Pattern 3: One-Shot
Start Point | End Point |
Sampling Data |
This pattern plays from the Start Point to the End Point only once, and then stops (freezes) at the End Point.
Owner’s Manual
Pattern 4: Reverse Normal Loop
End Point | Start Point |
Sampling Data |
This pattern is similar to Pattern 1, except the data is played in reverse. Pattern 4 plays from the Start Point to the End Point, then returns to the Start Point and contin- ues to play repeatedly.
Pattern 5: Reverse Alternating Loop
End Point | Start Point |
Sampling Data |
This pattern is similar to Pattern 2, except the data is played in reverse. This pattern plays from the Start Point to the End Point, then plays back toward the Start Point, and continues repeating this action.
Pattern 6: Reverse One-Shot
End Point | Start Point |
Sampling Data |
This pattern is similar to Pattern 3, except the data is played in reverse. This pattern plays from the Start Point to the End Point only once, and then stops (freezes) at the End Point.
Type 2: Tempo and Beat Specified End Point
Patterns of this type let you specify the End Point in terms of BPM and a number of beats (Eb), and are appropriate when you want to synchronize video with music.
For example if you specify the BPM as 120 and the End Beat (number of beats: Eb) value as 8, the End Point will be automatically be placed four seconds (when playing at BPM=120) later than the Start Point. If you select a style in which the clip playback speed is synchro- nized to the BPM, and enter the appropriate BPM value, the video loop will play back in syn- chronization to the beat. The playback patterns are the same as for Type 1.
If you change the Start Point, you’ll need to once again set the BPM value and End Beat set- ting to
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