37
Overview Appendix
USB Memory
Song Player
Digital Recorder
Synthesizer
Selecting Sounds Perform. Functions Editing/Eects Other Settings Rec/Play/Edit Eects Rhythm Pattern
LIVE SET EDIT 2 Screen

[1] (OFFSET)

The values set here are applied to the parameters of the tones of the
various layers, and are used in correcting the tone.
Parameter Value Explanation
Cuto
(Cuto.Oset).
-64–
+63 Cuto frequency
Reso
(Resonance.Oset).
-64–
+63 Resonance
Attack
(Attack.Time.Oset).
-64–
+63 TVA/TVF Envelope Attack Time
Releas
(Release.Time.Oset).
-64–
+63 TVA/TVF Envelope Release Time
Decay
(Decay.Time.Oset).
-64–
+63 TVA/TVF Envelope Decay Time

[2] (VIBRATO)

Parameter Value Explanation
Vib.Rate
(Vibrato.Rate).
-64–
+63 For each layer, adjust the vibrato speed
Depth
(Vibrato.Depth).
-64–
+63
For each layer, this adjusts the depth of the
vibrato eect
Delay
(Vibrato.Delay).
-64–
+63
For each layer, this adjusts the time delay until
the vibrato

[3] (VELOCITY)

Velocity Range Lower Velocity Range Upper
Velocity Fade Lower Velocity Fade Upper
Level
Velocity
The layer sounded when you play
softly
The layer sounded when you play
strongly
Parameter Value Explanation
Sns
(Velocity.Sens.
Oset).
-63–+63 Adjusts the velocity sensitivity. The higher the
value, the greater the sensitivity.
Crv
(Velocity.Curve.
Type).
OFF,
1–4
Velocity curve for each layer
Selects for each layer one of the four following
Velocity Curve types that best matches the
touch of the keyboard. Set this to “OFF” if you
are using the keyboard’s own velocity curve.

21 3 4

V.L
(Velocity.Range.
Lower).
1–(Upper) Species the lowest velocity at which the layer
will sound.
V.U
(Velocity.Range.
Upper).
(Lower)
–127
Species the highest velocity at which the layer
will sound.
F.L
(Velocity.Fade.
Lower).
0–127
Determines what will happen to the tone’s
level when the tone is played at a velocity
lower than Velo Range Lower. If you don’t want
the tone to sound at all, set this parameter
to "0."
Parameter Value Explanation
F.U
(Velocity.Fade.
Upper).
0–127
Determines what will happen to the tone’s
level when the tone is played at a velocity
greater than Velo Range Upper. If you
don’t want the tone to sound at all, set this
parameter to "0."

[4] (KEY MOD)

Parameter Value Explanation
Mono/Poly
MONO
The tone assigned to the layer will sound only
one note at a time.
* Unavailable.for.a.layer.to.which.a.rhythm.
set.is.assigned
POLY Chords can be played on the tone assigned to
the layer.
TONE The mono/poly setting of the tone assigned to
the layer will be used.
Legato
(Legato.Switch).
Legato refers to playing smoothly without a perceptible
break between notes. This produces an eect similar to the
hammering-on/pulling-o technique of a guitarist.
* Unavailable.for.a.layer.to.which.a.rhythm.set.is.assigned
OFF Legato will not be applied to the layer.
ON Legato will be applied to the layer when you
play single notes.
TONE The legato setting of the tone assigned to the
layer will be used.
Portamento
(Portamento.
Switch).
OFF Portamento will not be applied.
ON Portamento will be applied.
TONE The portamento switch setting of the tone
assigned to the layer will be used.
Time
(Portamento.Time).
0–127 Time over which the pitch change will occur
when using portamento
TONE The portamento time setting of the tone
assigned to the layer will be used.

[5] (RX FLTR)

Here you can specify whether specic MIDI messages will (On) or will
not (O) be received by each layer.
Parameter Value Explanation
Bd.(Receive.Bender).
OFF, ON ()
Turn reception
on/o for
specic MIDI
messages on
each MIDI
channel
PA.(Receive.Poly.Key.Press).
CA.(Receive.Channel.Press).
Md.(Receive.Modulation:.CC01).
Ex.(Receive.Expression:.CC11).
Hd.(Receive.Hold-1:.CC64).
Br.(Receive.Breath.Type:.CC02).
Ft.(Receive.Foot.Type:.CC04).
Po.(Receive.Portamento:.CC05,.CC65).
Fl.(Receive.Filter.Oset:.CC71,.CC74).
Ev.(Receive.Envelope.Oset:.CC72,.CC73,.CC75)
Ef.(Receive.Eect.Send:.CC91,.CC93)