66

Programming

Logotypes

Logotypes

Up to 16 logotypes can be stored in the flash PROM of the printer. The logotypes can be positioned and printed out with commands <ESC>g or <ESC>L.

The exact number of logotypes and their sizes is determined by the total amount of memory used for fonts, logotypes and loaded firmware. Make a test printout to see how much memory is available.

Loading

Windows software that converts black and white BMP bitmap files to logotypes and load them into the printer is available on the Zebra web site. If you need to load logotypes in a non- Windows environment, use the <ESC>&1 command.

The time required by the printer to process logotype data, excluding transfer time from the PC, is typically 15 to 20 seconds, per logotype. During this time, any data sent to the printer will be lost.

File Format

A header containing information about the logotype number, size and logotype name shall define each loaded logotype. Immediately after the header follows the actual bitmap of the logotype.

<ESC>&<1> <Header><Bitmap>

Header

Byte 0

Logotype number used to identify the logotype when printing.

 

 

Byte 1

X size measured in bytes.

 

 

Byte 2

Y size measured in pixels.

 

 

Byte 3—15

A logotype name that will be printed on test printouts.

 

 

Bitmap

The bitmap must have exactly (X size * Y size) number of bytes. 1=black, 0=white dot.

Bit No. 7 in byte 0 represents the top left corner of the logotype.

Y size

X size

7

0

Byte 0

P1003636-002

TTP 7030™ Technical Manual

10/05/2009

Page 66
Image 66
Zebra Technologies 7030 technical manual Logotypes, Loading