З‡ÔËÒ¸ ËÁÓ·‡ÊÂÌËя (ÒÚ. 20)
1УÒÚ‡ÌÓ‚ËÚ ÔÂÂÍβ˜‡ÚÂθ
|
| POWER ‚ |
POWER | ÔÓÎÓÊÂÌËÂ | |
| CAMERA, ̇ʇ‚ | |
CAMERA | ||
OFF | χÎÂ̸ÍÛ˛ | |
PLAYER |
| ÁÂÎÂÌÛ˛ ÍÌÓÔÍÛ. |
|
3ПÓ‚ÂÌËÚ ˚˜‡„ STANDBY ‚ ÔÓÎÓÊÂÌË STANDBY. Н‡ ˝Í‡Ì ЖКД ÔÓя‚ËÚÒя ËÁÓ·‡ÊÂÌËÂ.
OCK
L
S
T
A
N
DBY
START/STOP
4Н‡ÊÏËÚ ͇ÒÌÛ˛ ÍÌÓÔÍÛ. ВˉÂÓ͇χ ̇˜ÌÂÚ Á‡ÔËÒ¸. ДÎя ÓÒÚ‡ÌÓ‚ÍË Á‡ÔËÒË Ì‡ÊÏËÚ ͇ÒÌÛ˛ ÍÌÓÔÍÛ Â˘Â ‡Á.
OCK
L
| S |
| T |
| A |
| N |
| D |
2ОÚÍÓÈÚ ԇÌÂθ | BY |
START/STOP | |
ЖКД, ̇ʇ‚ | ВˉÓËÒ͇ÚÂθ |
ÍÌÓÔÍÛ OPEN. | ЕÒÎË Ô‡ÌÂθ ЖКД Á‡Í˚Ú‡, ‚ÓÒÔÓθÁÛÈÚÂÒ¸ |
| ‚ˉÓËÒ͇ÚÂÎÂÏ, ÔËÒÚ‡‚Ë‚ „·Á Í ÓÍÛÎяÛ. |
КÓÌÚÓθ ‚ÓÒÔÓËÁ‚Ó‰ËÏÓ„Ó ËÁÓ·‡ÊÂÌËя ̇ ˝Í‡Ì ЖКД (ÒÚ. 32)
1УÒÚ‡ÌÓ‚ËÚ ÔÂÂÍβ˜‡ÚÂθ | 2 | Н‡ÊÏËÚ ÍÌÓÔÍÛ 0‰Îя ÔÂÂÏÓÚÍË |
POWER ‚ ÔÓÎÓÊÂÌËÂ PLAYER, |
| ÎÂÌÚ˚. |
̇ʇ‚ χÎÂ̸ÍÛ˛ ÁÂÎÂÌÛ˛ |
| REW |
ÍÌÓÔÍÛ. |
| |
|
| |
POWER |
|
|
CAMERA | 3 |
|
OFF | Н‡ÊÏËÚ ÍÌÓÔÍÛ ( ‰Îя ̇˜‡Î‡ | |
PLAYER |
| ‚ÓÒÔÓËÁ‚‰ÂÌËя. |
PLAY
ПРИМЕЧАНИЕ
Н ÔÓ‰ÌËχÈÚ ‚ˉÂÓ͇ÏÂÛ, ‚Áя‚¯ËÒ¸ Á‡ ‚ˉÓËÒ͇ÚÂθ ËÎË Ô‡ÌÂθ ЖКД.
Á‡ÔÛÒÍÛ ÓÏÛ·˚ÒÚ ÔÓ РÛÍÓ‚Ó‰ÒÚ‚Ó
9