IMPORTANT POINTS FOR USERS OF VARIOUS DAWS
When using the MasterControl with various Digital Audio Workstations (DAWs), you will find the control surface interacts slightly differently with some of them. This is normal! This section lists the kinds of control surface behavior that are unique to certain DAWs, using their current versions at the time of this writing.
Some important notes:
yButton operations F1 through F8, and
yOpen your DAW only after you select the proper Preset on the MasterControl. If your DAW’s controls seem out of sync with the MasterControl, reset the control surface from your DAW.
yIf you use the wrong MasterControl preset with a DAW program, the communication between your computer and the MasterControl may appear to be behaving correctly in the DISPLAY but actually be incorrect.
CUBASE / NUENDO
yWhen using a footswitch, assign it to “User A.” To use the footswitch, you will need to assign a function to “User A” under Cubase’s/Nuendo’s “Mackie Control” setup screen.
yThe SCRUB button does not work in Cubase LE4.
yIf you use the < BANK > or < TRACK > buttons when Rows 2 or 3 are selected, the LEDs next to each row may flicker briefly, which is normal.
yBy default, Cubase/Nuendo will record arm the last track touched. You can disable this behavior by going to Preferences and navigating to Preferences> Edit> Project &Mixer. There, uncheck “Enable Record on Selected Track.”
yBe sure to choose “Mackie Control” as the control surface. Do not select “Mackie HUI,” as HUI’s protocol is incompatible with the MasterControl’s Cubase / Nuendo preset.
ABLETON LIVE
yWhile Live is in Arrange mode, SCRUB mode moves the playhead. While Live is in Session Mode, SCRUB scrolls vertically instead.
yRow 3 (“Input”) is page 4/4 in Live’s I/O menu. Choose
CAKEWALK SONAR
yTo make the MasterControl’s MASTER FADER control more than just the left output, click the LINK (lock) icon in the console (mixer) view on SONAR’s master fader.
yThe MasterControl’s REW / FF buttons have different functions while in Loop, Select, Punch, and Marker Modes in Sonar.
y Loop Mode: REW or FF jumps to the left or right boundary of the loop, respectively.
y Select Mode: REW or FF jumps to the left or right edge of the selection, respectively.
y Punch Mode: REW or FF jumps to the Punch In or Punch Out points, respectively.
y Marker Mode: REW or FF jumps to the left or right marker on the timeline.
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