ATI Technologies X1650 manual On what basis are different rendering modes chosen?

Page 36

98

Scissor Mode - each graphics card renders up to half of the display, either vertically or horizontally depending on the game or application.

Alternate Frame Rendering - the two graphics cards are used to render alternate frames of the display. This configuration increases the performance of the 3D objects, as each card handles half of the total number of frames.

Super Anti-aliasing - improves image quality by combining the results of full-screen anti-aliasing across two graphics cards in a CrossFireconfiguration. The two graphics cards work on different anti-aliasing patterns within each frame.

The first three features are performance features settings automatically selected by ATI's CatalystControl Center. Super

Anti-aliasing is a display quality mode selectable using CatalystControl Center.

14On what basis are different rendering modes chosen?

When CatalystA.I. is enabled in CatalystControl Center, it determines the optimal rendering mode to use, based on the application or game being used. The default rendering mode is dependant on both the hardware configuration and the application being run; typically it will be either Scissor or SuperTiling mode. If CatalystA.I. is not enabled, any Direct 3D® applications that are running on a system based on graphics cards with 16-pipeline graphics processors will use SuperTiling Mode.

15What type of performance improvement is expected?

Performance enhancements experienced on a CrossFiresystem depend on the application or game being used. Performance improvements can be increased up to 100%, and the latest graphics- intensive programs will generally see over 80% performance improvement at high resolutions and image-quality modes.

16How many independent displays can be connected to a CrossFiresystem?

While CrossFireis designed for optimal use on a single display, it is possible to drive multiple monitors using a CrossFiresystem when CrossFireis not enabled. If the motherboard contains an integrated video connection and SurroundViewis enabled, more displays can be added.

Additional troubleshooting tip are covered in the “Reference” chapter.

Image 36
Contents Radeon X1650 PRO Page Iii Disclaimer Important Safety Instructions Page Table of Contents Glossary Index Radeon X1650 PRO Features FeaturesIntroduction Ring Bus Memory ControllerAdvanced Image Quality Features Avivo Video and Display PlatformCrossFire Uninstall Previous Graphics Card Drivers System RequirementsTo uninstall previous drivers System Requirements Using Multiple Displays Connecting Your MonitorsTo connect your monitors Display Configurations Display Connectors Comments Configuration UsedDisplay Configurations Using TV Display and Capture Features Using TV OutViewing Your PC Display on a TV Connecting to a TV or VCR To connect S-Video OutUsing a Monitor vs. Using TV Display Connecting Your S-Video Out to a TV or VCRConnecting to Hdtv Using a TV as the Only DisplayUsing Games and Applications Viewing Text on a TVInstalling your ATI Hdtv video cable ATI Hdtv CableUsing Your ATI Hdtv Video Cable Installing Software and Drivers Installing Drivers and Software in WindowsSoftware Installation Prerequisites To install ATI drivers and softwareMonitor Configuration To set up a multi-monitor display Reinstalling DriversTo configure your primary display To manually reinstall drivers Express or Custom Install Installing the Catalyst Software Suite Catalyst Control Center Launching Catalyst Control CenterLaunching Catalyst Control Center Using the Start Menu Other Quick Launch Access PointsLaunching Catalyst Control Center Using the System Tray Launching Catalyst Control Center Using Hot KeysCrossFire FAQ What graphics cards work with CrossFire?Page Is a driver profile required to make CrossFire work? On what basis are different rendering modes chosen? Welcome to CrossFire CrossFire OverviewAllowable CrossFire System Components CrossFire Rendering Modes SuperTiling Scissor Mode Alternate Frame Rendering AFR Mode Super Anti-aliasing Mode CrossFire Overview CrossFire Overview Troubleshooting ReferenceScreen Defects CrossFire -Specific Troubleshooting CrossFire-Specific Troubleshooting Problem Possible Solution Additional Accessories Compliance InformationFCC Compliance Information Electrical Safety Industry Canada Compliance StatementCE Compliance Information Informations de conformité de la CEThis product was manufactured by ATI Technologies Inc Glossary 3DcAdaptive Anti-aliasing AGPAlpha Blending Alternate Frame RenderingAnisotropic Filtering Anti-aliasingAspect Aspect RatioBack Buffer Bilinear FilteringBit Depth BitmapBuffer Catalyst Control CenterColor Component Color CorrectionComponent Video Composite VideoCompositing Engine Control PointCRT DVI EdtvFlat Shading FogFrames Per Second GammaGouraud Shading HdcpHdtv HueHydraVision HyperZ HDKeyframe Interpolation KTX Buffer Region ExtensionLighting MipmappingNtsc PALPCI PCI Express PCIe PipelinePixel PulldownResolution Refresh RateRendering SaturationScissor Mode SdtvSecam Shadow MaskSmartShader HD SmoothVision HDSpecular Highlight Super Anti-aliasingSuperTiling VideoTexel Texture MappingTransition Minimized Differential Signaling Tmds Trilinear FilteringVector Adaptive Deinterlacing VersaVisionVGA Connector Vertex shader unitsVideo Immersion VideoShader HDVPU Recover YPbPr