Hi Gain

Adjust the gain of the high frequency range.

Balance (Effect Balance)

Adjust the volume balance between the direct sound and the pitch shift sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the pitch shift sound will be output.

Level (Output Level)

Adjust the output level.

24: REVERB

The Reverb effect adds reverberation to the sound, simulating an acoustic space.

L in

2-Band

L out

EQ

Balance D

 

 

Balance W

 

Reverb

 

 

 

Balance W

 

R in

2-Band

R out

EQ

Balance D

 

Type (Reverb Type)

Select the type of Reverb effect. ROOM1:dense reverb with short decay ROOM2:sparse reverb with short decay STAGE1:reverb with greater late reverberation STAGE2:reverb with strong early reflections HALL1:reverb with clear reverberance HALL2:reverb with rich reverberance

Pre Dly (Pre Delay Time)

Adjust the time delay from when the direct sound begins until the reverb sound is heard.

Time (Reverb Time) #

Adjust the time length of reverberation.

HF Damp

Adjust the frequency above which the reverberant sound will be cut. As the frequency is set lower, more of the high frequencies will be cut, resulting in a softer and more muted reverberance. If you do not want the high frequencies to be cut, set this parameter to BYPASS.

LowGain

Adjust the gain of the low frequency range.

Hi Gain

Adjust the gain of the high frequency range.

Balance (Effect Balance) #

Adjust the volume balance between the direct sound and the reverb sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the reverb sound will be output.

Level (Output Level)

Adjust the output level.

Chapter 3. Creating Your Own Sounds

25: GATE-REVERB

Gate Reverb is a special type of reverb in which the

reverberant sound is cut off before its natural length.

L in

2-Band

L out

EQ

Balance D

 

 

Balance W

 

Gate Reverb

 

 

 

Balance W

 

R in

2-Band

R out

EQ

Balance D

 

Type (Gate Reverb Type)

Select the type of reverb.

NORMAL: conventional gate reverb

REVERSE: backwards reverb

SWEEP1: the reverberant sound moves from right to left

SWEEP2: the reverberant sound moves from left to right

Pre Dly (Pre Delay Time)

Adjust the time delay from when the direct sound begins until the reverb sound is heard.

Gate Time

Adjust the time from when the reverb is heard until when it disappears.

LowGain

Adjust the gain of the low frequency range.

Hi Gain

Adjust the gain of the high frequency range.

Balance (Effect Balance) #

Adjust the volume balance between the direct sound and the reverb sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the reverb sound will be output.

Level (Output Level) #

Adjust the output level.

26: OVERDRIVECHORUS

This effect connects an overdrive and a chorus in series.

L in

L out

 

Balance D

 

Balance W

Overdrive

Chorus

 

Balance W

R in

R out

 

Balance D

OD Drive

Adjust the degree of overdrive distortion. The volume will change together with the degree of distortion.

OD Pan (Overdrive Pan) #

Adjust the stereo location of the overdrive sound. L64 is far left, 0 is center, and 63R is far right.

Cho Dly (Chorus Pre Delay Time)

Adjust the time delay from when the direct sound begins until the chorus sound is heard.

Chapter 3

103

Page 103
Image 103
Roland XP-30 owner manual Gate-Reverb, OVERDRIVE→ Chorus, 103