Star Micronics NX-1000 manual Print O-pin graphics, Copy standard characters from ROM into RAM

Models: NX-1000

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Print O-pin graphics

Print O-pin graphics

IModel ASCII

 

 

I

Decimal

1

Hexadecimal

I

<ESC >

“n”

nO nl

27

94

nO nl

1B

5E

n0 nl

 

Std.

ml

m2

 

n2 ml

m2 .__

n2 ml

m2

___

n2

 

Prints bit-image graphics at 60 dots per inch if n0 = 0 or 120 dots per inch if nO = 1. The graphics image is 9 dots high and nl + n2 x 256 dots wide. Maximum width is 8 inches. Dots beyond the right margin are ignored. ml, m2, . are byte pairs representing 9 vertical dots each. In the leftmost position, the most significant bit of ml is the top dot; the least significant bit of ml is the second dot from the bottom; the most significant bit of m2 is the bottom dot; and the other bits of m2 are ignored.

Other byte pairs are similar. The number of data bytes must be 2 x (nr

+n2 x 256). At the end of bit-image printing the printer returns auto- matically to character mode.

DOWNLOAD CHARACTER COMMANDS

Copy standard characters from ROM into RAM

Mode

ASCII

 

 

 

 

 

Decimal

 

 

 

Hexadecimal

Std.

< ESC >

“:”

CO>

<O>

<O>

27

58

0

0

0

lB3A

00

0000

IBM

< FS >

“:‘I

CO>

<O>

<O>

28

58

0

0

0

IC 3A

00

00 00

Copies all the standard characters to the corresponding download char- acter RAM area, overwriting any download data already present. Ignored when DIP switch 2-1 is ON.

Define draft download characters

Mode

ASCII

 

 

 

 

 

Decimal

 

 

Hexadecimal

 

<ESC>

 

“SC”

CO>

nl

27

38

0

nl

IB

26

00

nl

Both

I

n2

m0

ml

m2

n2 m0

ml

m2

 

n2 m0

ml

m2

I

m3...

ml1

 

 

m3...mll

 

 

m3...mll

 

 

Defines one or more new draft characters and stores them in RAM for

 

later use. DIP switch 2-l must be OFF; otherwise RAM is used as an

 

input buffer, not for downloading characters, and this command is ig-

 

nored. Draft mode must be selected before this command is executed.

 

nl is the character code of the first character defined and n2 is the character

 

code of the last character defined. nl and n2 must both be between 32

 

and 127 or both be between 160 and 255. nl must be equal to or less than

 

n2. Use

of

character

codes 32

(space)

and

127 (delete

code)

should be

 

avoided

if possible.

 

 

 

 

 

 

 

 

 

 

Each character is defined by an attribute byte (m0) and 11 data bytes (ml, m2,..... mll).

Page 90
Image 90
Star Micronics NX-1000 Print O-pin graphics, Copy standard characters from ROM into RAM, Define draft download characters