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Sound operating mode
Filter: Filter EG
Start
This parameter specifies the change in cutoff frequency at the
time of note-on.
-99…+99 Level value.
Attack
This parameter specifies the change in cutoff frequency after the
attack time has elapsed.
-99…+99 Level value.
Break (Break Point)
This parameter specifies the change in cutoff frequency after the
decay time has elapsed.
-99…+99 Level value.
Sustain
This parameter specifies the change in cutoff frequency that will
be maintained from after the slope time has elapsed until note-
off occurs.
-99…+99 Level value.
Release
This parameter specifies the change in cutoff frequency that will
occur when the release time has elapsed.
-99…+99 Level value.
Time
These parameters specify the time over which the filter change
will occur.
Attack
This parameter specifies the time over which the level will
change from note-on until the attack level is reached.
0…99 Time value.
Decay
This parameter specifies the time over which the level will
change from the attack level to the break point level.
0…99 Time value.
Slope
This parameter specifies the time over which the level will
change after the decay time has elapsed until the sustain level is
reached.
0…99 Time value.
Release
This parameter specifies the time over which the level will
change after note-on occurs until the release level is reached.
0…99 Time value.
Level Modulation
AMS (Alternate Modulation Source)
This parameter selects the source that will control the “Level”
parameters of the filter EG (AMS (Alternate Modulation
Source) list” on page77).
Intensity (AMS Intensity)
This parameter specifies the depth and direction of the effect
applied by “AMS”. With a setting of 0, the levels specified by
“Frequency (Cutoff Frequency A)” will be used.
For example, if “AMS” is Velocity, and you set “St (Start Level
Swing)”, “At (Attack Level Swing)” and “Br (Break Level Swing)”
to + and set “Intensity” to a positive (+) value, the EG levels will
rise as you play more strongly. If “Intensity” is set to a negative
(–) values, the EG levels will fall as you play more strongly.
-99…+99 Intensity value.
St (Start Level Swing)
This parameter specifies the direction in which “AMS” will affect
“Start”. When “Intensity” has a positive (+) value, a setting of +
for this parameter will allow “AMS” to raise the EG level, and a
setting of – will allow “AMS” to lower the EG level. With a setting
of 0 there will be no change.
At (Attack Level Swing)
This parameter specifies the direction in which “AMS” will affect
“Attack”. When “Intensity” has a positive (+) value, a setting of +
for this parameter will allow “AMS” to raise the EG level, and a
setting of – will allow “AMS” to lower the EG level. With a setting
of 0 there will be no change.
Br (Break Level Swing)
This parameter specifies the direction in which “AMS” will affect
“Break (Break Point)”. When “Intensity” has a positive (+) value,
a setting of + for this parameter will allow “AMS” to raise the EG
level, and a setting of – will allow “AMS” to lower the EG level.
With a setting of 0 there will be no change.
Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Softly played note with Start Level
Swing, Attack Level Swing, and
Break Level Swing set to +
Strongly played note with Start
Level Swing, Attack Level Swing,
and Break Level Swing set to +
Strongly played note with Start
Level Swing, Attack Level Swing,
and Break Level Swing set to –