ATI Technologies X1650 manual Scissor Mode, Sdtv, Secam, Shadow Mask

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mainly in Europe for transferring analog audio and video signals between VCRs, DVD players, personal computers, and set-top boxes. It is sometimes referred to as Péritel or the Euroconnector.

Scissor Mode

A graphical load-balancing scheme where two graphics cards are used to render two halves of an image display. One graphics card renders the top half of the screen while the second graphics card renders the bottom half. This configuration offers a form of dynamic load balancing between the two cards as each only needs to render 3D object details on only half of the screen instead of the full screen at any one time. This type of graphical

operation is only available in Radeon® CrossFiregraphics cards running Microsoft® Direct 3D® and OpenGL® games or applications.

SDTV

SDTV is an acronym for “Standard Definition Television” that identifies lower resolution systems when compared to High Definition Television (HDTV) systems. SDTV systems use the same 4:3 aspect ratio and 480 scan lines to produce a picture as regular analog television sets, but digital decoding enhanced of the signal, displaying a sharper and crisper picture. SDTV broadcasts are either interlaced (480i) or use progressive scan (480p), the latter method providing the best overall image quality.

SECAM

An analog color video signal that originated in France, and is used in many other countries, including (but not limited to) much of Eastern Europe, parts of the Middle East and Asia. Like the PAL video standard, SECAM also draws a total of 625 vertical interlaced frames of video at a refresh rate of 25Hz, but uses a fundamentally different way of encoding its colors. The name is an acronym for “Séquential Couleur avec Mémoire,” which is French for “sequential color with memory.”

Shadow Mask

In CRT monitors, the shadow mask is a metal plate full of tiny holes that is attached to the inside of the glass screen. It focuses the beams from the electron guns at the back of the CRT. The distance between these holes is called the dot pitch.

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Contents Radeon X1650 PRO Page Iii Disclaimer Important Safety Instructions Page Table of Contents Glossary Index Introduction Radeon X1650 PRO FeaturesFeatures Ring Bus Memory ControllerAdvanced Image Quality Features Avivo Video and Display PlatformCrossFire Uninstall Previous Graphics Card Drivers System RequirementsTo uninstall previous drivers System Requirements Using Multiple Displays Connecting Your MonitorsTo connect your monitors Display Configurations Display Connectors Comments Configuration UsedDisplay Configurations Using TV Display and Capture Features Using TV OutViewing Your PC Display on a TV Connecting to a TV or VCR To connect S-Video OutUsing a Monitor vs. Using TV Display Connecting Your S-Video Out to a TV or VCRUsing Games and Applications Connecting to HdtvUsing a TV as the Only Display Viewing Text on a TVInstalling your ATI Hdtv video cable ATI Hdtv CableUsing Your ATI Hdtv Video Cable Software Installation Prerequisites Installing Software and DriversInstalling Drivers and Software in Windows To install ATI drivers and softwareMonitor Configuration To set up a multi-monitor display Reinstalling DriversTo configure your primary display To manually reinstall drivers Express or Custom Install Installing the Catalyst Software Suite Catalyst Control Center Launching Catalyst Control CenterLaunching Catalyst Control Center Using the System Tray Launching Catalyst Control Center Using the Start MenuOther Quick Launch Access Points Launching Catalyst Control Center Using Hot KeysCrossFire FAQ What graphics cards work with CrossFire?Page Is a driver profile required to make CrossFire work? On what basis are different rendering modes chosen? Welcome to CrossFire CrossFire OverviewAllowable CrossFire System Components CrossFire Rendering Modes SuperTiling Scissor Mode Alternate Frame Rendering AFR Mode Super Anti-aliasing Mode CrossFire Overview CrossFire Overview Troubleshooting ReferenceScreen Defects CrossFire -Specific Troubleshooting CrossFire-Specific Troubleshooting Problem Possible Solution Additional Accessories Compliance InformationFCC Compliance Information CE Compliance Information Electrical SafetyIndustry Canada Compliance Statement Informations de conformité de la CEThis product was manufactured by ATI Technologies Inc Glossary 3DcAlpha Blending Adaptive Anti-aliasingAGP Alternate Frame RenderingAspect Anisotropic FilteringAnti-aliasing Aspect RatioBit Depth Back BufferBilinear Filtering BitmapColor Component BufferCatalyst Control Center Color CorrectionCompositing Engine Component VideoComposite Video Control PointCRT Flat Shading DVIEdtv FogGouraud Shading Frames Per SecondGamma HdcpHydraVision HdtvHue HyperZ HDLighting Keyframe InterpolationKTX Buffer Region Extension MipmappingNtsc PALPCI Pixel PCI Express PCIePipeline PulldownRendering ResolutionRefresh Rate SaturationSecam Scissor ModeSdtv Shadow MaskSpecular Highlight SmartShader HDSmoothVision HD Super Anti-aliasingTexel SuperTilingVideo Texture MappingVector Adaptive Deinterlacing Transition Minimized Differential Signaling TmdsTrilinear Filtering VersaVisionVideo Immersion VGA ConnectorVertex shader units VideoShader HDVPU Recover YPbPr