ATI Technologies X1650 manual CrossFire Overview

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108 CrossFireOverview

pattern that does a better job of anti-aliasing near-horizontal and near- vertical edges, resulting in better overall image quality.

Two of the new Super Anti-aliasing modes use a combination of MSAA and SSAA to achieve the ultimate in image quality. They work by not only using different multi-sample locations on each GPU, but also by offsetting the pixel centers slightly. In effect, each GPU renders the image from a different viewpoint, about half a pixel width apart. The new 10x and 14x Super Anti-aliasing modes operate in this manner, combining 2x SSAA with 4x and 6x MSAA, respectively.

Both of these modes work together with SmoothVisionHD Anisotropic Filtering (AF).

The new Super Anti-aliasing modes can be enabled by users through the ATI CatalystControl Center interface.

Note: Enabling the Super Anti-aliasing modes (x8, x10, x12 x14), disables performance enhancing multi-GPU rendering to provide better image quality.

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Contents Radeon X1650 PRO Page Iii Disclaimer Important Safety Instructions Page Table of Contents Glossary Index Radeon X1650 PRO Features FeaturesIntroduction Ring Bus Memory ControllerAdvanced Image Quality Features Avivo Video and Display PlatformCrossFire Uninstall Previous Graphics Card Drivers System RequirementsTo uninstall previous drivers System Requirements Using Multiple Displays Connecting Your MonitorsTo connect your monitors Display Configurations Display Connectors Comments Configuration UsedDisplay Configurations Viewing Your PC Display on a TV Using TV Display and Capture FeaturesUsing TV Out Connecting to a TV or VCR To connect S-Video OutUsing a Monitor vs. Using TV Display Connecting Your S-Video Out to a TV or VCRConnecting to Hdtv Using a TV as the Only DisplayUsing Games and Applications Viewing Text on a TVInstalling your ATI Hdtv video cable ATI Hdtv CableUsing Your ATI Hdtv Video Cable Installing Software and Drivers Installing Drivers and Software in WindowsSoftware Installation Prerequisites To install ATI drivers and softwareMonitor Configuration To configure your primary display To set up a multi-monitor displayReinstalling Drivers To manually reinstall drivers Express or Custom Install Installing the Catalyst Software Suite Catalyst Control Center Launching Catalyst Control CenterLaunching Catalyst Control Center Using the Start Menu Other Quick Launch Access PointsLaunching Catalyst Control Center Using the System Tray Launching Catalyst Control Center Using Hot KeysCrossFire FAQ What graphics cards work with CrossFire?Page Is a driver profile required to make CrossFire work? On what basis are different rendering modes chosen? Allowable CrossFire System Components Welcome to CrossFireCrossFire Overview CrossFire Rendering Modes SuperTiling Scissor Mode Alternate Frame Rendering AFR Mode Super Anti-aliasing Mode CrossFire Overview CrossFire Overview Troubleshooting ReferenceScreen Defects CrossFire -Specific Troubleshooting CrossFire-Specific Troubleshooting Problem Possible Solution FCC Compliance Information Additional AccessoriesCompliance Information Electrical Safety Industry Canada Compliance StatementCE Compliance Information Informations de conformité de la CEThis product was manufactured by ATI Technologies Inc Glossary 3DcAdaptive Anti-aliasing AGPAlpha Blending Alternate Frame RenderingAnisotropic Filtering Anti-aliasingAspect Aspect RatioBack Buffer Bilinear FilteringBit Depth BitmapBuffer Catalyst Control CenterColor Component Color CorrectionComponent Video Composite VideoCompositing Engine Control PointCRT DVI EdtvFlat Shading FogFrames Per Second GammaGouraud Shading HdcpHdtv HueHydraVision HyperZ HDKeyframe Interpolation KTX Buffer Region ExtensionLighting MipmappingPCI NtscPAL PCI Express PCIe PipelinePixel PulldownResolution Refresh RateRendering SaturationScissor Mode SdtvSecam Shadow MaskSmartShader HD SmoothVision HDSpecular Highlight Super Anti-aliasingSuperTiling VideoTexel Texture MappingTransition Minimized Differential Signaling Tmds Trilinear FilteringVector Adaptive Deinterlacing VersaVisionVGA Connector Vertex shader unitsVideo Immersion VideoShader HDVPU Recover YPbPr