Operations Advanced 4 Chapter
User Program Effects
Creating New User Program EffectsTo create a new user program effect, use the following procedure.
STATUS display window
|
|
|
|
|
|
|
|
|
|
|
|
|
| EDIT display window |
| |||||
|
|
|
|
|
|
|
|
|
|
|
|
|
| USER PGM | SNAP SHOT |
|
|
|
| |
|
| 1 TITLE 2 | DSK | EDGE |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 4,7 | |
5 |
|
|
|
|
|
|
|
|
|
|
|
|
| STATUS EDIT |
|
|
|
|
| |
EDITOR | LUM | LUM | LUM | TRAIL |
|
|
|
|
|
|
|
|
|
|
|
|
|
| ||
|
|
|
| SHADOW |
|
|
|
|
|
|
|
|
|
|
|
|
|
| ||
GPI | CRK | CRK | BORDER | BEVELD |
|
|
|
|
|
|
|
|
|
|
|
|
|
| ||
|
|
|
|
| EDGE |
| INITIAL |
|
|
|
|
|
| EDIT | LEARN |
|
|
|
|
|
| SET UP | MASK | MASK | MASK | SOFT |
|
|
|
|
|
|
|
|
| RECALL |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
| SHIFT | CCR | LIGHTING MATTES | BORDER |
| PATTERN | PAGE | F1 |
| F2 | F3 | F4 | F5 | HOLD |
| LOCATION |
| 1 | ||
|
|
|
|
|
|
| ADJ |
|
|
|
|
|
|
| INPUT |
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| EFFECT |
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
| TRANS RATE |
|
| DSK | PATTERN NUMBER |
|
|
|
|
| ||
|
|
|
|
|
|
|
|
|
|
|
|
| FTB | SET |
|
|
| SET |
|
|
|
|
| CCR | TITLE 1 | TITLE 2 | DSK | SUPER BG FRGD 2 | MEMORY | FRAME | FREEZ | MIX | EFFECT |
| N/R | REV | DIRECT | DIRECT | DSK PVW | 6 | |
| AUXILIARY |
| SOURCE | SOURCE | FILL |
|
|
|
|
|
|
|
|
|
| RECALL PATTERN |
| |||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| LAST X | FADE | |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 7 | 8 | 9 |
| TO | |
| BLACK | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | MEMORY | INT |
| TITLE |
| INS | BLACK | ||||
| BACKGROUND |
|
|
|
|
|
|
|
| VIDEO |
|
|
|
|
|
|
|
| ||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |||
| BLACK | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | MEMORY | INT | CUT |
| 4 | 5 | 6 | DEL |
| 2 | |
|
|
|
|
|
|
| ||||||||||||||
| VIDEO |
|
|
|
| P IN P | DSK | |||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 | 2 | 3 | RST | ||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |||||
| FOREGROUND |
|
|
|
|
|
|
|
|
|
|
|
| DOWN | UP | ENTER |
| |||
| BLACK | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | MEMORY | INT | AUTO |
| 0 |
|
|
|
| 3 | |
| VIDEO | TRANS |
|
|
|
|
|
| ||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| PATTERN/KEY PAD |
|
|
|
PATTERN NUMBER display window
1 Press the SET button.
2 Using the numeric buttons, enter the pattern number of the user program effect to be created.
If you enter a number outside the user program effect range, an audible warning sounds in step 4. (The warning sounds only if the item BEEPER on page 5 of the setup menu is set to ON.)
Effect type |
| Pattern number |
|
|
|
Linear | Transition | 9000 to 9009 |
|
|
|
| Animation | 9100 to 9109 |
|
|
|
Nonlinear | Transition | 9200 to 9209 |
|
|
|
| Animation | 9300 to 9309 |
|
|
|
The number you entered appears in the PATTERN NUMBER display window.
3 Press the ENTER button.
The STATUS display window should show “1”. If it shows any value other than “1” this means that there are already a number of key frames assigned to this number.