•Added general stats to football for address 28 in code 6611 for the Fargodome
•Changed the default mode to race mode in auto racing
•Made codes 6000 and 1000 update the time on the display after doing a set time
•Added code 4701 and made it identical to code 4601. Made code 4601 to work for football boards
•Added code 4602 and 4702 to have 3 penalty timers counting for lacrosse
•Fixed the problem with
•Added down labels 1st, 2nd, 3rd, 4th to football
•Fixed the problem of team fouls that are displayed on the 6th line of a stats panel being blanked by player stats functions
•Changed the
•Modified scoreboards output so the driver packets are made before sending to lighten the load on interrupt overhead. Also made it so it only sends the data up to the point where the driver data has not changed
Version 1.5.8 | Release Date: 03 December 2002 |
•Corrected a problem that caused the broadcast blank data not to be sent on power up
•Corrected a problem with the team name message centers being sent the wrong amount of data on a refresh packet
•Corrected the problem with test code 0001, blank display, and scoreboard address test so they are all now working correctly
Version 2.0.0 | Release Date: 15 January 2003 |
•Added Water Polo code 4498
•Added address 17 to hockey codes 4401,4402 and to basketball codes 1401,1402
•Added scores by quarter for basketball
•Added scores by quarter for football
•Made rushing and passing yards work with negative numbers
•Fixed the receive of MDP from clock console in football and hockey
•Removed period key from boxing
•Made colon for adv time in wrestling test code blank
12 | Introduction |