Selecting the background image and foreground image
As the background image and foreground image you can select any of the video signals connected to the VIDEO INPUT 1 to 8 connectors of the processor unit (corresponding to BACKGROUND/FOREGROUND bus buttons 1 to 8), a freeze frame stored in the frame memory (MEMORY button), or internal pattern signal (INT VIDEO button).
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| USER PGM | SNAP SHOT |
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| 1 TITLE 2 | DSK | EDGE |
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| STATUS EDIT |
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| EDITOR | LUM | LUM | LUM | TRAIL |
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| SHADOW |
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| GPI | CRK | CRK | BORDER | BEVELD |
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| EDGE |
| INITIAL |
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| EDIT | LEARN |
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| SET UP | MASK | MASK | MASK | SOFT |
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| RECALL |
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| SHIFT | CCR | LIGHTING MATTES | BORDER |
| PATTERN | PAGE | F1 |
| F2 | F3 | F4 | F5 | HOLD |
| LOCATION |
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| ADJ |
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| INPUT |
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| EFFECT |
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| TRANS RATE |
| DSK | PATTERN NUMBER |
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| FTB | SET |
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| SET |
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| CCR | TITLE 1 | TITLE 2 | DSK | SUPER BG FRGD 2 | MEMORY | FRAME | FREEZ | MIX | EFFECT |
| N/R | REV | DIRECT | DIRECT | DSK PVW | |
AUXILIARY |
| SOURCE | SOURCE | FILL |
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| RECALL PATTERN |
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| LAST X | FADE | |
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| 7 | 8 | 9 |
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BLACK | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | MEMORY | INT |
| TITLE |
| INS | BLACK | ||||
BACKGROUND |
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| VIDEO |
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| BLACK | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | MEMORY | INT | CUT |
| 4 | 5 | 6 | DEL |
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| VIDEO |
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| P IN P | DSK | ||||||||||||
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| 1 | 2 | 3 | RST | |
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| FOREGROUND |
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| DOWN | UP | ENTER |
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| BLACK | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | MEMORY | INT | AUTO |
| 0 |
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| VIDEO | TRANS |
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PATTERN/KEY PAD
2
1 To select the background image, press one of BACKGROUND bus buttons 1 to 8.
The pressed button lights red.
2 To select the foreground image, press one of FOREGROUND bus buttons 1 to 8.
The pressed button lights amber.
Program output and lit button colors
The BACKGROUND bus buttons and FOREGROUND bus buttons light in two colors, depending on whether or not the corresponding image is present in the current program monitor output (on a video monitor connected to the PGM OUT connector).
•A button lights red when the image is present in the program monitor output.
•A button lights amber when the image is not present in the program monitor output.
Operation Basic 3 Chapter
Chapter 3 Basic Operation