ATI Technologies X1650 manual Dvi, Edtv, Flat Shading, Fog, Frame Buffer

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the smaller the number, the sharper the image. The most common dot pitches for monitors range from .24 mm to .31 mm. Also, if a monitor with a .24 mm dot pitch is set to its highest possible resolution, the pixel size will equal the dot pitch. If the monitor is set to lower resolutions, the pixels will be comprised of multiple dots.

DVI

Acronym for “Digital Video Interface,” a standard video connection used on many current computer displays. There are three types of DVI connections: DVI-A (analog), DVI-D (digital), and DVI-I (integrated, capable of either analog or digital). It supports high-bandwidth video signals over 160 Hz, so it is most often used for high-resolution displays.

EDTV

Acronym for “Enhanced Definition Television”, a format that produces better television image quality than Standard Definition Television (SDTV). Applicable to the NTSC broadcast format, EDTV displays are capable of depicting the standard 480 horizontal scan lines in a non- interlaced format. Instead it paints all of the scan lines in one pass, which is called progressive scanning, a process which also removes the “jaggies” inherent in the interlaced television signals.

Flat Shading

A lighting technique that shades each polygon of a 3D object based on where the source of the light is and the angle of the polygon in relation to it. It enables relatively fast rendering of 3D objects, although it can make those objects appear “faceted” as each visible polygon is set to a particular color value, and consequently does not produce as realistic an effect as obtained when using Gouraud shading.

Fog

Term used to describe the blending of an object using a fixed color as objects are made to appear more distant from the viewer.

Frame Buffer

The portion of the memory buffer on the graphics card used to store the image being displayed. All rendering processes have been accomplished by

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Contents Radeon X1650 PRO Page Iii Disclaimer Important Safety Instructions Page Table of Contents Glossary Index Ring Bus Memory Controller Radeon X1650 PRO FeaturesFeatures IntroductionAvivo Video and Display Platform Advanced Image Quality FeaturesCrossFire System Requirements Uninstall Previous Graphics Card DriversTo uninstall previous drivers System Requirements Connecting Your Monitors Using Multiple DisplaysTo connect your monitors Display Connectors Comments Configuration Used Display ConfigurationsDisplay Configurations Viewing Your PC Display on a TV Using TV Display and Capture FeaturesUsing TV Out To connect S-Video Out Connecting to a TV or VCRConnecting Your S-Video Out to a TV or VCR Using a Monitor vs. Using TV DisplayViewing Text on a TV Connecting to HdtvUsing a TV as the Only Display Using Games and ApplicationsATI Hdtv Cable Installing your ATI Hdtv video cableUsing Your ATI Hdtv Video Cable To install ATI drivers and software Installing Software and DriversInstalling Drivers and Software in Windows Software Installation PrerequisitesMonitor Configuration To configure your primary display To set up a multi-monitor displayReinstalling Drivers To manually reinstall drivers Express or Custom Install Installing the Catalyst Software Suite Launching Catalyst Control Center Catalyst Control CenterLaunching Catalyst Control Center Using Hot Keys Launching Catalyst Control Center Using the Start MenuOther Quick Launch Access Points Launching Catalyst Control Center Using the System TrayWhat graphics cards work with CrossFire? CrossFire FAQPage Is a driver profile required to make CrossFire work? On what basis are different rendering modes chosen? Allowable CrossFire System Components Welcome to CrossFireCrossFire Overview CrossFire Rendering Modes SuperTiling Scissor Mode Alternate Frame Rendering AFR Mode Super Anti-aliasing Mode CrossFire Overview CrossFire Overview Reference TroubleshootingScreen Defects CrossFire -Specific Troubleshooting CrossFire-Specific Troubleshooting Problem Possible Solution FCC Compliance Information Additional AccessoriesCompliance Information Informations de conformité de la CE Electrical SafetyIndustry Canada Compliance Statement CE Compliance InformationThis product was manufactured by ATI Technologies Inc 3Dc GlossaryAlternate Frame Rendering Adaptive Anti-aliasingAGP Alpha BlendingAspect Ratio Anisotropic FilteringAnti-aliasing AspectBitmap Back BufferBilinear Filtering Bit DepthColor Correction BufferCatalyst Control Center Color ComponentControl Point Component VideoComposite Video Compositing EngineCRT Fog DVIEdtv Flat ShadingHdcp Frames Per SecondGamma Gouraud ShadingHyperZ HD HdtvHue HydraVisionMipmapping Keyframe InterpolationKTX Buffer Region Extension LightingPCI NtscPAL Pulldown PCI Express PCIePipeline PixelSaturation ResolutionRefresh Rate RenderingShadow Mask Scissor ModeSdtv SecamSuper Anti-aliasing SmartShader HDSmoothVision HD Specular HighlightTexture Mapping SuperTilingVideo TexelVersaVision Transition Minimized Differential Signaling TmdsTrilinear Filtering Vector Adaptive DeinterlacingVideoShader HD VGA ConnectorVertex shader units Video ImmersionYPbPr VPU Recover