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Sound operating mode
Amp: Amp Level/Pan
Advanced
Time Modulation
AMS1/2
Use this parameter to selecthe source that will control the “Time”
parameters of the filter EG. See “AMS (Alternate Modulation
Source) list” on page77.
Int (AMS Intensity)
This parameter specifies the depth and direction of the effect
that “AMS1/2” will have.
For example, if “AMS1/2” is set to FltKTr +/+, the EG “Time”
parameters will be controlled by the Keyboard Tracking settings.
With positive (+) values of this parameter, positive (+) values of
“Ramp Low/High” will lengthen the EG times, and negative (–)
values of “Ramp Low/High” will shorten the EG times. The
direction of change is specified by “At (Attack Time Swing)”, “Dc
(Decay Time Swing)”, “Sl (Slope Time Swing)”, and “Rl (Release
Time S wi ng) ”.
With a setting of 0, the times specified by “Frequency (Cutoff
Frequency A)” will be used.
If “AMS1/2” is set to Velocity, positive (+) values of this parame-
ter will cause EG times to lengthen as you play more strongly,
and negative (–) values will cause EG times to shorten as you
play more strongly.
-99…+99 Intensity value.
At (Attack Time Swing)
This parameter specifies the direction in which “AMS1/2” will
affect the attack time. With positive (+) values of “Intensity”, set-
ting this parameter to + will allow AMS to lengthen the time,
and setting this parameter to – will allow AMS to shorten the
time. With a setting of 0 there will be no change.
Dc (Decay Time Swing)
This parameter specifies the direction in which “AMS1/2” will
affect the decay time. With positive (+) values of “Intensity”, set-
ting this parameter to + will allow AMS to lengthen the time,
and setting this parameter to – will allow AMS to shorten the
time. With a setting of 0 there will be no change.
Sl (Slope Time Swing)
This parameter specifies the direction in which “AMS1/2” will
affect the slope time. With positive (+) values of “Intensity”, set-
ting this parameter to + will allow AMS to lengthen the time,
and setting this parameter to – will allow AMS to shorten the
time. With a setting of 0 there will be no change.
Rl (Release Time Swing)
This parameter specifies the direction in which “AMS1/2” will
affect the release time. With positive (+) values of “Intensity”,
setting this parameter to + will allow AMS to lengt hen the time,
and setting this parameter to – will allow AMS to shorten the
time. With a setting of 0 there will be no change.
Amp: Amp Level/Pan
These parameters control the volume and pan of the selected
oscillator.
Amp Level
Volume of the selected oscillator.
Note: The volume of a Sound can be controlled by CC#7 (volume)
and #11 (expression). The resulting level is determined by multi-
plying the values of CC#7 and #11. The Global MIDI channel is
used for control.
0…127 Volume level.
Pan
Pan (stereo position) of the selected oscillator.

This parameter is not available whe n editing a Drum Kit.

Use the individual Pan control for each ke y (see “Pan” on

page60).

Random The sound will be heard from a different location
at each note-on.
L001 Places the sound at far left.
C064 Places the sound in the center.
R127 Places the sound to far right.
Note: This can be controlled by CC#10 (panpot). A CC#10 value of
0 or 1 will place the sound at the far left, a value of 64 will place the
sound at the location specified by the “Pan” setting for each oscilla-
tor, and a value of 127 will place the sound at the far right. This is
controlled on the global MIDI channel.

Pan modulation

AMS (Alternate Modulation Source)
Selects the source that will modify pan (see “AMS (Alternate
Modulation Source) list” on page77). This change will be rela-
tive to the “Pan” setting.
Intensity
Specifies the depth of the effect produced by “AMS”. For exam-
ple, if “Pan” is set to C064 and “AMS” is Note Number, positive
(+) values of this parameter will cause the sound to move toward
the right as the note numbers increase beyond the C4 note (i.e.,
Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Softly played note with Attack,
Decay, Slope and Release
Level Swings set to +
Strongly played note with
Attack, Decay, Slope and
Release Level Swings set to +
Strongly played note with
Attack, Decay, Slope and
Release Level Swings set to –