ATI Technologies X1650 manual Alternate Frame Rendering AFR Mode

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CrossFireOverview 105

Alternate Frame Rendering (AFR) Mode

In this mode, all even frames are rendered on one GPU, while all odd frames are rendered on the other. The completed frames from both GPUs

are sent to the Compositing Engine on the CrossFireEdition card, which then sends them on to the display. By allowing both GPUs to work independently, AFR provides the greatest potential performance improvements of all the available modes. It is also the only mode that allows the full vertex processing performance of both GPUs to be combined.

1PCI Express® CrossFireCompatible Graphics Card

2Radeon® X1650 PRO CrossFireEdition Graphics Card

3Partial Frame Rendered on PCI Express® CrossFireCompatible Graphics Card

4Partial Frame Rendered on PCI Express® CrossFireEdition Graphics Card

5Final Rendered Frame on Display

The main limitation of this mode is that it cannot be used in applications where the appearance of the current frame is dependent upon data generated in previous frames, since AFR generates successive frames simultaneously on different GPUs. In these cases, the SuperTiling or Scissor Mode is used instead.

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Contents Radeon X1650 PRO Page Iii Disclaimer Important Safety Instructions Page Table of Contents Glossary Index Features Radeon X1650 PRO FeaturesIntroduction Ring Bus Memory ControllerAvivo Video and Display Platform Advanced Image Quality FeaturesCrossFire System Requirements Uninstall Previous Graphics Card DriversTo uninstall previous drivers System Requirements Connecting Your Monitors Using Multiple DisplaysTo connect your monitors Display Connectors Comments Configuration Used Display ConfigurationsDisplay Configurations Viewing Your PC Display on a TV Using TV Display and Capture FeaturesUsing TV Out To connect S-Video Out Connecting to a TV or VCRConnecting Your S-Video Out to a TV or VCR Using a Monitor vs. Using TV DisplayUsing a TV as the Only Display Connecting to HdtvUsing Games and Applications Viewing Text on a TVATI Hdtv Cable Installing your ATI Hdtv video cableUsing Your ATI Hdtv Video Cable Installing Drivers and Software in Windows Installing Software and DriversSoftware Installation Prerequisites To install ATI drivers and softwareMonitor Configuration To configure your primary display To set up a multi-monitor displayReinstalling Drivers To manually reinstall drivers Express or Custom Install Installing the Catalyst Software Suite Launching Catalyst Control Center Catalyst Control CenterOther Quick Launch Access Points Launching Catalyst Control Center Using the Start MenuLaunching Catalyst Control Center Using the System Tray Launching Catalyst Control Center Using Hot KeysWhat graphics cards work with CrossFire? CrossFire FAQPage Is a driver profile required to make CrossFire work? On what basis are different rendering modes chosen? Allowable CrossFire System Components Welcome to CrossFireCrossFire Overview CrossFire Rendering Modes SuperTiling Scissor Mode Alternate Frame Rendering AFR Mode Super Anti-aliasing Mode CrossFire Overview CrossFire Overview Reference TroubleshootingScreen Defects CrossFire -Specific Troubleshooting CrossFire-Specific Troubleshooting Problem Possible Solution FCC Compliance Information Additional AccessoriesCompliance Information Industry Canada Compliance Statement Electrical SafetyCE Compliance Information Informations de conformité de la CEThis product was manufactured by ATI Technologies Inc 3Dc GlossaryAGP Adaptive Anti-aliasingAlpha Blending Alternate Frame RenderingAnti-aliasing Anisotropic FilteringAspect Aspect RatioBilinear Filtering Back BufferBit Depth BitmapCatalyst Control Center BufferColor Component Color CorrectionComposite Video Component VideoCompositing Engine Control PointCRT Edtv DVIFlat Shading FogGamma Frames Per SecondGouraud Shading HdcpHue HdtvHydraVision HyperZ HDKTX Buffer Region Extension Keyframe InterpolationLighting MipmappingPCI NtscPAL Pipeline PCI Express PCIePixel PulldownRefresh Rate ResolutionRendering SaturationSdtv Scissor ModeSecam Shadow MaskSmoothVision HD SmartShader HDSpecular Highlight Super Anti-aliasingVideo SuperTilingTexel Texture MappingTrilinear Filtering Transition Minimized Differential Signaling TmdsVector Adaptive Deinterlacing VersaVisionVertex shader units VGA ConnectorVideo Immersion VideoShader HDYPbPr VPU Recover