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Aspect Ratio & Wall
Wall Width and Height determine the dimensions of the Big Picture wall, which is not necessarily the same as the physical wall (it could be smaller). The upper limit is 32 cubes in each dimension. However, this does not mean you can safely stack Margays 32 cubes high!
Unit Column and Row designate where this cube is in the defined wall, which is not neces- sarily the same position as in the physical wall. The Column can never be larger than the Width, and the Row can never be larger than the Height.
Press the LEFT ARROW to open the Scale Mode choice menu.
When Wall Mode is checked (on), each cube shows only its segment of the whole picture. When Wall Mode is unchecked (off), the cube shows the entire picture.
When the aspect ratio of the source picture and the aspect ratio of the cube (or the whole wall when in Wall Mode) do not match, Scale Mode and Justify are used to fit the picture onto the cube (or wall).
Scale Mode is Fill All, Crop, Letterbox/Pillarbox, Wide- screen, Normal Video or One to One.
Fill All stretches the picture as necessary on one axis to fill the screen. All of the picture is shown.
Crop fills the screen by zooming until the second edges touch the screen edges and crops the rest. Some of the picture will be cut off.
Letterbox/Pillarbox fills the screen by zooming until the first edges touch the screen edges (sides or
Widescreen (16x9) forces a 1.77 aspect ratio to display compressed DVDs correctly. All of the picture is shown.
Normal Video (4x3) may be the best choice for standard video sources, such as PAL and NTSC.
One to One puts the original picture up pixel for pixel. Its shape and size will depend entirely on the source. VGA sources will be small.
Justify moves the picture to the top, middle or bottom, or to the left, center or right. This has no function when the Scale Mode is Fill All.
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