2 Chapter Parts
1Delegation section
3 Frame memory buttons
1Delegation buttons
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| CCR | TITLE 1 | TITLE 2 | DSK | SUPER BG FRGD 2 | MEMORY | FRAME | FREEZ | |
AUXILIARY |
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| SOURCE | SOURCE | FILL |
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2 AUXILIARY buttons | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | MEMORY | INT |
BLACK |
VIDEO
of Function and Location Controls and
1Delegation buttons
Use these buttons to delegate the input signal corresponding to the selected AUXILIARY button to the corresponding function. Pressing one of these buttons lights it, and the corresponding AUXILIARY button also lights. Any other previously lit delegation button goes off.
CCR (color corrector) button: Signal for color correction
TITLE 1 SOURCE button: Title 1 source signal for inserting characters and graphics using a title key
TITLE 2 SOURCE button: Title 2 source signal for inserting characters and graphics using a title key (only available when the optional
DSK (downstream keyer) FILL button: Fill signal
for the downstream keyer
SUPER BG (background) button: Background image for 3D effects
FRGD (foreground) 2 button: One of the foreground images for 3D effects
MEMORY button: Signal captured in frame memory
2AUXILIARY buttons
Select the input signal to be assigned to the function selected with a delegation button.
Select from the following buttons.
BLACK button: Black burst signal generated by the internal synchronizing signal generator in this unit Buttons 1 to 8: Signals input to the VIDEO INPUT 1
to 8 connectors on the rear panel of the processor unit. You can set the assignment of buttons to input connectors in the setup menu.
MEMORY button: Signal recorded in frame memory
INT (internal) VIDEO button: Signal generated by the internal video signal generator
3Frame memory buttons
FREEZ button: To capture the input signal selected by the MEMORY button in the delegation buttons (excluding the frame memory output signal) as a freeze image in frame memory, press this button, turning it on.
Press once more to end the freeze, turning it off. FRAME button: Select whether to capture a frame
or a field with the FREEZ button. Press this button, turning it on, to freeze a frame; when the button is off a field is captured.
When capturing fields, you can select in the setup menu whether to capture an odd or an even field.
Chapter 2 Location and Function of Parts and Controls |