1. OPERATIONAL OVERVIEW

1.7Entering the MOB Mark, Setting MOB as Destination

The MOB (Man Overboard) mark functions to mark man overboard position. You can inscribe this mark from any mode, except while playing back data or conducting any test. Note that this function requires position data.

Range, bearing

Man Current overboad position

MOB mark

M

(MOB)

MO 162.5° M B 0.49 nm

MOB Data Box Bearing and range to MOB position

MOB concept

1.Press and hold down the [SAVE/MOB] key for about three seconds when someone falls overboard. The display shows the waypoint number being saved (youngest empty waypoint number, 001-999) followed by the MOB confirmation window.

WAYPOINT SAVED!

XXX= Waypoint number XXXWPT CONTINUE PUSHING

FOR MOB!

After several seconds

MAN OVER BOARD! GO TO MOB?

YES ... PUSH ENTER KNOB NO ... PUSH CLEAR KEY

MOB mark messages

2.Push the [ENTER] knob to select the MOB position as destination, or press the [CLEAR] key to only mark current ship’s position as a waypoint. If you select the MOB position as destination;

A full-screen radar or plotter screen appears depending on the display in use.

The MOB mark “MOB” appears at the MOB position and a line runs between it and current position. This line shows the shortest course to the MOB position.

Range and bearing to the MOB position are shown in the MOB data box.

To erase an MOB mark from the plotter display, you must first erase its corresponding waypoint. Place the cursor on the MOB mark, then press the [CLEAR] key followed by pushing the [ENTER] knob to erase the waypoint. Then, repeat to erase the MOB mark.

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Furuno 1833, 1943, 1933 manual Entering the MOB Mark, Setting MOB as Destination, MOB concept, MOB mark messages