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11. HOW TO STORE OR ERASE SCENE MEMORY
A "Scene" defines the unit of broadcast pattern in mixer mode.
Up to 32 patterns can be stored as Scene memory in the Scene memory bank, which can then be recalled.

11.1. Storing Scene Memory

SCENESETT I N
G
SAVE
BANK15 NA
M
E=_______
SCENESETT I N
G
ERASE
––
L
O
AD 01
SAVE 15
SAVE 01
SAVE C
O
M
PLETE
15CERE
M
O
NY
SAVE 15
–––
ENTER
3
ENTER
7
MEMORY
8
MEMORY
9
5
MEMORY
1
PARAMETER
4
PARAMETER
2
Press for over 2 seconds.
6
Step 1. Hold down the Memory key for 2 seconds or more.
The Scene memory setting screen is displayed.
Step 2. Use the Parameter setting knob to display "SAVE"
indication.
Step 3. Press the Enter key to display the Scene memory save
screen.
Step 4. Select with the Parameter setting knob the Scene
memory bank number (01 32) to be stored.
Step 5. Set the Scene memory name.
Press the Down shift key to display the Scene memory
name setting screen.
Up to 7 characters can be used to set the name.
Advance to Step 7 when name setting is not required.
Step 6. Press the Up shift key.
The display returns to the Scene memory save screen.
Step 7. Press the Enter key to store the current settings to the
designated Memory bank number.
The set name is displayed on the screen.
Step 8. Press the Memory key.
The display returns to the Scene memory recall screen.
Step 9. Press the Memory key.
The display returns to the Normal use state.