite image on the program monitor, turn Inserting Characters and Graphics 2 Downstream Key Mask menu, press the F5INVERT button, setting it to onRemoving the mask Press the Mask button lit in , turning it offInserting Characters and Graphics 2 Downstream Key Applying a border to a downstream key To invert the downstream key source signalTo remove the border Setting the Transition Time Setting Up a TransitionTo set the transition time, use the following procedure To mask a part of the downstream keySetting the Transition Direction Setting Up a TransitionOperation of transition effects Operation of animation effectsUsing the fader lever Using the Auto Trans buttonUsing the fader lever and Auto Trans button together Executing an EffectExecuting an Effect Adjusting Color MattesAdjusting Color Mattes Adjusting Image Colors Color CorrectionTo copy a matte color F5Gamma adjust the gamma value of the luminance signal Adjusting Image Colors Color CorrectionFreezing an Input Image Frame Memory Function F4HueRot set the hueFreezing an Input Image Frame Memory Function Fade-to-BlackTo change the direct pattern assignment Changing Direct Pattern AssignmentsPress the SET button Changing Direct Pattern Assignments User Program EffectsConstructing a User Program Effect Modification Parameters User Program Effects Types of User Program EffectEffect type Pattern number User Program Effects Setting the type of interpolation Resetting the parameters to their initial valuesDisplaying parameter values About the key frame durationSequence of key frame maximum eight User Program Effects Creating New User Program EffectsButton once more To recall a user program effect User Program Effects Editing User Program EffectsTo change the key frame parameters User program effectDeleting a key frame Adding a key frameTo save key frame data Copying a key frameTo recall a key frame Deleting All User Program Effects User Program Effects Executing User Program EffectsWith buttons 0 to 9 and press Enter EffectSnapshots To cancel the snapshot saving operationSaving a Snapshot Snapshot Demonstration Snapshots Recalling a SnapshotDownstream key control using GPI signals Control using PVE-500 control signalsControl From the PVE-500 Snapshots Reinitializing the SnapshotsControl From the PVE-500 Preparations Signal flowRoll Editing Cut EditingControl From the PVE-500 Control From the BVE-600On the BVE-600 Control From the BVE-600 Roll Editing Timing of the trigger T1/T2 signalsControl From the BVE-900/2000 Series Control using editor control signalsConnectable editing control units On the BKE-900/910Editing point delay Control Using GPI SignalsControl From the BVE-900/2000 Series Executing effects in the reverse directionTiming of the GPI signal Control Using GPI SignalsFlow of signals in A/B roll editing is as follows Turning a Downstream Key On and OffPreread Editing Settings for preread editingPreparations on the DFS-700/700P Preparations on a BVE-2000 earlier than Ver66Basic System Connections Key Signal ConnectionsSystem Connections for Preread Editing When using GPI signalsConnections for an A/B Roll Editing System Setup Menu Organization Setup Menu SettingsSystem Setup page 1/8 When using the BVE-2000Output Video Setup page 4/8 Input Video Setup page 3/8Setup Menu Settings System Information Display page 2/8 Primary inputs and signal formatsInitializing User Settings page 6/8 70Setup Menu Settings Control Panel Setup page 5/8Loading User Settings From Memory page 7/8 Saving User Settings in Memory page 8/8Effect Type List Configuration InstalledFollowing warning messages are displayed DisplayEffect Type List Effect Control Parameter ListF6 to F10 Menu BTML/BOTTOM/BTMR Effect Control Parameter ListLINE1/LINE2/PIXEL1/P1XEL2 BOTTOM/HORZ/VERT 2700 3D page turn 2701 F1 Direction of turn Angle = 0 to 14Appendixes 16Appendixes 18Appendixes Effect Motion Types Direction type CharacteristicsPattern No Trail Trail Lighting LightingOption Options Edge Crop Locate Lighting Trail Option Effect Pattern Variant Forms and Decorations711 712 711FG FG Effect Pattern Image ListEffect Pattern Image List 1021 1023 1025 1027 Appendixes Spotlight DFS-700/700P 38Appendixes Appendixes A-39 BG FG FG FG FG BG Album turn 1850 1852 1851 1853 Flip, Tumble 2201 2203 2210 Effect Pattern Image List 48Appendixes Appendixes A-49 Effect Pattern Image List 52Appendixes Appendixes A-53 2ch picture-in-picture 2500 2501 2520 Split page turn 2560 Effect Pattern Image List 100Effect Pattern Image List Effect Pattern Image List To Exchange the Button LabelsSpecifiSpecificationsations GlossaryGlossary Index Index 105106

702P, BKDF-711, BKDF-712, BKDF- 702, DFS-700P specifications

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