Section 6.7 - Punch operations

which allows you to restore the previous version. Only one level of undo is allowed, and if no value has been stored in the in or out memory prior to the wrong value being entered, no undo is possi- ble. To undo the wrong entry:

1)Press and hold down the CANCEL key, and press either the IN or the OUT key, depending on the memory store operation that you want to undo.

The previously-stored memory value will be shown on the LOCATE TIME/VALUE display.

This undo function can also be used with the “on- the-fly” location memory store function (see 6.5.8, “Repeated entry of location points”)to delete a cue point entered in error. In this case, the CUE STR key, rather than the IN or OUT key, should be pressed while the CANCEL key is held down.

Please note that there is no “redo” function.

6.7.5 Setting pre-roll and post-roll times

These times used for punch operations only, and are independent of the pre-roll time described in 6.5.1, “Setting the location pre-roll value”.

The PRRL key can be used to locate to the punch- in time, minus the punch pre-roll time set here.

1)From menu group 1, move the cursor to Pre/ Post, and press SELECT:

P r e r o l l P o s t r o l l

M a c h i n e

1

P r e

P o s t

0 0 m 0 5 s

0 0 m 0 3 s

2)The times may be set up to a maximum of 59 minutes, 59 seconds, using the cursor keys or the numerical keypad.

The values shown above (5 seconds and 3 seconds) are the factory default values for pre-roll and post- roll, respectively.

These values are also the minimum values. Any attempt to set a value less than these will cause the setting to revert to the minimum value.

1)From menu group 1, move the cursor to X-fadeand press SELECT:

C r o s s f a d e

T i m e

M a c h i n e 1

0 6

0 m s

 

 

2)On DA-98 units, the time can be set from 10ms to 200ms in 10ms increments. On DA- 38 and DA-88 units, the increments are still

10ms, but the time can be set from 10ms to 90ms.

Use the UP and DOWN keys to change the value, or the last digits of a value entered with the numeric keypad.

6.7.7 Rehearsing the punch recording

1)Arm the track(s) which will be used for recording.

The REC FUNCTION indicators [1] of these tracks will flash, and the INPUT MONITOR indi- cators [2] will light.

2) Press the AUTO MON key [5].

This corresponds to pressing the AUTO MON key of a DA-98 unit or the INSERT key of a DA-38, or pressing the AUTO INPUT and INSERT keys together on a DA-88 unit.

3)Press the RHSL key [35].

The tape will locate to the punch pre-roll point and start playing. The INPUT MONITOR indicators of the armed tracks will go out, showing that monitoring is off-tape.

When the tape reaches the punch-in point, the RECORD key [40] will start to flash. The INPUT MONITOR indicators will light, show- ing that source monitoring is now enabled.

When the tape reaches the punch-out point, the RECORD key will go out. The INPUT MON- ITOR indicators will also go out .

When the tape reaches the post-roll point, it will stop.

To repeat the rehearsal, press the RHSL key again.

The rehearsal can be interrupted at any time by pressing the STOP key.

6.7.6 Crossfade times

6.7.8 Performing the punch recording

Crossfading is used in digital recording to provide a “seamless” punch operation.

1)With the tracks armed, and the AUTO MON indicator lit, press the AUTO PUNCH key [36].

6-7

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Tascam RC-898 owner manual Setting pre-roll and post-roll times, Rehearsing the punch recording