PELCO EXSITE IPSXM
LANGUAGE | ENGLISH | |||
UNIT INVERSION | OFF | |||
<SYSTEM INFORMATION> |
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<DISPLAY SETUP> |
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<UNIT SETTINGS> |
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<POSITION CALIBRATION> |
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RESET CAMERA |
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CYCLE CAMERA POWER |
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REBOOT SYSTEM |
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EXIT |
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UNIT SETTINGS |
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<CAMERA> |
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<MOTION> |
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<POWER UP> |
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<LINE SYNC> |
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<PRESETS> |
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<PATTERNS> |
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<ZONES> |
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<WINDOW BLANKING> |
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<ALARMS> |
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<WIPER> |
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<AUX> |
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<CLEAR> |
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<PASSWORD> |
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BACK |
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EXIT |
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PATTERNS |
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PATTERN NUMBER | 1 | |||
<PROGRAM PATTERN> |
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<CLEAR PATTERN> |
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BACK |
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EXIT |
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REFERENCE INFORMATION |
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PATTERN USAGE | 0% | |||
REMAINING | 100% |
PATTERNS
A pattern is a memorized, repeating, series of pan, tilt, zoom and preset functions that can be recalled with a command from a controller or automatically by a programmed function (alarm, park or
The ExSite IPSXM can handle up to four
To program a pattern:
1.Use the joystick to position the cursor beside PATTERN NUMBER. Press Iris Open. The cursor moves to the right.
2.Move the joystick up or down to view selections. Press Iris Open to enter selection.
3.Use the joystick to position the cursor beside PROGRAM PATTERN.
4.Press Iris Open. The Patterns programming window appears on the monitor.
5.Follow the directions displayed on the monitor.
After a pattern is programmed, the remaining storage percentage is displayed on the screen. This is the amount of memory available to program the remaining patterns.
To clear a pattern:
1.Use the joystick to position the cursor beside CLEAR PATTERN.
2.Press Iris Open.
3.Follow the directions displayed on the monitor.
NOTES:
•When programming one or more presets within a pattern use the normal controller commands to Call a Preset.
•Not all controllers can start all four patterns. However, any of the four patterns can be automatically started with park,
Quick Programming Guide
(See Page 9)
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