10 Scene memory
90 PM5D/PM5D-RH V2 / DSP5D Owner’s Manual Operating section
Here’s how to recall a stored scene from memory.
Note
Before you continue with the following procedure, make sure
that the SCENE MEMORY section SCENE MEMORY [PRE-
VIEW] key is off (dark). (If it is on, turn it off.)
1Use the SCENE MEMORY [π]/[] keys to
select the scene number that you want to
recall.
When you select a new scene number, the scene num-
ber and name shown at the top of the display and the
scene number shown in the scene number indicator of
the SCENE MEMORY section will blink.
2Press the SCENE MEMORY [RECALL] key.
A message in the display will ask you to confirm the
recall operation. When you click the OK button, the
scene number you selected in step 1 will be recalled.
If input patch, output patch, and HA libraries are
linked to that scene, the correspondingly numbered
libraries will also be recalled.
Hint
If desired, you can disable the link between the scene and
these libraries, so that specific libraries will not be updated
when you recall that scene.
Using PREVIEW mode
Preview mode lets you check or edit the settings of a scene stored in memory without affecting the signal processing of the
current scene. When you recall a scene in this mode, the settings of the newly recalled scene will appear on the PM5D’s panel,
but the internal signal processing will remain as it was prior to the recall.
During an actual performance, it can be convenient to use this to check the content of the scene you intend to recall next, or to
make minor changes to a scene and then store it.
1In the SCENE MEMORY section, turn on the
SCENE MEMORY [PREVIEW] key.
The key LED will light, and the SCENE MEMORY sec-
tion will operate in PREVIEW mode. At this time, the
scene indicator at the top of the display will turn red,
and the “PREVIEW” indicator will appear.
While in PREVIEW mode, operating the knobs,
encoders, and other controls (except for the TALK-
BACK section, CUE/MONITOR section, and the AD
IN section of the PM5D model) will not affect the
audio signal processing.
2Use the SCENE MEMORY [π]/[] keys to
select the scene number that you want to
recall.
The scene number will light in the scene number
indicator.
3Press the SCENE MEMORY [RECALL] key.
Only the setting values of the scene you selected in step
2 will be loaded and shown in the PM5D’s panel LEDs
and display. However, the internal signal processing of
the system will remain unchanged as it was prior to the
Recall operation.
If desired, you can access a specific channel in the
SELECTED CHANNEL section, or access a specific
screen in the display to examine the values in detail.
4If desired, use the controls of the console to
edit the settings.
Operating a panel control in PREVIEW mode will edit
the settings of the scene you recalled in step 3, but will
not affect the PM5D’s internal signal processing.
5If you want to store the changes you made in
step 4, select the scene number in which you
want to store the scene, and press the SCENE
MEMORY [STORE] key.
The settings you edited in step 4 will be stored into
memory.
6To return the SCENE MEMORY section to
NORMAL mode operation, press the SCENE
MEMORY [PREVIEW] key to make the key LED
go dark.
Note
PREVIEW mode applies to all parameters included in scene
memory, all parameters included in the INPUT PATCH and
OUTPUT PATCH functions, and HA parameters. PREVIEW
mode does not apply to parameters other than these.
Even while you are in PREVIEW mode, recall operations in
the EVENT LIST screen or via MIDI messages will apply to
the current scene. While in PREVIEW mode, operations of
parameters that can be edited in the USER DEFINED
screen will generally apply to PREVIEW mode, not to the
current scene.

Recalling a scene

“PREVIEW” indicator