406
Effect Block

Gate

1.

Gate (Gate Switch)

Value: Off, On

This turns on and off the gate function that cuts the
output of the reverb sound based on the volume of
the source sound.

The effect block switch (press [F5] to change) is
shared with the Reverb block. If you want to turn
off only the Gate, turn the Gate switch Off.
2.
Mode
3.
Threshold
Value: 0–100
Sets the input volume level at which starts closing the
gate to cut the reverb sound.
4.
Attack
Value: 1–100
Sets the time it takes the gate fully opens after being
triggered.
5.
Hold
Value: 1–100
Sets the time it takes the gate starts closing after the
instant the source sound goes under the threshold
level.
6.
Release
Value: 1–100
Sets the time it takes the gate fully closes after passes
by the hold time.

fig10-11e

7.

Effect Level

Value: 0–100

Sets the volume of the reverb sound. When use this
algorithm in insertion, lower it to get a balance with
the direct level.

8.

Direct Level

Value: 0–100

Sets the volume of the source sound. Set this to 0
when using the send/return method. Raise this when
using the insert method to mix the source sound into
the output.

To make the gate settings easy when using the gate
function to get special reverb effects, make reverb
times longer. In such instances, instead of using
Low Damp or High Damp to change the tone, do
this with the High Cut frequency settings or
through equalization at an earlier stage. To get
sharp gate reverb, make the attack and release times
extremely short, and set expression time to match
the rhythm with the hold time setting. To get
reverse reverb, make the attack time plenty long,
and keep the release time short.

Other effect blocks

EQ (3-band equalizer)

(p. 401)

Value Explanation

Gate
(Gate Reverb) When the source volume
falls below a certain level, the gate clos-
es, giving the effect of the reverb sound
being cut with a gate reverb.
Duck
(Ducking Reverb) When the source vol-
ume gets high enough, the gate closes,
which gives a ducking reverb-type ef-
fect. Stop the reverb sound only when
input loud sound so that prevent the
play sound become unclear.
Release
Hold
Attack
Close
Threshold
Open
Input signal
Gate
ECS05_manual_e.book 406 ページ 2005年11月30日 水曜日 午前11時14分