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Projector address
a. hardware set up of the projector address.
Every projector requires an individual address between 0 and 16 which is set with hardware DIP switches inside the projector. To change that address, contact a BARCO authorized technician.
b. How to control the projector.
The projector's address may be set to any value between 0 and 16. When the address is set, the projector can be controlled now with :
-the RCU for addresses between 0 and 9.
-computer, e.g. IBM PC (or compatible), Apple MAC, etc. for addresses between 0 and 16 (only when the optional RS232 communication port is installed)
Note : a projector will respond to an RCU set to an address of '0' regardless of what address is set in the projector itself.
c. Using the RCU.
Before using the RCU, it is necessary to enter the projector address into the RCU (only when that address is between 1 and 9). The projector with the corresponding address will listen to that specific RCU.
When address 0, 'zero address' is programmed into the RCU, every projector, without exception will listen to the commands given by this RCU.
How to display a projector address?
Press the ADDRESS key (re- cessed key on the RCU) with a pencil.
The projector's address will be dis- played in a 'Text box'. This text box disappears after a few seconds.
To continue using your RCU, it is necessary to enter an address with the digit buttons (address between 0 and 9). For example : if the Address key displays projector address 003, the press "3" digit button on the RCU to set the RCU's address to match the projector's address. Do not press digit 003. This will address the remote to '0' and control all projectors in the room.
PR OJ EC TO R A D DR E S S 00 1
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R5975238 BARCOVISION 701 MULTIMEDIA 070497 |
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