Recording on MDs

In all other cases:

If “LEVEL SYNC ON” is selected in SET UP menu “LEVEL SYNC”, the deck marks a new track number whenever the signal drops to the specified level or below for about 1.5 seconds or longer, then rises to a specified level.

Set the “LEVEL SYNC” in SET UP menu to “ON” or “OFF” as follows:

1

Press MENU/NO twice to display SET UP menu

 

while the deck is stopped.

2

Turn AMS to select “LEVEL SYNC”, then press

 

AMS.

3

Turn AMS to select “LEVEL SYNC ON” or

 

“LEVEL SYNC OFF”, then press AMS.

 

If you select “LEVEL SYNC ON”, “L.SYNC”

 

appears in the display.

Starting Recording With6 Seconds of Prestored AudioData (Time Machine Recording)

When recording from an FM or satellite broadcast, the first few seconds of material are often lost due to the time it takes you to ascertain the contents and press the record button. To prevent the loss of this material, the Time Machine Recording Function constantly stores

6 seconds of the most recent audio data in a buffer memory so that when you begin recording the program source using this function, the recording actually begins with the 6 seconds of audio data stored in the buffer memory in advance as shown in the illustration below.

When you press

End of the program

AMS in Step 3

source to be recorded

4 Press MENU/NO.

Note

If you turn off the deck or disconnect the AC power cord, the deck will recall the last setting of the Level Synchro Function (“LEVEL SYNC ON” or “LEVEL SYNC OFF”) the next time you turn on the deck.

Audio data in 6-second buffer memory

Beginning of the program source to be recorded

￿AMS ±

Time

Recorded portion

 

 

§EJECT

§EJECT

 

 

 

 

￿AMS ±

￿AMS ±

 

 

0

)

r

0

)

r

·

P

p

·

P

p

 

 

REPEAT A B

M.SCAN

 

 

/>25 ? ! ( )

OUTPUT

·P p

 

 

MUSIC SYNC

 

=

+

r

 

<

>

MD SYNC T.REC

T.REC

0

)

 

NAME IN

<

 

NAME

CHAR

 

MENU/NO

YES

CLEAR

 

 

 

>

 

REC LEVEL

MENU SELECT

1Do Steps 1 to 8 in “Recording on an MD” on pages 7 to 9.

The deck changes to recording pause.

2Start playing the program source you want to record.

The most recent 6 seconds of audio data is stored in the buffer memory.

18EN