Operations Advanced 4 Chapter

User Program EffectsTypes of User Program Effect

There are four types of user program effects. The four types must be registered saved in the pattern number ranges shown below.

Effect type

 

Pattern number

 

 

 

Linear

Transition

9000 to 9009

 

 

 

 

Animation

9100 to 9109

 

 

 

Nonlinear

Transition

9200 to 9209

 

 

 

 

Animation

9300 to 9309

 

 

 

Linear: effects built from rotation, magnification, and movement of the x-, y-, and z-axes

For details of the modification parameters, see page 4-6.

Nonlinear: modifications of the page turn, page roll, and sphere effects, together with z-axis rotation, magnification, and movement

For details of the modification parameters, see page 4-7.

Transition effects: effects which accomplish a transition from one scene to another. After the effect completes, the background image (B) and foreground image (F) are interchanged.

 

 

 

 

 

 

 

 

 

 

F

 

 

 

 

 

B

 

 

 

 

 

 

 

 

 

 

 

Key frame 1

 

Key frame 2

Key frame 3

Key frame 4

 

 

 

 

 

 

 

 

 

 

 

Example of a transition user program effect

 

 

When you execute an effect saved as shown above in the “normal” direction (with the REV button off), the key frames go in the sequence from 4 to 1.

Animation effects: effects in which the foreground image (F) remains on the background image (B). You can vary the shape of the foreground image, or move it about the screen.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

B

 

 

F

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

F

 

 

 

 

 

 

 

 

F

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Key frame 1

 

Key frame 2

 

Key frame 3

 

Key frame 4

Example of an animation user program effect

When you execute an animation effect saved as shown above in the “normal” direction (with the REV button off), again the key frames go in the sequence from 4 to 1.

4-4Chapter 4 Advanced Operations