66
Sound operating mode
Filter: Filter Mod
Tracki ng to A/B
These parameters specify the note numbers at which keyboard
tracking will begin to apply, and set the “Intensity to A” and
“Intensity to B” parameters to specify the depth and direction of
the change applied to filters A and B.
For the range of notes between “Key Low” and “Key High”, the
cutoff frequency will change according to the keyboard location
(pitch).
-99…+99 Parameter value.
Filter EG
Velocity to A
This parameter specifies the depth and direction of the effect
that velocity will have on the time-varying changes created by
the filter EG (as set on “Filter: Filter EG”) to control the filter A
cutoff frequency.
With positive (+) values, playing more strongly will cause the fil-
ter EG to produce greater changes in cutoff frequency. With neg-
ative (–) values, playing more strongly will also cause the filter
EG to produce greater changes in cutoff frequenc y, but with the
polarity of the EG inverted.
99…+99 Value of the Velocity to A parameter.
Velocity to B
This parameter specifies the depth and direction of the effect
that velocity will have on the time-varying changes created by
the filter EG to control the filter B cutoff frequency (see “Veloc-
ity to A”).
99…+99 Value of the Velocity to B parameter.
Int to A (Intensity to A)
Specifies the depth and direction of the effect that the time-vary-
ing changes created by the filter 1 EG will have on the filter A
cutoff frequency.
With positive (+) settings, the sound will become brighter when
the EG levels set by Filter EG “Level” and “Time” parameters are
in the “+” area, and darker when they are in the “–” area.
With negative (–) settings, the sound will become darker when
the EG levels set by Filter EG “Level” and “Time” parameters are
in the “+” area, and brighter when they are in the “–” area.
-99…+99 Parameter value.
Int to B (Intensity to B)
Specifies the depth and direction of the effect that the time-vary-
ing changes created by the filter EG will have on the filter B cut-
off frequency (see “Int to A (Intensity to A)”).
-99…+99 Parameter value.
AMS (EG Alternate Modulation Source)
Selects the source that will control the depth and direction of the
effect that the time-varying changes produced by the filter EG
will have on the cutoff frequency of filters A and B. See “AMS
(Alternate Modulation Source) list” on page77.
Int to A (Intensity to A)
Specifies the depth and direction of the effect that “AMS” will
have on filter A. For det ails on how this w ill apply, refer to “Int to
A (Intensity to A)”.
Int to B (Intensity to B)
Specifies the depth and direction of the effect that “AMS” will
have on filter B. For details on how this will apply, refer to “Int to
A (Intensity to A)”.
Note: The sum of the settings for “Velocity to A/B”, “Intensity to A/
B”, and “(AMS) Intensity to A/B” will determine the depth and
direction of the effect produced by the filter EG.
Filter A/B Modulation
AMS1 (Alternate Modulation Source 1 for filter A/B)
Selects the source that will control modulation of the filter A
cutoff frequency. See “AMS (Alternate Modulation Source) list”
on page77.
Note: The filter B parameters will be displayed when “Filter Type”
on page64 is Low Pass & High Pass.
Intensity (Intensity to AMS1)
Specifies the depth and direction of the effect that “AMS1” will
have.
When “AMS1” is JS X, a positive (+) value for this parame ter will
cause the cutoff frequency to rise when the joystick is moved
toward the right, and fall when the joystick is moved toward the
left. With a negative (–) value for this parameter, the opposite
will occur.
This value is added to the setting of the Filter A “Frequency”.
AMS2 (Alternate Modulation Source 2 for filter A/B)
Selects the source that will control modulation of the filter A
cutoff frequency (see “AMS (Alternate Modulation Source) list”
on page77).
Intensity (Intensity to AMS2)
Specifies the depth and direction of the effect that the selected
source will have (seeIntensity (Intensity to AMS1)” on
page66).
hanges in cutoff frequency
oftly played Strongly played
Setting to –
Strongly played
Setting to +
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off