uK(Option)e(Properties)

To do this:

Select this menu item:

 

 

Move the selected object to the front

1:to the front

 

 

Move the selected object to the back

2:to the back

 

 

Move all text to the front

3:All TEXT

 

 

Adjust the lightness of the background image

4:Fade I/O

 

 

Save Geometry mode screen contents as an image (g3p

5:Store Picture

File)

 

 

 

kUsing the Pointer

You can use the following operations to move the on-screen pointer () around the display when drawing objects, editing objects, etc.

uTo move the pointer

Use the cursor keys to move the pointer around the display. Holding down a cursor key moves the pointer at high speed.

uTo make the pointer jump to a particular location

Pressing a number key (b to j) will cause the pointer to jump to the corresponding section of the screen as shown below.

h

i

j

 

 

 

e

f

g

 

 

 

b

c

d

 

 

 

kUsing Key Help

Pressing 1(File) – 4:Key Help or the a key will display Key Help, which provides information the function of each key in the Geometry mode.

Use the c and f keys to navigate between the three Key Help screens.

To exit the Key Help screens, press J.

Note

The key operations shown on the Key Help screens apply to the drawing screen only.

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