Automatic mobile unit recognition (AWK)
Mobile unit coding strip
15 different codes can be set. They are assigned to program places 1 to 15.
Under "System function, Selector switch organization" the matching programs have to be put into the first 15 program places.
Program | Bit 1 | Bit 2 | Bit 3 | Bit 4 | Bit 5 |
location |
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| Parity- |
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| Bit |
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|
- | 0 | 0 | 0 | 0 | 0 |
1 | I | 0 | 0 | 0 | I |
2 | 0 | I | 0 | 0 | I |
3 | I | I | 0 | 0 | 0 |
4 | 0 | 0 | I | 0 | I |
5 | I | 0 | I | 0 | 0 |
6 | 0 | I | I | 0 | 0 |
7 | I | I | I | 0 | I |
8 | 0 | 0 | 0 | I | I |
9 | I | 0 | 0 | I | 0 |
10 | 0 | I | 0 | I | 0 |
11 | I | I | 0 | I | I |
12 | 0 | 0 | I | I | 0 |
13 | I | 0 | I | I | I |
14 | 0 | I | I | I | I |
15 | I | I | I | I | 0 |
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The coded total must be an even number.
If the summary totals an odd number, the message CHECK MOBILE UNIT RECOGNITION appears. In both cases the program cannot be started. The mobile unit recognition must be
Setting mobile unit coding
To set or alter the coding of a mobile unit with the AWK proceed as follows:
^Unscrew the track with AWK (allen wrench) and remove from the retainer.
^Remove the magnetic strip from the track.
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