computers, and set-top boxes. A DVI adapter can be used to transfer the
video signal to an HDMI™-capable display, although audio must be transferred from a different route, as DVI output does not support audio.
HDTV
Acronym for “High Definition Television,” a format that produces much greater picture quality than a standard television, and in a wide-screen format that matches that of a movie theater screen. The two most popular formats are 1080i and 720p, where the number represents how many horizontal scan lines they have, and the following letter represents whether the picture is interlaced, or the product of progressive scanning technology. Interlaced displays paint the odd-numbered scan lines and then the even- numbered lines to produce a picture, whereas progressive scan paints all of the scan lines at once. Both formats use an aspect ratio of 16:9. In contrast, standard North American television signals are displayed using 480 interlaced (480i) scan lines with a more square aspect ratio of 4:3.
Hue
Refers to a specific color within the visible spectrum of light, defined by its dominant wavelength. A light wave with a central tendency within the range of 565-590 nm is visible as yellow. In the standard RGB color space used by most computer displays, hue refers to a coordinate of the color as described by its red, green, and blue values, minus any additional brightness or saturation values for that color.
HydraVision™
HydraVision™ is ATI’s multi-monitor management software, enabling users to manage the display of multiple windows and applications across two or more adjacent monitors. It also includes a range of productivity features designed to effectively manage applications in this environment.
HyperZ™ HD
HyperZ™ HD includes a number of different technologies aimed at optimizing memory-bandwidth efficiency, particularly with respect to Z- buffer operations. The Z-Buffer, sometimes also called the Depth Buffer, stores information used to determine the placement of objects in a 3D environment with respect to the viewpoint of the observer. Reading and updating this buffer typically consumes more memory than any other part