Roland VC-2 Memory Structure, Project, Work Area/Temporary Area, Internal Memory / PC Card, Usb

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About the VC-2

Memory Structure

Project

The largest unit of memory used by the VC-2 is the project. A project contains up to 448 patches, up to 127 waves, and various system settings.

The VC-2 uses one project at a time.

Work Area/Temporary Area

When the VC-2 starts up, the project data is placed in temporary memory called the work area.

The currently playable patch data is then further placed (from the work area) into a location called the temporary area. This means that even after editing a patch, you can return to the unedited condition by once again recalling that patch.

Since patch data that you edit will disappear if you simply turn off the power, you must save (PATCH Write) it if you want to keep your changes.

You must save the project (DISK Save Project) after you operate wave data in the Wave screen or the Wave Import screen.

Internal Memory / PC Card

Normally, wave and patch data is written to, and read from the internal memory / PC Card.

USB

If you connect the V-Synth XT to your computer via a USB cable, projects data on an internal memory / PC Card can be saved (backed up) to the hard disk or other media on your computer.

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Contents 03897845 ’05-3-1N Page Page Table of Contents Table of Contents Conventions Used in This Manual Main FeaturesInternal Structure About the VC-2Patch Algorithms Project Memory StructureWork Area/Temporary Area Internal Memory / PC CardMIC Switch VolumePanel Descriptions InputKEY PAD Button Display Power Switch14 E1-E8 knobs PC Card SlotAC Inlet Midi Connectors IN, OUT, ThruInput Jacks L, R Direct OUT Jacks L, RConnect your mic to the front panel MIC jack Making connectionsFig.Q-02.e Starting up VC-2Top Screen of Patch Mode Try Out the Sound Patch modeSelecting a Patch Selecting Patches with the Value dialPlaying Using buttons to select patchesEnabling or Disabling Beep ToneCommon to all patch algorithms Parameters in the Top ScreenIf the patch algorithm is Modeling~ If the patch algorithm is Vocoder~If the patch algorithm is Processor Type If the patch algorithm is Keyboard~Basic Procedure for Patch Editing Creating PatchesChanging the Pitch Patch Tune Transmitting Data to an External Midi Device Data Transfer Pulldown menu, touch Data TransferSource, select the type of data that you want to transmit Naming a Patch Patch Name Saving Patches Patch WriteAuditioning the Save-Destination Patch Compare Copying Patch Controller Settings Deleting Patches Patch DeletePatch Controller Copy Top Screen System MIC Setting ScreenNS-COMP PRE-EFX Type Pre-Effect TypesOFF NS-LIMITNoise SUP Carrier ScreenOSC OSC 1/OSC INF1OSC2 Pitch Pitch OSC1 PitchGlide VibratoPortamento KEY AssignCarrier Screen for Processor~ Wave ScreenPoly Pitch Shifter Screen Vocoder ScreenController Poly Pitch ShifterPitch / EQ Growl / TVA / Ctrl Routing Effect ScreenCHO MFXREV MFX TypeImporting Individual Wave Files Wave Import Using Waves Wave ModeCopying a Wave Wave Copy Using the Wave BrowserMoving a Wave Wave Move Exchanging a Wave Wave ExchangeWrite How to Make the System Function SettingsInit Touch SystemFunctions of System Parameters Settings Common to the Entire System Common MasterViewing VC-2’s Information Information Pulldown menu, touch InfoChord Memory MIDI/USBController Settings Controller Audio I/FBreath Loading a Project from Disk Load Project Saving a Project on Disk Save ProjectTouch Factory Reset Touch Execute to execute the Factory ResetFactory Reset screen appears Backing Up Data to Your Computer USB Mode MFX Parameters Effects ListParametric EQ Parametric Equalizer Graphic EQ Graphic EqualizerIsolator and Filter Resonant FilterDistortion / OD Specifications of each Speaker TypeDistortion / Overdrive Amp Simulator Guitar AmpAuto Wah HumanizerRecommended combination of pre-amp and speaker Stereo Delay Dynamic Processor Stereo Dynamic ProcessorTape Echo Simulator Effect has five delays. Each of the Delay Time parameters Multi Tap DelayCan also set the panning and level of each delay sound REO, AlterReverse Delay Band Pass DelayVocal Echo Analog Delay→Chorus Delay Pan TypeDigital Chorus Hexa Chorus Space ChorusAnalog Flanger Boss FlangerStep Flanger Analog PhaserDigital Phaser Tremolo/Auto PanRotary 28 OD/DS→Cho/Flg Overdrive Signal up to one octave up or downDistortion→Chorus/Flanger Stereo Pitch ShifterOverdrive/Distortion→Delay 29 OD/DS→Delay30 Cho/Flg→Delay Chorus/Flanger→Delay31 Enh→Cho/Flg 32 Enh→Delay Enhancer→DelayEnhancer→Chorus/Flanger Vocal MultiGuitar Multi LPF ThruHPF 36 E.Piano Multi Bass MultiPhonograph Keyboard MultiBit Rate Converter Radio TuningPseudo Stereo This effect reproduces the sound of an AM radio playingChorus Parameters Chorus TypeChorus Parameters Stereo Plate Reverb ParametersStereo OperaHouse Stereo StudioSpringStereo Room Stereo EchoesStereo Cathedral Stereo ChurchRoom Hall Hall Garage Specifications Midi Implementation Chart CHO IndexVolume System mode Temporary AreaREV Type Reverb type Save Project