Epson 410 manual CMX Character Multiplier X Direction, CMY Character Multiplier Y Direction

Models: 410

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Chapter 4

Designing Labels Using LDS

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Starting position definitions:

Use the following to obtain proper character placement relative to orientations and justifications.

Character Starting Positions Relative to Field Orientations and Field Justifications

 

Rotation

 

Field Orientation

 

 

0 Degrees

0 - Right justified above base-line

 

 

 

1

- Left justified above base-line

 

 

 

2

- Right justified below base-line

 

 

 

3

- Left justified above base-line

 

 

 

4

- Centered above base-line

 

 

 

5

- Centered below base-line

 

 

180 Degrees

0 - Left justified below base-line

 

 

 

1

- Right justified below base-line

 

 

 

2

- Left justified above base-line

 

 

 

3

- Right justified above base-line

 

 

 

4

- Centered below base-line

 

 

 

5

- Centered above base-line

 

 

270 Degrees

0 - Right justified below base-line

 

 

 

1

- Right justified above base-line

 

 

 

2

- Left justified below base-line

 

 

 

3

- Left justified centered on base-line

 

 

 

4

- Right justified centered on base-line

 

 

 

5

- Left justified centered on base-line

 

 

90 Degrees

0 - Left justified above base-line

 

 

 

1

- Left justified below base-line

 

 

 

2

- Right justified above base-line

 

 

 

3

- Right justified below base-line

 

 

 

4

- Left justified centered on base-line

 

 

 

5

- Right justified centered on base-line

 

Table 8

CMX CHARACTER MULTIPLIER X DIRECTION

Multiplies each character in the X direction. A 5 high by 3 wide character with a CMX of 2 would produce a 5 high by 6 wide character.

CMY CHARACTER MULTIPLIER Y DIRECTION

Multiplies each character in the Y direction. A 5 high by 3 wide character with a CMY of 2 would produce a 10 high by 3 wide character.

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410 Operators Manual

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Page 37
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Epson 410 manual CMX Character Multiplier X Direction, CMY Character Multiplier Y Direction