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Effect Block

4.

Feedback Level

Value: 0–100

Sets the repeat times for the delay sound. When set to
0, each delayed sound is played only once. (if the
Mode is “Alternate” (Alt), delayed sound in each
channel are played only once.)

5.

Effect Level

Value: 0–100

Sets the volume of the delay sound. Adjust this after
getting a balance with the direct level.

6.

Direct Level

Value: 0–100

Sets the volume of the source sound. It is ordinarily
set to 100

ChoFln (Chorus/Flanger)

This provides you with chorus or flanger effects to
suit your needs. Chorus is an effect that adds breadth
and fullness to the sound. The flanger gives you effect
that is like a jet sound rising and falling.

1.

Mode

Value: Chorus, Flanger

This selects either the chorus or the flanger.

2.

Rate

Value: 0–100

This sets the chorus or flanger modulation cycle time.

3.

Depth

Value: 0–100

This sets the chorus or flanger modulation depth.

4.

Manual

Value: 0–100

This sets the center frequency at which the chorus or
flanging effect is applied.

5.

Resonance

Value: 0–100

The more this value is increased, the stronger this
distinctive effect becomes. If the Resonance value is
set too high, another sound (oscillation) begins to
appear.
ECS05_manual_e.book 428 ページ 2005年11月30日 水曜日 午前11時14分