49
Overview Appendix
USB Memory
Song Player
Digital Recorder
Synthesizer
Selecting Sounds Perform. Functions Editing/Eects Other Settings Rec/Play/Edit Eects Rhythm Pattern
About Note
Some e ect parameters (such as Rate or Delay Time) can be set in
terms of a note value. Such parameters have a num/note switch that
lets you specify whether you will set the value as a numerical value
or as a note value. If you want to set Rate (Delay Time) as a numerical
value, set the num/ note switch to “Hz” (“msec”). If you want to set it as
a note value, set the num/note switch to “NOTE.”
num/note switch
* If.the.Rate.is.speci.ed.as.a.note.value,.the.modulation.will.be.
synchronized.with.the.keyboard.tempo

note:

Sixty-fourth-note
triplet
Sixty-fourth
note
Thirty-second-
note triplet
Thirty-second
note
Sixteenth-note
triplet
Dotted thirty-
second note
Sixteenth note Eighth-note
triplet
Dotted sixteenth
note
Eighth note Quarter-note
triplet
Dotted eighth
note
Quarter note Half-note triplet Dotted quarter
note
Half note
Whole-note
triplet
Dotted half note Whole note Double-note
triplet
Dotted whole
note
Double note
NOTE
If a parameter whose num/note switch is set to “NOTE” is speci ed
as a destination for multi-e ect control, you will not be able to use
multi-e ect control to control that parameter.
If you specify the delay time as a note value, slowing down the
tempo will not change the delay time beyond a certain length. This
is because there is an upper limit for the delay time; if the delay
time is speci ed as a note value and you slow down the tempo
until this upper limit is reached, the delay time cannot change any
further. This upper limit is the maximum value that can be speci ed
when setting the delay time as a numerical value.
When Using 3D E ects
The following 3D e ects utilize RSS (Roland Sound Space) technology
to create a spaciousness that cannot be produced by delay, reverb,
chorus, etc.
52: 3D DELAY
29: 3D CHORUS
30: 3D FLANGER
31: 3D STEP FLANGER
When using these e ects, we recommend that you place your speakers
as follows. Also, make sure that the speakers are at a su cient distance
from the walls on either side.
30˚ 30˚
If the left and right speakers are too far alayer, or if there is too much
reverberation, the full 3D e ect may not appear. Each of these e ects
has an “Output Mode” parameter. If the sound from the OUTPUT jacks
is to be heard through speakers, set this parameter to “SPEAKER.” If the
sound is to be heard through headphones, set it to “PHONES.” This will
ensure that the optimal 3D e ect will be heard. If this parameter is not
set correctly, the full 3D e ect may not appear.
About the STEP RESET function
06: STEP FILTER
16: STEP RING MODULATOR
19: STEP PAN
20: SLICER
63: STEP PITCH SHIFTER
The above  ve types contain a sixteen-step sequencer. For these types,
you can use a multi-e ect control (p. 46) to reset the sequence to play
from the  rst step. To do this, set the multi-e ect control Destination to
“Step Reset.”
For example if you are using the modulation lever to control the e ect,
you would make the following settings.
Parameter Value
Source CC01: MODULATION
Destination Step Reset
Sens +63
With these settings, the sequence will play back from the  rst step
whenever you operate the modulation lever.