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Effect/Parameter List
These settings allow you to select the desired type of reverb, and its
characteristics.

0: OFF

Reverb is not used.

1: REVERB

Normal reverb

2: SRV ROOM

This simulates typical room acoustic reflections.

3: SRV HALL

This simulates typical concert hall acoustic reflections.
The parameters are the same as for “2: SRV_ROOM.”

4: SRV PLATE

This simulates a reverb plate, a popular type of artificial reverb unit
that derives its sound from the vibration of a metallic plate.
The parameters are the same as for “2: SRV_ROOM.”

5: GM2 REVERB

GM2 Reverb

6: CATHEDRAL

Simulates the type of reverberation in churches and other such spaces
bounded by hard walls
Reverb Parameter
Parameter Value Description
Type ROOM1,
ROOM2,
STAGE1,
STAGE2,
HALL1,
HALL2,
DELAY,
PAN-
DELAY
Type of reverb/delay
ROOM1
: short reverb with high density
ROOM2
: short reverb with low density
STAGE1
: reverb with greater late
reverberation
STAGE2
: reverb with strong early
reflections
HALL1
: very clear-sounding reverb
HALL2
: rich reverb
DELAY
: conventional delay effect
PAN-DELAY
: delay effect with echoes
that pan left and right
Time 0–127 Time length of reverberation
(Type: ROOM1-HALL2)
Delay time
(Type: DELAY, PAN-DELAY)
HF Damp 200–8000 Hz,
BYPASS
Adjusts the frequency above which the
high-frequency content of the reverb
sound will be cut, or “damped.” If you do
not want to cut the high frequencies, set
this parameter to BYPASS.
Delay
Feedback
0–127 Adjusts the amount of delay feedback
when the Type setting is DELAY or PAN-
DELAY.
Parameter Value Description
Pre Delay 0.0–100.0 ms Adjusts the delay time from the direct
sound until the reverb sound is heard.
Time 0–127 Time length of reverberation
Size 1–8 Size of the simulated room or hall
High Cut 160 Hz–12.5
kHz,
BYPASS
Adjusts the frequency above which the
high-frequency content of the reverb will
be reduced. If you do not want to reduce
the high frequencies, set this parameter to
BYPASS.
Density 0–127 Density of reverb
Diffusion 0–127 Adjusts the change in the density of the
reverb over time. The higher the value, the
more the density increases with time. (The
effect of this setting is most pronounced
with long reverb times.)
LF Damp
Freq
50–4000 Hz Adjusts the frequency below which the
low-frequency content of the reverb sound
will be reduced, or “damped.”
LF Damp
Gain
-36–0 dB Adjusts the amount of damping applied to
the frequency range selected with LF
Damp. With a setting of “0,” there will be
no reduction of the reverb’s low-frequency
content.
HF
DampFreq
4000 Hz–12.5
kHz
Adjusts the frequency above which the
high-frequency content of the reverb
sound will be reduced, or “damped.”
HF Damp
Gain
-36–0 dB Adjusts the amount of damping applied to
the frequency range selected with HF
Damp. With a setting of “0,” there will be
no reduction of the reverb’s high-
frequency content.
Parameter Value Description
Character 0–7 Type of reverb
0–5
: reverb
6, 7
: delay
Pre-LPF 0–7 Cuts the high frequency range of the
sound coming into the reverb.
Higher values will cut more of the high
frequencies.
Level 0–127 Output level of reverberation
Time 0–127 Time length of reverberation
Delay
Feedback
0–127 Adjusts the amount of the delay sound
that is fed back into the effect when the
Reverb Character setting is 6 or 7.
Parameter Value Description
Pre-LPF 0–7 Cuts the high frequency range of the
sound coming into the reverb.
Higher values will cut more of the high
frequencies.
Level 0–127 Output level of reverberation
Time 0–127 Time length of reverberation
Parameter Value Description
RD-700SX_e.book 145 ページ 2006年3月23日 木曜日 午後2時52分