Korg V2 Using punch-in recording, Check the recorded content, Punch In checked Punch In Mode Auto

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When you record or play back a song that contains audio tracks, there will be a lag of several seconds from the time you press the SEQUENCER [REC/WRITE] key or the SEQUENCER [START/STOP] key until recording or playback actually begins. A dialog box will appear during this time, and the SEQUENCER [REC/ WRITE] key or the SEQUENCER [START/STOP] key LED will blink.

IPress the SEQUENCER [START/STOP] key. Recording will begin from the location you specified in

“Location.”

If you have specified a metronome precount (“Precount [Measure]”), recording will begin after the precount.

JPress the SEQUENCER [START/STOP] key to stop recording.

If you have already recorded performance data on the MIDI tracks, these tracks can playback, while only the external audio signal coming from the AUDIO INPUT jack will be recorded onto the audio track.

Check the recorded content

KIn the Sequencer P0: Play/REC, Sampling/HD Audio page, set “Ctrl” to Audio Track.

The audio track output settings will be shown in the lower left of the screen.

LSet “AUDIO 1” to specify an output for audio track 1.

3 4

1

2

5 6

1 “Pan”: C064

2 “Level”: 127

3 “BUS (IFX/Indiv.) Select”: L/R

4 “S1,” “S2”: 000

5 “PLAY/MUTE/REC”: PLAY

6 “SOLO ON/OFF”: OFF

MPress the SEQUENCER [START/STOP] key to play back the song.

If the MIDI tracks already contain recorded perfor- mances, those MIDI tracks will also play back. If you want to play back only the audio track, set the “SOLO ON/OFF” to ON.

If you want to apply an insert effect to the audio track, use “BUS (IFX/Indiv.) Select” to select IFX1–IFX5. Then set the “BUS Select” that follows the insert effect you are using to L/R. (p.15)

If you want to apply a master effect to an audio track, use “S1” and/or “S2” to adjust the send level to the master effect(s). If you are using an insert effect, adjust “Send 1” and/or “Send 2” (8–3a PG p.84) following the insert effect.

3. Using punch-in recording

In this example, we’ll use punch-in recording to re-record a portion of the track you recorded in “2. Record the audio track.”

Leave the “Input” settings the same as you had set them in the Sequencer P0: Play/REC, Sampling/HD Audio page.

Setup

1In the Sequencer P0: Play/REC, Preference page, make sure that “Track Select” is set to Audio Track 1.

2In the “Recording Setup” area, specify the recording method.

In this example we will use punch-in recording.

“Punch In”: checked

“Punch In Mode”: Auto

“M***-M***”:Specify the range of measures that you want to re-record.

“Bounce”: unchecked

“Source BUS”: Indiv. 1/2

“Overwrite.WAV”: unchecked

“Take”: checked

If you set “Punch In Mode” to Auto and specify the desired range of measures in “M***–M***,” playback will occur until you reach that range of measures, and recording will occur only in the specified range.

If you set “Punch In Mode” to Manual, recording will occur in the range you specify by pressing the SEQUENCER [REC/WRITE] key or foot switch. If you are using manual punch-in, press the SEQUENCER [START/STOP] key to start playback. At the point where you want to begin re-recording, press the SEQUENCER [REC/WRITE] key or foot switch, and recording will begin. At the point where you want to stop re-recording, press the [REC/WRITE] key or foot switch once again; recording will end, and playback will resume.

By leaving “Overwrite.WAV” unchecked and setting “Take” to checked as in the example above, you can compare the previous recording with the result of your punch-in recording. (p.12 “Compare the recorded content”)

Sequencer

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Contents Update guide Table of Contents Global mode Sampling modeCombination mode Program modeHow this manual is organized About this manualConventions in this manual Page Introduction Sequencer modeNew functions in version Other new functions Installing the system Updating the Triton Studio operating systemPage HD Audio Recording Sequencer modeAbout the HD Audio Track function About the audio tracks Audio Track 1&2 Erase Measure Specify the location where the Wave file will be saved Recording an audio trackPreparing to record an audio track Create a directory in which to save the filesRecord the audio track SetupConnect your guitar Record Set the recording levelPress the Sequencer REC/WRITE key Using punch-in recording Check the recorded contentPunch In checked Punch In Mode Auto Press the Sequencer START/STOP key to stop recordingCompare the recorded content Performing bounce recordingWhen you have finished setting your levels, stop play- back Menu commands Sequencer P0 Play/RECTrack Select 1D Delete SongSampling/HD Audio 7a Input COMBI, PROG, SEQ, S.PLAY, Disk7b Ctrl Control 7c Recording Level dBAuditioning the contents of a Wave file Menu Command7B Sel Dir/WAVE Audio Track 7C Auto Sampling/HD Audio Setup 7D Bounce All Tracks To SongPunch In Mode Manual, Auto PreferencePunch Off, On Bounce Off, OnChanges to the page menu commands Sequencer P1 Cue ListNew page menu commands Sequencer P5 Track EditTrack and Map 1R Put Wave1T Volume Ramp 1S Normalize/Level Normalize/Level Adjust1U Erase Punch Noise To execute the Time Stretch command, press the OK but- ton 1V Time StretchIndex Start End1W Transfer Wave Transfer Wave To Midi Track Stereo file1D Copy Track 1E Bounce Track 1C Erase TrackIf executing with Track Select set to a Midi track Track Dialog box when executing Erase Measure 1J Copy Measure 1K Move Measure 1Q Set Song Length Auto Sampling/HD Audio Setup InitializeResample SEQ Play ResamplePerforming in-track sampling In-Track SamplingListen to the sampled data 2ch Mix to Disk HD Audio Track RECResampling a completed song to create a Wave file Listen to the Wave file that you createdBounce Audio Track Recording on the audio tracksCheck the audio tracks that you recorded Perform bounce-recordingAutomatically-set parameters and their values Parameter Initialize Resample SEQ Play In-Track SamplingDisk Recording and playing exclusive events Support for exclusive eventsRecording internal parameter changes Recording exclusive messages received from the TRITON-Rack Exclusive messages that can be realtime-recordedMidi system exclusive parameter changes Put Effect Setting to Track Effect IFX3Choose Put Effect Setting to Track to open the dialog box Beat.Tick1B Event Edit Sequencer P6 Pattern/RPPR1F Erase Measure Added page menu command 1D Put Effect Setting to Track1C Put Effect Setting to Track Sequencer P8 Insert Effect123456a Tone Adjust 1-Tone Adjust Tone Adjust ParametersDestination and Value LFO1 Dly LFO1 Delay 99...+00...+99 LFO1 Spd LFO1 Speed 199...+00...+199LFO1 P Int LFO1 Pitch Intensity -12.00...+00.00...+12.00 LFO1 Fade 99...+00...+99Copy From Program Swing Quantize Parameter1L Copy From Program 1N Quantize Swing 300%...+300%Auto Song Setup function Other updatesCompare function ImprovementsDisk mode Edit Wave6b Wave Parameter 6K Volume Ramp 6D Clear6E Copy 6F InsertAdvanced Conversion Load Load Akai Program File Load Akai VolumeLoad Akai Program File Load PCG RAM and Samples 1D Load PCG RAM and SamplesContent that will be loaded from the .PCG file Content loaded from the .SNG fileLoad Standard Midi File Exclusive Off, OnOptimize Medium Save Song as Standard Midi File3J Optimize Medium Collect Audio Track file 3K Collect Audio Track fileCreate a directory on the copy-destination media Collect the song file and Wave file into a single directoryGlobal Global mode parameters Rate ConvertLoading Karma Music Workstation or Triton Le .PCG SNG files Karma functionData compatibility Global mode Scsi Mode Initiator, TargetScsi Mode Target Scsi Mode/SCSI IDFoot Switch Assign Scsi Mode InitiatorSampling mode Auto Sampling Setup1O Auto Sampling Setup REC Audio InputAuto Resample through IFX SamplingCheck the resampled data Use the radio buttons to select Auto Resample through IFXIFX Copying data from a Wave file, and inserting it in a sample Menu commands Insert Mix, PasteFrom, select Disk Page Combination mode 5E Auto Sampling SetupResample Combination Play Use the radio buttons to select Resample Combination PlayStart playing the combination that uses the arpeggiator etc Source Audio*2 Input1 Level 127 Pan L000 BUS Select 1C Copy From Program 3E Auto Sampling Setup Program modeResample Program Play Start playing the program that uses the arpeggiator etc Initialize Resample Program Play REC Audio Input Other functionality Tap tempo controlVarious messages Changed messagesAdded messages Korg INC