Prog

Function: This command specifies execution of another program as a subroutine. In the RUN • MAT (or RUN) mode, this command executes a new program.

Syntax: Prog "file name"=

Example: Prog "ABC"=

Description:

Even when this command is located inside of a loop, its execution immediately breaks the loop and launches the subroutine.

This command can be used as many times as necessary inside of a main routine to call up independent subroutines to perform specific tasks.

A subroutine can be used in multiple locations in the same main routine, or it can be called up by any number of main routines.

Main Routine

 

Subroutines

 

A

D

 

 

 

Prog "D"

 

 

 

 

Prog "C"

C

E

I

J

 

 

 

 

 

Prog "E"

Prog "I"

Prog "J"

 

 

Level 1

Level 2

Level 3

Level 4

Calling up a subroutine causes it to be executed from the beginning. After execution of the subroutine is complete, execution returns to the main routine, continuing from the statement following the Prog command.

A Goto~Lbl command inside of a subroutine is valid inside of that subroutine only. It cannot be used to jump to a label outside of the subroutine.

If a subroutine with the file name specified by the Prog command does not exist, an error occurs.

In the RUN • MAT (or RUN) mode, inputting the Prog command and pressing Ulaunches the program specified by the command.

Return

Function: This command returns from a subroutine.

Syntax: Return=

Description: Execution of the Return command inside a main routine causes execution of the program to stop. Execution of the Return command within a subroutine terminates the subroutine and returns to the program from which the subroutine was jumped to.

Stop

Function: This command terminates execution of a program.

Syntax: Stop=

Description:

This command terminates program execution.

Execution of this command inside of a loop terminates program execution without an error being generated.

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