Millennium Enterprises Integrated Modeling Amplifier Editing Modules, User Guide, X-OverType

Models: Integrated Modeling Amplifier

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X-Over Type

Johnson Millennium

Section - 4 Editing Modules

X-Over Type

Selects which crossover type will be used for the Primary Secondary reverb stages. The two crossover types are High

 

Pass (HP) and Low Pass (LP).

X-Over Freq.

Selects the Frequency where the crossover begins to function. Ranges from 25Hz to 20kHz.

Prim & Secd X-Over

These two Parameters allow the crossover to be turned On or Off for each reverb stage. When Off, that particular

 

stage will be full bandwidth, otherwise its frequency response is limited by the X-Over Type and Frequency

 

Parameters.

Prim & Secd Damp

Adjusts how quickly the room absorbs the high-frequency reverberations. In a real room, absorptive materials can be

 

used to dampen the natural high-frequency reverberations of the room. High settings of DAMP cause the reverbera-

 

tions to darken tonally and become less defined over the course of DECAY. Low settings cause less dramatic room

 

effects on the tone of the reverberations. Ranges from 1 to 7.

Low Pass

Selects the frequency above which all frequencies are rolled off. This control can be used to darken the response of

 

bright-sounding gated reverbs. Ranges from 100 Hz to 8 kHz in the Gated Reverb and from 100 Hz to 20 kHz in the

 

Stereo Gated Reverb.

Time

Controls the length of the gated reverb in milliseconds (much like the DECAY control of a normal reverb). Ranges

 

from 25 milliseconds to 300 milliseconds in the Gated Reverb and from 500 milliseconds in the Stereo Gated

 

Reverb.

Blend

Cross-mixes reverberations from the left side into the right side and vice-versa. This can be used to increase the

 

realism of the simulated room by adding reverberations from different parts of the room to each channel. Ranges

 

from 0% to 99%.

Prim & Secd Blend

Adjusts the amount of BLEND for the Primary and Secondary reverb stages. See BLEND above for a complete

 

parameter description.

Decay

Controls the length (RT60) of the room reverberations. This one control could have been divided among Size and

 

Reflection controls but has been simplified here for easier use. To simulate a large room, use longer DECAY settings.

 

For small rooms, use shorter DECAY settings. For more natural sounding reverbs, you may also want to decrease the

 

DENSITY setting as DECAY is shortened. Ranges from .5 to 23 seconds depending on the Reverb Type currently

 

selected.

Prim & Secd Decay

Controls the length (RT60) for the Primary and Secondary reverberation stages. This Parameter interacts with the

 

SIZE and REFLCT Parameters. Larger SIZE and REFLCT settings will allow longer reverb decay times while smaller

 

settings reduce the length of the reverb decays but produce better small environment emulations. Ranges from .26

 

to 11 seconds.

Prim & Secd Size

Changes the relative room size of the Primary and Secondary reverb stages. Ranges from 1 to 5.

Prim & Secd Reflct

Controls the simulation of energy loss of sound each time it is reflected. Hard, smooth materials like glass and wood

 

have more reflectivity that softer, more porous materials. This control can be thought of as determining the

 

“liveness” of the room. Ranges from 1 to 10.

User Guide

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Millennium Enterprises Integrated Modeling Amplifier Editing Modules, User Guide, Johnson Millennium, X-OverType, Low Pass