Roland VC-2 owner manual Hall

Page 65

Effects List

10: Room 3

Reverb which simulates the reverberation within a room. This is suitable for simulating a fairly large room, and produces reverberation with a strong mid and low range.

Parameter

Value

Description

 

 

 

Pre Low Freq

50–4000 Hz

Frequency of the low range

Pre Low Gain

-15– +15 dB

Gain of the low range

Pre Mid Freq

50–20000 Hz

Frequency of the middle range

Pre Mid Q

0.5, 0.7, 1.0, 2.0,

Width of the middle range

 

4.0, 8.0

Set a higher value for Q to nar-

 

 

row the range to be affected.

Pre Mid Gain

-15– +15 dB

Gain of the middle range

Pre Hi Freq

2000–20000 Hz

Frequency of the high range

Pre Hi Gain

-15– +15 dB

Gain of the high range

Rev Time

0.06–32.0 sec

Duration (time) of the reverb

Pre Dly Time

0–200.0 ms

Adjusts the delay time from the

 

 

direct sound until the reverb

 

 

sound is heard.

Density

0–99

Density of the reverb

Room Size

1–8

Size of the room which is simu-

 

 

lated

Early Ref Lev-

0–99

Volume level of the initial reflect-

el

 

ed sound

Release Densi-

0–99

Density of the sound that reaches

ty

 

the listener after many repeated

 

 

reflections

Low Damp

50–4000 Hz

Adjusts the frequency below

Freq

 

which sound fed back to the ef-

 

 

fect will be cut.

 

 

The Low Damp function damps

 

 

the low frequency band of the re-

 

 

verb sound quicker than other

 

 

bands.

Low Damp

-36–0 dB

Degree of Low Damp

Gain

 

 

Hi Damp Freq

2000–20000 Hz

Adjusts the frequency above

 

 

which sound fed back to the ef-

 

 

fect will be cut.

 

 

High Damp, by attenuating the

 

 

higher frequencies first.

Hi Damp Gain

-36–0 dB

Degree of High Damp

Post HC Freq

160–15000 Hz,

Frequency at which the high cut

 

THRU

filter will begin to take effect

 

 

(THRU: no filter is used)

11: Hall 1

This simulates the reverberation of a concert hall. It is a conventional hall reverb. You can also apply a chorus effect to the reverberation to adjust the sense of spaciousness or to create a special effect.

Parameter

Value

Description

 

 

 

Pre Low Freq

50–4000 Hz

Frequency of the low range

Pre Low Gain

-15– +15 dB

Gain of the low range

Pre Mid Freq

50–20000 Hz

Frequency of the middle range

Pre Mid Q

0.5, 0.7, 1.0,

Width of the middle range

 

2.0, 4.0, 8.0

Set a higher value for Q to narrow

 

 

the range to be affected.

Pre Mid Gain

-15– +15 dB

Gain of the middle range

Pre Hi Freq

2000–20000

Frequency of the high range

 

Hz

 

Pre Hi Gain

-15– +15 dB

Gain of the high range

Low Rev Time

0.06–64.0 sec

Duration (time) of the reverb for

 

 

the low frequency band.

Hi Rev Time

0.06–64.0 sec

Duration (time) of the reverb for

 

 

the high frequency band

Xover Freq

160–15000

The reverberation specified by the

 

Hz, THRU

Low Rev Time will be applied to

 

 

the range below this frequency,

 

 

and by the Hi Rev Time to the

 

 

range above this frequency.

Pre Dly Time

0–200.0 ms

Adjusts the delay time from the di-

 

 

rect sound until the reverb sound

 

 

is heard.

Density

0–99

Density of the reverb

Room Size

5.6–32.6 m

Size of the room which is simulat-

 

 

ed

Early Ref Lev-

0–99

Volume level of the initial reflected

el

 

sound

Release Densi-

0–99

Density of the sound that reaches

ty

 

the listener after many repeated re-

 

 

flections

Low Damp

50–4000 Hz

Adjusts the frequency below

Freq

 

which sound fed back to the effect

 

 

will be cut.

 

 

The Low Damp function damps

 

 

the low frequency band of the re-

 

 

verb sound quicker than other

 

 

bands.

Low Damp

-36–0 dB

Degree of Low Damp

Gain

 

 

Hi Damp Freq

2000–20000

Adjusts the frequency above

 

Hz

which sound fed back to the effect

 

 

will be cut.

 

 

High Damp, by attenuating the

 

 

higher frequencies first.

Hi Damp Gain

-36–0 dB

Degree of High Damp

Post HC Freq

160–15000

Frequency at which the high cut

 

Hz, THRU

filter will begin to take effect (TH-

 

 

RU: no filter is used)

Chorus Rate

0–127

Rate of modulation for the reverb

Chorus Depth

0–127

Depth of modulation for the reverb

65

Image 65
Contents 03897845 ’05-3-1N Page Page Table of Contents Table of Contents Conventions Used in This Manual Main FeaturesInternal Structure About the VC-2Patch Algorithms Project Memory StructureWork Area/Temporary Area Internal Memory / PC CardMIC Switch VolumePanel Descriptions InputKEY PAD Button Display Power Switch14 E1-E8 knobs PC Card SlotAC Inlet Midi Connectors IN, OUT, ThruInput Jacks L, R Direct OUT Jacks L, RConnect your mic to the front panel MIC jack Making connectionsFig.Q-02.e Starting up VC-2Top Screen of Patch Mode Try Out the Sound Patch modeSelecting a Patch Selecting Patches with the Value dialPlaying Using buttons to select patchesEnabling or Disabling Beep ToneCommon to all patch algorithms Parameters in the Top ScreenIf the patch algorithm is Modeling~ If the patch algorithm is Vocoder~If the patch algorithm is Processor Type If the patch algorithm is Keyboard~Changing the Pitch Patch Tune Basic Procedure for Patch EditingCreating Patches Source, select the type of data that you want to transmit Transmitting Data to an External Midi Device Data TransferPulldown menu, touch Data Transfer Auditioning the Save-Destination Patch Compare Naming a Patch Patch NameSaving Patches Patch Write Patch Controller Copy Copying Patch Controller SettingsDeleting Patches Patch Delete Top Screen System MIC Setting ScreenNS-COMP PRE-EFX Type Pre-Effect TypesOFF NS-LIMITNoise SUP Carrier ScreenOSC OSC 1/OSC INF1OSC2 Pitch Pitch OSC1 PitchGlide VibratoPortamento KEY AssignCarrier Screen for Processor~ Wave ScreenPoly Pitch Shifter Screen Vocoder ScreenPitch / EQ Growl / TVA / Ctrl ControllerPoly Pitch Shifter Routing Effect ScreenCHO MFXREV MFX TypeImporting Individual Wave Files Wave Import Using Waves Wave ModeCopying a Wave Wave Copy Using the Wave BrowserMoving a Wave Wave Move Exchanging a Wave Wave ExchangeWrite How to Make the System Function SettingsInit Touch SystemFunctions of System Parameters Settings Common to the Entire System Common MasterViewing VC-2’s Information Information Pulldown menu, touch InfoChord Memory MIDI/USBBreath Controller Settings ControllerAudio I/F Loading a Project from Disk Load Project Saving a Project on Disk Save ProjectFactory Reset screen appears Touch Factory ResetTouch Execute to execute the Factory Reset Backing Up Data to Your Computer USB Mode MFX Parameters Effects ListParametric EQ Parametric Equalizer Graphic EQ Graphic EqualizerIsolator and Filter Resonant FilterDistortion / OD Specifications of each Speaker TypeDistortion / Overdrive Amp Simulator Guitar AmpRecommended combination of pre-amp and speaker Auto WahHumanizer Tape Echo Simulator Stereo DelayDynamic Processor Stereo Dynamic Processor Effect has five delays. Each of the Delay Time parameters Multi Tap DelayCan also set the panning and level of each delay sound REO, AlterVocal Echo Reverse DelayBand Pass Delay Digital Chorus Analog Delay→ChorusDelay Pan Type Hexa Chorus Space ChorusAnalog Flanger Boss FlangerStep Flanger Analog PhaserRotary Digital PhaserTremolo/Auto Pan 28 OD/DS→Cho/Flg Overdrive Signal up to one octave up or downDistortion→Chorus/Flanger Stereo Pitch ShifterOverdrive/Distortion→Delay 29 OD/DS→Delay30 Cho/Flg→Delay Chorus/Flanger→Delay31 Enh→Cho/Flg 32 Enh→Delay Enhancer→DelayEnhancer→Chorus/Flanger Vocal MultiHPF Guitar MultiLPF Thru 36 E.Piano Multi Bass MultiPhonograph Keyboard MultiBit Rate Converter Radio TuningPseudo Stereo This effect reproduces the sound of an AM radio playingChorus Parameters Chorus ParametersChorus Type Stereo Plate Reverb ParametersStereo OperaHouse Stereo StudioSpringStereo Room Stereo EchoesStereo Cathedral Stereo ChurchRoom Hall Hall Garage Specifications Midi Implementation Chart CHO IndexVolume System mode Temporary AreaREV Type Reverb type Save Project